Dear Bungie,
I read in
Variety this week that you have had some disagreements with your previous owner Microsoft and that was why there was no Halo announcement at E3 this year.
I know it must be difficult after so many years kowtowing to the likes of Steve Ballmer, and if you think that maybe it's time for a little payback, I've got an idea on how to have a little vengeance against the Evil Empire.
Give Steve Jobs a call. I understand that it may be a little difficult to get in. Between drinking macrobiotic shakes and counting all that money coming in from WALL-E and emailing to pals on the next version of the iPhone, he's a little busy these days. Tell him you've got an idea.
First, tell him you've mended your ways. You're sorry you sold out to Microsoft all those years ago and took all those fun games away from the Mac. Then tell him you've got a way to kick the likes of Microsoft, HP, Dell and all those Asian computer makers right in the tail.
The Halo Mac.
The Halo Mac is not just a Macintosh with a bunch of decals on it. It's a Mac designed to play Halo. Take a MacBook Air and give it a multi-touch screen, like an iPhone. Just throw the controller away. You have everything you need, between the multi-touch screen and the keyboard.
Inside, put a processor capable of bringing out the best in Halo, along with a solid-state drive and the maximum amount of RAM possible.
And keep all the great capabilities of the MacBook intact. The 802.11n network is superior to anything on a console. Voice and video chat is built in -- not an add-on. In fact, you could share your screen with other players. You could even capture your screen play and turn it into Machinima with the free iMovie program on the Mac.
Imagine the possibilities of a Halo-player that is as light as a MacBook Air and just as useful. The Xbox 360 is OK, but you only move that hot plate when it Red-Rings-Of-Death.
[MacBook Air photo credit: Tim Malabuyo]
Labels: Apple, evermore, Halo, Microsoft, XBox-360
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