HomeEventsPAX EAST 2017 | "Streets of Rogue"

PAX EAST 2017 | "Streets of Rogue"

TinyBuild's Streets of Rogue bills itself as "the world's only RPG roguelike action stealth shooter brawler co-op megagame." Yes, that is quite the mouthful, but those who have gone & played it like I have will know that it contains every aspect its description promises us.

At PAX East I was given the opportunity to dive into one of the earlier levels of Streets of Rogue, where I was tasked to rescue one guy, kill another, and retrieve a package before ascending to the next area. With twenty characters to choose from, I went with the gorilla and started hurtling towards any enemy pixels I could find. As the gorilla I could punch my way through enemies, as well as use a charge-up maneuver that would deal out extra damage. However, I could use my smarts and seek out other alternatives to taking out enemies. (Case in point: placing a syringe in the air vent causes it to taint the oxygen in the vicinity.)

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Streets of Rogue PAX 1

Thanks to its pixelated look, Streets of Rogue is able to never take itself seriously. While it does get violent, it's always presented in a comedic fashion that is somewhat reminiscent of Retro City Rampage. Although I wasn't able to try out the co-op aspect of the game, TinyBuild producer Karrie Shou let me know about some of the cool team-ups maneuvers that you can pull off in the game. For example, if I had someone play as the doctor with my gorilla, he could inject my character with steroids and let me run loose in what I would assume to be a chaotic bloodbath. The possibilities seem endless when you can mix & match the current twenty roster, and when new characters roll in you can expect even more fun combinations.

Streets of Rogue is available now on Steam. If I were you, I'd jump in on this madhouse of a game and get to causing some mayhem!

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Contributing Editor at ESH since 2008, and host of the No Borders No Race podcast show, which began as a humble college radio program in 2006. My passion for discovering new bands, developers, and Japanese pop culture is what drives me to give you my all in every article published and every podcast recorded.