GAME REVIEW | "Omega Labyrinth Life" A Naughty Challenging Rogue
When PlayStation banned the release of Omega Labyrinth Z in the West, it would’ve seem like that franchise would never reach our side of the Pacific. So what’s a developer to do when such a headache occurs? Simple: make two versions of the game, and release the risqué one on a console that’s less prudish. And thus, Sony got Labyrinth Life on the PS4, and the Nintendo Switch got the full-on experience with Omega Labyrinth Life. As you can probably guess, it’s the latter that’s the most fulfilling of the two.
Taking place at Belles Fleurs Academy, Omega Labyrinth Life focuses on new student Hinata Akatsuki. Upon entering her new school grounds, a strange occurrence happens, resulting in the school gardens to shrivel up. With very little to go on as to what caused these seemingly eternal flowers to die, Hinata and her classmates investigate the Holy Caves to see if they can rejuvenate their once-glorious garden.
For a title that’s considered a little naughty, there’s a lot of gameplay involved with Omega Labyrinth Life. The game is first and foremost a rogue RPG, which will have players going down randomized caverns and caves to defeat loads of monsters and collect some much-needed items. From new weapons and outfits to seeds to use in the campus gardens, the plethora of materials you’ll come across are surprisingly bountiful and useful for various missions.
To the people who were expecting to jump in to Matrix’s third game in the Omega Labyrinth series and expect some cheap pervertedness on display, have I got news for you! This game is one tough cookie to tackle! Its rogue missions and cave explorations are as challenging as this game genre can get. Many times I found myself having to repeat missions due to one defeat after another, with the penalty being losing my equipment and weapons at every failure.
I won’t lie: this game can get pretty frustrating in places, as some of the monsters you’ll come across will beat you up senselessly. You’ll be poisoned, dizzied, put to sleep, and just straight-up annihilated by the creatures you’ll be forced to battle. And if you come across a level that’s just wall-to-wall monsters, well, you best have said a few prayers and be stocked filled with health potions. Those entering Omega Labyrinth Life with a goofy ecchi grin on their face will have it wiped clean off by its third mission!
Thankfully, as you go up the ranks in each mission, your abilities, stats, and — yes — even your boob size will grow, making your characters better warriors as you progress. Tomes can be found that’ll reveal entire maps, and even display or disarm traps that await to keep you down. Near the end or sometimes midway, players can even rejuvenate their characters via a level’s hot springs (which of course features some juicy visuals). Boss battles can be tricky, but the usage of items found in the level like stones or magic spells will certainly aid in making the final fight a little bit easier.
For the gardening aspect, Hinata must plant, water, and harvest the flowers that grow in the campus grounds. These flowers can then be used to level up characters abilities and create potions and foods that’ll assist in any of the rogue missions. The downside is that it can often take awhile for the flowers to blossom, which will result in you having to either replay past levels or idle around until it’s time to collect. It can be tedious, but the end result is very rewarding.
It’s when you level up a character’s skills when Omega Labyrinth Life earns its M-rating. While I can’t go into full detail without risking my dignity, the amount of fondling, poking, and, erm, moistness that occurs during these parts make this a game that’d be pretty hard to play on the go in a public area. Not only is it blush-inducing, it’s pretty damn hilarious! The amount of boundaries and lines that are crossed here are worthy of some sort of praise on Matrix’s part.
This isn’t the only area that gives the game an eyeful. Playing rock/paper/scissors with breasts, using one’s cleavage to reveal powerful items, and the amount of double-entendres that fill the game’s dialogue give this game the (im)Mature rating it rightfully deserves. All of which are captured with some visual novel-styled imagery that leaves very little to one’s imagination. (A shame that the game graphics are merely run-of-the-mill.) Yes, it’s very in-your-face with this ecchiness, but at least it’s honest with its approach.
Omega Labyrinth Life will take you roughly 35-40 hours to complete the first time around. There are some side-quests to take, and the ability to go back to past levels gives the game a good amount of replayability. You can even check out previous events in the game’s Album Gallery, though that’s more for show rather than something interactive.
- A huge dose of challenges and gameplay
- Unapologetically raunchy, hilarious
- Great visual novel-styled art
- Gets difficult very fast
- Gardening aspect drags at times
- Game graphics are simply okay
Those diving into Omega Labyrinth Life and expecting a mere excuse for naughty fun will certainly be taken by surprise. Its rogue aspects are some of the toughest around, which may leave players a little frustrated in places. Fortunately, if you wish to earn the naughty experiences, Matrix and D3 Publisher offer quite the damn good challenge with what Omega Labyrinth Life has to offer!
Promotional consideration provided by Scott Fry of ONE PR Studio