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    Little Big Hurry

    posted @ 7/02/2008 08:10:00 AM by Ninjasistah
    I have been anxiously awaiting the arrival of the game Little Big Planet since it was annonced last year. I'm almost captivated by it. I obssess over every screen, youtube video and demonstration of the game that I see. I'm not a huge "The Sims" fan, but do enjoy the majority of simulation game titles available here in the US.

    What grabs me first about a sim-game is the level of control it gives me over my environment. When I can affect the world I am about to play in it let's me explore areas of my imagination the I would otherwise avoid during my day job. It gives me a free pass on being constrained to a single plane of thought and ultimately let's me be a kid again. When you add to that the ability to create the people/creatures/things that will then live in that world or explore them, I get even more excited. Creativity to me is one of the most undervalued traits that a person has or can have. That being said, it should be no surprise that games like LBP or Spore never drop off my radar.

    The problem I have is that I lack patience. Severely. Anyone in my family can attest to this. So to have to wait until October to get my hands on this game, and right now I'm having a hard time with it. Sure, I've had the Spore Creature Creator to keep my company, but I find that the Creature Creator has become a poor substitute for the full title, and of late does not quench my thirst. Here and there I play another round of Sid Meier's Civilization: Revolution, but like Creature Creator, Civ:Revolution is a demo, easily completed or timed out and I am left alone again clawing at my own flesh trying to tear my mind away for the unbridled desire for this game. I'm sure that Sony is tired of getting my emails about this game, but right now we are barely starting July... October is three torturous and agonizing months away. I mean, look at this stuff I found on the LBP Wiki, and from a Sony press release I got a while back:
    "There are limitless ways to play. Players craft their own individual experience based on their own creativity.

    Unlimited possibilities for user-created content – players can customize everything: their characters, the landscape around them and their own patch on LittleBigPlanet.

    Players learn new skills and discover new items to aid them on their creative journey. Explore the massive single player game or go online to find user-generated content.

    LittleBigPlanet will change every day as players contribute their own levels.
    Online and offline multiplayer modes – play alone, work as a team with up to four friends or get competitive.

    LittleBigPlanet global community for players to get involved with: includes player comments, rankings and easy communication with new and existing friends."

    C'mon, look at the main characters... THEY ARE SOCK PUPPET PEOPLE!!!

    I'm going to have to call out sick from the day job when this game finally comes to market.

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