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ESH Crew Twitterings

          Cheaper Stuff For JesusPhone?

          If you do, PangeaSoft would like to offer you a reduced price on their game Enigmo for a limited time. And I do mean "limited."

          Starting today at 9am PST, [that's 12pm for those of us on the other coast] through 9pm on Wednesday, September 3, those that purchase the game for their iPhone or iPod touch [running version 2.0 software mind you] will receive a special promotional price of $5.99, which is a four dollah drop from the normal $9.99 price point.

          If you don't know, Enigmo is a 3D puzzle game in which to complete each level the player has to manipulate various streams of flowing liquid so that the droplets can reach their ultimate destination. Liquids (water, oil, and lava) fall from droppers, and will bounce off walls based on the player moving various types of bumpers, sliders, accelerators, and sponges. Your job is to divert the flow of the falling droplets, and the faster you complete each level the more bonus points you receive. Sounds simple right? Wrong.

          Enigmo is a challenging, frustrating, and ultimately fun little iPhone diversion. Just make sure you don't miss your stop off the train because you have to solve this one damn puzzle like I do.

          If you want to buy it, click here

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          Finish What You Start...

          In The Beginning: It's A Drug

          I have spent weeks trying to ignore games on the iPhone mostly because the last thing I need is another portable gaming device, but then I heard about this game Aurora Feint: In The Beginning and I got sucked in.

          Aurora Feint reminds me of Tetris and Puyo Puyo Pop in that you spend the bulk of your time trying to get three or four items of the same type in a row in order to explode them and clear out space. In AF you spend your time "mining" elemental substances that allow you to gain new skills to level up your player. Sounds simple and light right? Wrong. AF is one of the most engaging and deep games that I have played on the iPhone. Many a metro stop have I missed as I was in the middle of mining earth stones in order to unlock a new skill or magic to make it over to the tower.

          What makes AF so deep is it's gameplay. Unlike the puzzle games to come before it, part of solving the puzzles that make up AF is that the accelerometer in the iPhone is taken advantage of and used as part of the puzzle itself. In order to get three or four in a row you will at times have to push the puzzle along by rotating the phone so that the element stones will shift and more quickly reveal the next line of stones. You can only move stones horizontally at any time, so rotation of the playing field allows you to link more stones together and get a higher bonus. I used AF to get through waiting in line for "The Dark Knight" iMax [both times] waiting to board my plane to Mass, even getting through some long phone conferences that I had to participate in last week.

          Aurora Feint: In The Beginning is a solid game, and is crazy good for being free... and now that they are through being "delisted" on the iTunes store for grabbing user info in a non-secure manner [it's been removed from the game] it's a definite on the "DOWNLOAD WORTHY" list.

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          Finish What You Start...

          An Open Letter to the Folks at Bungie

          Dear Bungie,

          I read in Variety this week that you have had some disagreements with your previous owner Microsoft and that was why there was no Halo announcement at E3 this year.

          I know it must be difficult after so many years kowtowing to the likes of Steve Ballmer, and if you think that maybe it's time for a little payback, I've got an idea on how to have a little vengeance against the Evil Empire.

          Give Steve Jobs a call. I understand that it may be a little difficult to get in. Between drinking macrobiotic shakes and counting all that money coming in from WALL-E and emailing to pals on the next version of the iPhone, he's a little busy these days. Tell him you've got an idea.

          First, tell him you've mended your ways. You're sorry you sold out to Microsoft all those years ago and took all those fun games away from the Mac. Then tell him you've got a way to kick the likes of Microsoft, HP, Dell and all those Asian computer makers right in the tail.

          The Halo Mac.

          The Halo Mac is not just a Macintosh with a bunch of decals on it. It's a Mac designed to play Halo. Take a MacBook Air and give it a multi-touch screen, like an iPhone. Just throw the controller away. You have everything you need, between the multi-touch screen and the keyboard.

          Inside, put a processor capable of bringing out the best in Halo, along with a solid-state drive and the maximum amount of RAM possible.

          And keep all the great capabilities of the MacBook intact. The 802.11n network is superior to anything on a console. Voice and video chat is built in -- not an add-on. In fact, you could share your screen with other players. You could even capture your screen play and turn it into Machinima with the free iMovie program on the Mac.

          Imagine the possibilities of a Halo-player that is as light as a MacBook Air and just as useful. The Xbox 360 is OK, but you only move that hot plate when it Red-Rings-Of-Death.

          [MacBook Air photo credit: Tim Malabuyo]


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          Finish What You Start...

          Live 3G iPhone Tinkering

          I've upgraded my 2G iPhone to the new and improved 3G version (even though 3G won't be in my area for a couple of months), and I want to share it with you guys.

          I''ll be streaming live in the Geek Aggro group here. If you're curious about the new firmware 2.0 features and want to see it in action then come have a look. The stream will start at 2pm CST/3pm EST. If you have a profile page on Collective Geek, then I'll be answering questions in the main lobby of the chat box. Come check it out!

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          App. Store Open! Well, Almost

          There are new additions to your regular old iTunes this morning. If you do a search, you'll find some of the new iPhone applications! Don't believe me? Then check out the AIM Application (iTunes Link).


          Unfortunately, none of the the apps can be used until we get the 2.0 firmware update for iTunes, but it's still awesome to see them showing up. I'm almost positive that as the day progresses, we'll see more apps show up in iTunes.

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          A New Meaning To the Term "Fight Song"


          Square Enix has officially announced their new rpg...for the iPod!? Song Summoner: The Unsung Heroes has gameplay and graphics in the style of the Final Fantasy Tactics series and Disgaea.

          Are you ready for the kicker? You remember the Monster Rancher game on the Playstation 1 and how you were able to create monsters from just about any CD you had around the house? Well, Song Summoner follows a similar path, allowing you to create an army from songs on your iPod. Here are some pics.





          SONG SUMMONER: The Unsung Heroes
          Publisher: Square Enix, Inc.
          Platform: iPod nano with video, iPod classic and fifth generation iPod
          Genre: Role-Playing
          Launch Date: July 8, 2008
          Price: 4.99 USD (iTunes Store download)

          Game Features


          - Transform your iPod songs into "Tune Troopers" to combat the evil Mechanical Militia.

          - Tune Trooper types and abilities are determined by the songs used to create them.

          - Your Tune Troopers can be powered up even outside of the game--just by listening to the songs you used to create them!

          - Control Ziggy, a "Conductor" that creates warriors out of music, and guide him through his journey to save his brother Zero from the Mechanical Militia.

          - Experience a turn-based tactics battle system, divided into player and enemy phases where each side takes turns maneuvering their forces.

          - Deploy the right troopers at the right time, and use contraptions found on the map effectively to achieve victory in battle!

          - iPod Click Wheelallows players to play the game as easily as selecting music.

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          Apple's WWDC Announces 3G For Me

          Ok. You guys must be tired of me going on and on about the new iPhone. Well guess what? I got MORE news about the upcoming new iPhone and you don’t want to miss this. The release date has been announced!

          So, Apple’s Worldwide Developer’s Conference started yesterday and will commence through the week. A lot of people predicted that Steve Jobs would announce the new 3G iPhone along with the release date and they were not mistaken. Mr. Jobs also released pricing info, but we’ll get to that in a bit.
          First, let’s talk about some of the features Apple has in store for us starting with the App Store in early July. This will be the main attraction for the 2.0 update. Some of the available apps talked about at The WWDC were:
          1. Super Monkey Ball ($9.99)
          2. Auctions – Ebay tool on your phone. Check listings, winnings, and bid from the phone. (free)
          3. Loopt – a location-aware social network. Displays a map with pins representing where your friends currently are. User profiles show show a log of where the person has been and the photos they’ve sent in. You can call or text them from the app. (free)
          4. TypePad – blogging tool for the iPhone (free)

          These are a few of the apps announced. You can see the entire keynote here.

          Here’s the most important part though! Finally!! A look at the new iPhone, release date, and pricing!!

          Here's Steve doing the honors…

          You know ya’boy Douce has a bit more for you. The prices announced will be with a 2yr service agreement with AT&T. Here’s a bit of info from the inner-circle of AT&T. The 3G data plans will cost $30. That’s ten bucks more than the 2G plans. OMG…They raised the prices again…YOU BASTARDS!!

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          iPhone 2: Faster Data, Lower Price

          I’ve been enjoying the hell out of my iPhone since it released in June of ’07, but Apple may have me trading it in a month or so for a beefed-up version.

          It’s been confirmed. Apple will be releasing the iPhone 2 very soon (maybe next month). My sources inside the company have tipped me on an up-coming vacation blackout for all employees from either June 9-11 or June 15-19. This the same thing that happened last year before the first iPhone's launch date was released to the public.

          We can expect faster data from the new model as well as a lowered price with a 2-year service agreement, of course. You’ll have the choice of either an 8gig or 16gig model with price tags of $199.99 and $299.99. It was only a matter of time before AT&T figured out a way to lock us into a solid contract, but that’s not bad prices for such an awesome phone. It's unknown as of yet what the retail price of the phone will be and how this will affect the price of the first-generation phone.

          Joyous praises were heard when the news was released that the second-generation iPhone will take advantage of the much faster 3G service. What does this mean for us? Well, it means faster internet for one. It also opens up the possibility of Video Share and Cellular Video a.k.a. Mobile TV. There's also talk of AT&T charging extra for 3G usage...(bastards). I'll be pissed if they raise the charge but it may be worth it not having to wait for the page to load when checking out some ESH goodness.

          There have been rumors of multiple colors as well as a slimmer model. I don’t know how true this is, but I’d love an all black iPhone. I don’t really care if it’s slimmer. The current size of the phone is perfectly fine with me, but I could go for a smudge-resistant screen. I don’t know about you guys, but I’m constantly tapping and swiping that screen all day long and by the time I'm done, a blind cop could lift a print from the screen.

          Start making preparations now to camp your local stores because last year, supplies were gone in minutes at some locations. Keep checking back for more info, because as soon as we know it, you'll know it.


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          Finish What You Start...

          Is This the Future of Blockbuster/Circuit City?

          Blockbuster is putting out a cool billion for Circuit City -- and they say they want to turn the whole shebang into an Apple Store-like concept. Just in case you can't imagine what that might look like, we present our vision here.

          Of course, having been a customer of both stores, I have my doubts that they really appreciate what the Apple Store concept really is. I mean, you can't just tart up your store with some blonde wood and expect people to flock to it as they do the Apple Store.

          Here's a list of stuff you see in a typical Blockbuster or a Circuit City that you never see in an Apple Store.

          • Anything used
          • Dell computers
          • Microwave popcorn
          • Grey cash registers
          • Monster cables
          • King-Size Snickers bars
          • Vinyl banners
          • Electronic security sniffers
          • Jujy Fruits
          • Going-Out-of-Business sales
          And what do you see in an Apple Store that you don't see in Blockbuster or Circuit City? Customers.


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          Microsoft Copiers Strike Again

          It's bad enough that Microsoft copies everything that Apple does and calls it its own, but now it appears that the company is trying to strike gold by Wii-ifying the Xbox.

          Normally, I wouldn't consider MTV News to be a venerable source of hard-hitting journalism, but they did manage quite a scoop this week -- a sketch of a new Xbox controller that looks remarkably like a Wiimote.

          I don't want to hear all that guff about Microsoft being the great innovators. They had a decent marketing department, but the real innovation was from companies like Apple and Sun. I could go on all day about Microsoft innovations that were either bought or stolen, like DOS (bought), Windows Media Player (stolen) and the Aero Glass interface (stolen).

          In fact, I defy you to point out a Microsoft innovation that didn't appear earlier in Unix, Linux, the Amiga or the Macintosh. If you don't believe me, just Google the phrase "Microsoft steals."

          Oh, and if you haven't seen it for a while, here's a representative scene from Pirates of Silicon Valley.

          And now here's something that's gotta be really embarassing. It's from the January 2007 launch of Vista Office. Mike Sievert, the corporate vice president of Microsoft, shows off the online gaming capabilities of Vista, as he challenges his son, who is at home on his Xbox 360, playing (wait for it) UNO!

          "And, of course, this is my Games Explorer. This is what Windows Vista does to make my gaming experience easier than it's ever been, because all of my games are here in one place where I can manage them the same way.

          "I'm going to step into an upcoming release of Uno for Windows Vista, and I'm going to use my Xbox 360 controller plugged right into my Windows Vista machine, and I'm going to pull up a multiplayer game. Because what Uno for Windows Vista can do is something that games before have never been able to do, and that's cross-platform play. You're going to see the familiar Xbox 360 set of settings, and I'm going to use the Microsoft Live gaming platform to see if I can find my 10-year old son Jonathan at home in Seattle, Washington on his Xbox.

          "Now, he goes by the alias, Ice Monkey, and you can see that he's online. That's good because I'm on stage, and this would be important at this point. (Laughter.) And I'm going to go ahead and select him and invite him to play this game of Uno with me.

          "Now, you know, I travel quite a bit, and maybe I'm in a hotel room in Tokyo with my Windows Vista laptop, and it's really important that I'm able to have connections with my family when I'm gone. And this scenario is fantastic because it allows me to steal away a few minutes to play a game with Jonathan across thousands of miles, eight time zones, and two gaming platforms.

          "Take a look at this as I press Start. We launch into a game together and in just a moment across all those times we'll be playing cross-platform game play.

          "There it is. Now you need to applaud that, because I had to wait a minute. All right. (Applause.) And there it is, we're all in this game playing across the thousands of miles, me on my Windows Vista machine, and Jonathan on his Xbox."

          The guy even has to beg for applause.

          Sievert left Microsoft in February of this year. I guess you can take only so much UNO.


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          Product Review: iPhone Defender By OtterBox

          When it comes to listing the current sexy [and expensive] cell phone gadgets, there's no denying that the Apple iPhone is seated firmly at the top of the list. If you have an iPhone and are terrified of damaging it, then this post may be helpful for you. I'm going to review the iPhone Defender case for the iPhone by OtterBox.

          There are a lot of different cases made by a plethora of different companies that serve can project your precious device in various ways. If you carry your iPhone in your pocket then you probably are looking for a case that doesn't add a lot of bulk to your device, and that will protect it from the other items you may have in your pocket. If you carry it in a bag, you may look for a case that will keep your iPhone from being dented by the heavier items in your bag, or from liquids that you carry along with you during your daily commute. After a month with the iPhone Defender Series case by OtterBox, I can say that the Defender series can be a great protective case for your iPhone. Like many of the cases that OtterBox is known for creating, the iPhone Defender is a water resistant hard case with protection in mind. It features a silicone membrane that slips over the main hard case which aids in your gripping the phone so it doesn't slip out of your hand, or off the dashboard of your car. The hard case itself is made up of two interlocking pieces that once closed leave the headphone jack and dock connector area of the iPhone exposed for easy connection to your peripherals. It's good to note that the iPhone is not dockable when in this case. The texture of the membrane is keeps the phone comfortable in your hand if you have to hold the phone for long periods of time, which you are familiar with if you've ever used the google map feature for driving directions.

          The Defender comes with a hard plastic holster with swivel clip that complements the case, but add quite a bit to it's overall bulk and is the first negative thing I have to say about the Defender. While the holster is solid, and firmly locks in place as you swivel, it's hard to overlook how much it affects the footprint of the iPhone. The clip of the holster is broad and not easily swayed from the pocket or belt you clip it on. While in the holster, you will only have access to the sleep/wake button at the top of the phone, the headphone jack, and the volume controls on the side of the device. This is where my other major complaint about this particular case comes in. While a great amount of detail went into this case, you have no access to the silence switch at all while your phone is encased in it. The only way you can turn sound on and off is by using the settings controls on the phone which is tedious at best.

          All in all, the OtterBox iPhone Defender Case delivers everything it promises: protection against light precipitation, bumping, dropping, dirt and dust for your 4GB, 8GB, or 16GB iphone. It is not as affordable as some of the other cases that offer similar protection, but $49.95 is a small price to pay for extra protection of your $399 or $499 iPhone.

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          Finish What You Start...

          CES Day 1 -- OMG

          I've descended on CES Day 1 and while it doesn't take up anymore space than last year, it feels bigger somehow. I don't know if it is because there are more press kits, or little swag goodies being given away, but it definitely feels different.

          The one thing I keep overhearing as I walk through the halls, the actual "real" press loves the fact that there's the new Blogger designation for press, and that bloggers are completely separate from them. We have our own little press lounges and we have our own little luncheon rooms. And there are definitely a lot of bloggers here. We're easy to spot because we're in our kick-it clothes, as opposed to full suits and adultware.

          But back to tech stuff. The big push this year, from what I've seen so far, is a focus on consumer lifestyle. While the technology is getting a big push -- and I'll have more on that in the coming days -- what I'm seeing more is a focus on the style of consumer devices to match an individual style more than additional functions on machines.

          Take Philips, for example, their focus is on making more gorgeous-looking tech devices, like their new Aurea line, which looks like an iMac. Actually, it looks damn much like an iMac (see below). But they haven't brought their prices down. You'll still be paying top dollar for a TV that has all the buzzwords you want -- 1080p, multiple inputs, the things you come to expect from new LCD TVs.

          But the main thing is that it is so overwhelming. No one's been able to make their devices stand head and shoulders above anyone else's -- which surprises me, but then again, it's just day 1. It's very possible that this will change before the show ends Thursday. I just don't know.

          Oh yeah, and the last thing? There are way too many accessories for iPods and iPhones. There's no way to start a comparison, but I'm going to give it the college try.

          So more is coming soon -- and maybe with pictures.


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          Finish What You Start...

          App Developers: Start Your Engines

          Here's a big yay for you kids...

          Third party apps are coming to the iPhonenext spring.

          I saw this note on the Apple hotnews page and then a post on Wired and I got all happy in the pants area. Then I realized it was just because I was getting a text message on my iphone and I had it on vibrate. Whoopsies!

          So, for all the people bitching about there not being a GPS app on the phone without cracking the sucker [thus voiding their warranty] quit yer bitchin' and get to coding. I want to see a true NES emulator and blogger native app by the summer.

          That is all.

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          Finish What You Start...

          iPHONE PRICE DROP ALREADY!

          We all knew it was going to happen, but not even I suspected it would be this soon. A price drop on the iPhone was inevitable but why so soon after its release a mere two months ago?

          Steve Jobs had plenty to announce at Apple'€™s September 5th 2007 Special Event, but the announcement that sent people running to their nearest AT&T and Apple store was the $200 price drop on the iPhone.  The 4gig will now sell for $299 and the 8gig is priced at $399. AT&T announced the price drop to employees this afternoon as effective immediately.

          This huge price cut has people asking "WTF?". At the top of the list of puzzled people are those who stood in line for hours and even days to get the phone at its extravagant release price of $499 and $599. Some say it'€™s because the iPhone sales have slacked since release. Others say it'€™s because Apple has something else up their sleeves. If you ask me, I'€™d say it's a bit of both. It'€™s a fact that iPhone sales have slowed considerably but with the holidays approaching, sales might have picked up a bit. If I was a betting man, then my money would go towards the price drop being due to the other products that were also announced at the event, such as the new iPod Nano and iPod Touch

          Whatever the reason is, now is an excellent time to pick one up if you haven'€™t already. If I were you, I'€™d move quickly, especially if you were hoping for the 4gig, because AT&T also tagged that particular model as "€œwhile supplies lasts"€. They will no longer be carrying the 4gig, which to me, was pointless anyway seeing as how $100 more gets you double the memory. 

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          Your Thoughts on the iPhone?

          The iPhone launch has come and gone. People all over are finally able to see and actually touch what is being called “the most anticipated cell phone in history”. I picked one up and I love it, but instead of focusing on what I think, let’s flip things around.

          On June 29th millions lined up outside of AT&T and Apple stores around the U.S. to purchase the iPhone. You were probably one of those people or watched the videos on YouTube of others paying big bucks for prime spots in line to get one. I was fortunate enough to get one and I can say that I have no regrets about the purchase. I will say that the phone is overpriced when compared to some other phones that do a lot more than what the iPhone does. Although you can use third party java sites to make the phone instant messenger capable, I would have gladly traded the built-in YouTube application for an instant messenger application.

          What I’d like to know is now that most of the hype about the iPhone has died down, what do you guys think about the phone? If you picked one up, do you think it’s worth it? If you didn’t get one then I’d like to know why. This is your chance to let me know how crazy or smart I was for grabbing one on launch day. Let me have it people.


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          Finish What You Start...

          Ya Otter Box That iPhone

          I've seen people drop them and try to scratch them. I've even seen a guy put it in an industrial blender and turn it into dust, but I want to make sure my iPhone doesn't meet that sorry fate.

          I don't have my iPhone yet -- it should be just a few more days. But that hasn't kept me from investigating my options for protecting it from myself. I've been very fortunate with my previous cell phones and iPods. I've had a few minor mishaps over the years, but nothing that has ever resulted in real injury.

          When I heard that Otterbox was releasing a case for the iPhone, I was relieved. Their stuff has always been top notch, so I expect their case for the iPhone won't be any different. You can see photos of the cases on this page, but don't expect to see them in the field for "several months," according to the press release that we got here at ElectricSistaHoodquarters.

          Remember what the Sistahs say: Always bring protection.


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          Exclusive First Look: Nano iPhone with TouchDial™

          ElectricSistaHood gives you the exclusive first look at the future of digital interfaces -- the new TouchDial™ that will be part of Apple's next iPhone model.

          The TouchDial™, seen here, is a revolutionary new interface that expands on Apple's legendary ClickWheel interface, giving you a tactile feel for operating a telephone that is beyond compare!


          Note the round interface with 10 smaller round openings that allow for easy operation. This GlideAround™ motion allows your finger to simply glide around the center of the interface, giving your finger the sensation of flying. And the rugged StopGlide™ mechanism gives your finger a positive place to discontinue the glide-around motion.

          Note that the TouchDial™ not only includes numbers, but letters as well, making it easier than ever to keep those SMS messages as short as possible. You'll never want to use an "T" or a "Y" in your messages again! (Note also that some letters are no longer represented -- you didn't really want to use a "Q" or a "Z" in your messages, did you?)

          The TouchDial™ will be used on the Nano-sized iPhone, to be announced at some point between tomorrow and January 2012.

          Also rumored is a voice-activated interface for the Shuffle-sized iPhone that will utilize a unique human-based system that is similar to the one used by Barney Fife when he calls "Sarah" at the "Phone Company" to connect him to another party on The Andy Griffith Show, to be trademarked under the name LadyOperator™.


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          UMG Cuts Off Nose, Face Feels Spited

          What are the three most important things in retail sales? Location, location, location. That is, unless you're Universal Music Group.

          UMG announced this week that some artists it currently promotes will be denied availability on iTunes. Supposedly, this is to punish Apple for making iTunes the overwhelming No. 1 way to buy music online.

          So who will it be, Universal? Will you ban the Black Eyed Peas from iTunes? I saw Diana Krall perform in Vegas last month. Will her records be stricken from the iTunes library? Or how about the Pussycat Dolls? Maybe you should forget about putting those girls on your iPod.

          Will George Strait find himself straight out of the iTunes library? Or Dr. Dre, Snoop Dogg and Eminem? Could be Eve or Gwen Stefani or Melissa Etheridge or Mariah Carey or Sheryl Crow or Shania Twain or Reba McEntire? I'd suggest Universal refrain from keeping Reba off of iTunes. She's from a rodeo family. She could beat them up.

          I saw Erykah Badu in 2004 at Ryman Auditorium in Nashville. Surely they wouldn't strike her from iTunes. Or bands like blink-182, Bon Jovi, Fall Out Boy, Godsmack, Hoobastank, The Killers, 3 Doors Down and Weezer. No iPod access for you while you're available only in Windows format.

          Ashlee Simpson! She's a UMG act! Please say it's Ashlee Simpson that you're keeping out of iTunes!

          But as for Stevie Wonder, Sting, Elton John, The Cardigans and Wolfmother, UMG could seriously damage their careers by keeping them out of an iPhone.

          UMG might as well go and tell Best Buy to shove it. Or maybe they should start making music discs that are playable only in a Sony PSP.

          That angry noise you hear in the background is UMG's face as the company takes a knife to its own nose.


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          Mac and PC, 1 Million Years B.C.

          The fight between the Macintosh and the PC has gone on for years -- about a million of them, by our count. Our comic shows one early battle...




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          Cingular (The New AT&T) Really Raises the Bar

          This years Macworld brought news of what is sure to be one of the hottest gadgets of 2007, Apple’s iPhone. It was also announced that Cingular would be the only cell phone company carrying the phone for a long time. Douce is here to fill you in on what Cingular has planned for its release.

          I’m sitting at CC’s drinking a cup of coffee and pecking away on my laptop when I hear a guy and a girl sitting one both over from me talking about Apple’s new iPhone. I’m going to use fictitious names because even though I was eavesdropping, I have no clue what their names are. I hear Pete tell Sue that he can’t wait until the iPhone comes out in June. Sue says she’s seen it and she can’t wait to pick one up either but she’s not sure if the phone will work with her T-Mobile service because the phone will be exclusive to Cingular. Pete assures her that if she just goes in to a Cingular store and purchases one at retail price then he can get it unlocked for her. Pete goes on to say that he has Cingular service but isn’t eligible for an upgrade until the end of 2008, meaning that he renewed his Cingular contract at the end of 2006 for two years and received a discount on a new cell phone. He will not be eligible for another discount for two years.

          As I listen to Pete and Sue make plans to get the iPhone in June, I can’t help but snicker to myself for a number of reasons. There are a few kinks in their plans that I wanted to make them aware of but I didn’t because it was so darn funny. Here is what Pete and Sue will find out about the iPhone sooner or later, but hopefully sooner.

          1. Cingular is not allowing the purchase of the iPhone WITHOUT a two-year contract. In other words, you no get Cingular service, you no get Cingular iPhone from Cingular store.
          2. Even if you currently have Cingular service, if you are not eligible for an upgrade then you cannot purchase the phone. Again, no two-year contract, no iPhone. Retail purchase is not an option.

          Cingular may decide to change these regulations as the release date gets closer, but as of right now, all I can do is snicker at Pete and Sue and shake my head.

          Poor Pete. Poor Sue. Cingular raised that bar even higher. I hope you can jump.


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          Finish What You Start...

          Is This the Next Great Mobile Gaming Device?

          What would you think of a mobile gaming device with these specifications? It's only 0.46 inches thick. It has a speaker, a microphone and a camera. Held horizontally, its screen is 480 pixels wide, just like the PlayStation Portable, and 320 pixels tall, nearly 50 pixels taller than the PSP's 272 pixels. At 160 pixels per inch, its screen is the most dense of any standalone portable gaming device. It's got up to 8 GIGABYTES of RAM (compared to the PSP's 32 MEGABYTES). It's got touchscreen controls. It has 802.11 b and g Wi-Fi capabilities (PSP has only b) and Bluetooth built in.

          Oh yeah, it's also a mobile phone, an internet browser and an iPod.

          The iPhone, announced earlier today during Apple's MacWorld keynote speech, is a whole lotta things. Most people are going to buy it because it's an amazing mobile phone combined with an iPod. But there are a lot of reasons why it could become a force among gamers.

          First of all, its mere specifications make it better than any standalone mobile gaming system. Although the screen is not physically as large as the PSP (the iPhone's screen is only 3.5 inches, compared to 4.3 inches for the PSP), it meets the PSP in pixel width and exceeds the PSP in pixel height -- the PSP's pixels are simply larger and, as a result, coarser.

          The iPhone is half as thin (0.46 inches vs. the PSP's 0.9 inches) and half as heavy (135 grams vs. the PSP's 280 grams). Held horizontally, it is a third less in width (4.5 inches vs. PSP's 6.7 inches) and a half-inch less in height (2.4 inches vs. PSP's 2.9 inches).

          There's just one problem: no games.

          The gaming market for the Macintosh dried up when the computer's 10th operating system OS X arrived in 2000. But the iPhone is exactly the catalyst that could turn things around for gaming on the Mac.

          The iPhone shows great potential in this area. It has Google Maps and the Opera browser built in. It has "push" email, provided by Yahoo, which gives it email capabilities similar to that on a Blackberry. It is able to run Apple's Dashboard widgets, which should at least allow for simple games when it is available in June. Everything else is a big question mark: How much RAM is there? What is the graphics card? Is there stereo Bluetooth support? Will third-party Dashboard widgets work? Is there going to be a Software Development Kit to allow high-end game makers access to the device?

          Perhaps few people will even care. With the Nintendo DS and PSP slugging it out on the high end and LG, Samsung, Nokia and other cellphone makers battling each other in that arena, maybe no one will take a second look at gaming on an iPhone.

          But the sheer combination of all those different technologies sure is intriguing, isn't it?


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          Finish What You Start...

          Game Hardware Shopper

          Holiday Hardware Guide by Geek Woman

          If you are looking for some shopping advice on game hardware for the female, or male, gamer on your list then hopefully this article will help you understand it all. The location that is preferred for a game environment is an important choice to be aware of if you are shopping for games and accessories for your gamer. Games come in three basic types which are the PC, Console or Handheld. I'm going to try and give you the keys to the kingdom of the consoles.

          First of all "What is a game console?" These are a box like machine that you attach to a TV set. Games are played with a controller that is held in the hands and effects the action on the screen. These have indeed been around since Pong and Pac Man, and if that is where you left the game trail, then you might be glad to know that those old school or retro games are still offered, in game packs and collections. Sometimes they have been updated and upgraded. If you want to pick up something like that for a gift you need to know the brand name and the model of the console or game device that your gamer has. Write it down and take it with you when you go shopping.

          Some people opt for playing games on their PC rather than on the television. It seems that older people and women are the dominant demographic that enjoy using the PC for gaming. PC game - play are very popular for playing the massively multiplayer online games or MMOG's. Games such as World of Warcraft or Guild Wars are played on a PC with a keyboard and mouse. These games enable the player to interact with thousands of other players. Some of them also include the ability to talk to the other people while you are playing with them. Thought those features have been developing more slowly on PC. If your friend is playing an MMO there aren't many additional accessories for those. If they are a Guild Wars Player they may not have the new chapter called Nightfall which is a great game to add to the original Guild Wars or to buy it as a stand alone game. There are the Limited Edition Keyboards that are available for the MMORPG (massively multiplayer online role playing) games that are good looking and work well which are sold by a company called Zboard. Zboards

          Perhaps the best way to determine what console to buy is to go by the age of the person who will be playing it. Right now there are three "next gen" consoles. Last year in November Microsoft upgraded their hardware and it is called the Xbox 360. It has mid - range graphics. There are over 100 games available for it at this time. The games are mainly of the first person shooter type or FPS and sports games. If you have heard of Halo 2 and Gears of War, or Oblivion those are titles for the Xbox 360. These games are for a mature crowd. The action is fast paced and bloody. Often the most popular games for the "360" carry a "T" for Teen or an "M" for Mature rating. Those ESRB ratings mean that Teens of 17 and 18 years old and above are the recommended age limit. These ratings can mean that there could be language or behaviors that some people would consider too crude for younger kids. It is no joke either. If you have a mix of older and younger kids in the house, the choice of games is crucial and requires your attention as much as monitoring what movies on DVD or cable that your younger kids could get into.

          With Xbox the online aspect is called Xbox Live. A paid subscription is required for this additional service. With the online feature more games and demos are available to download directly into the console. The console can be bought with one of a few choices of hard drive size for saving downloadable games and other functions. Xbox Live gives players access to playing with many other players at the same time. It isn't 'massively' multiplayer as it is with with PC. Although large groups of strangers can interact with each other in an open ended party - line conversation. There are over 4 million users on Xbox Live. Xbox Live has something of a reputation for "Trash -Talking" which in short, means that a player that is wearing the headphones is opening themselves up to the possibility of hearing unkind and curse word laced tirades about the flaws in their game from other players. There is no one monitoring these conversations and there is no one censoring what the others could be saying. Because of this tendency, I would not recommend the Xbox 360 for little girls or young women under 18.

          Costs for the annual subscription is approximately $50 US, its called Xbox Live Gold which includes voice chat, and Xbox Marketplace for gamers to buy and sell content. Sometimes original games, and old school arcade titles are downloadable. Xbox 360 works on HD TVs. They claim to have 250 old Xbox or "original Xbox" games that will play on the new console. Be careful to look up a list online for games that are called "backwards compatible" prior to inserting an old Xbox game into the Xbox 360. The digital media that it plays are DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD.

          Microsoft has two variations of Xbox 360 available for sale. One has the Xbox 360 faceplate, and a Silver Xbox Live package, $300 known as a core package, that comes with one wired controller, standard A/V cable, and the console. The Gold package is required to actually play online games. There is a $400 system with a 20 GB hard drive, Xbox 360 Remote Controller, High Definition TV component cables, Xbox 360 headset and a wireless controller.

          Next the Playstation 3 was released last week the manufacturer's suggested retail price is between $600 and $700 dollars US. It has been in the news and has gotten some bad press. Most of the incidents involved mismanagement of the long lines of people who were camping out to be able to get the very low quantity of these premium machines that were produced. One Massachusetts man was shot in a hold up of a line of customers waiting outside a store in Putnam Connecticut. The gunmen were attempting a hold up when this man refused to pay them. Because Sony was not able to make enough of these complicated advanced machines to fulfill the demands for them, it created chaos in several ways.

          In the past Playstation 2 has been the most popular gaming console in the US with the most millions sold. Perhaps Sony should have waited to launch the sale until they had more of them ready. The PS3 Platform plays a few more accessories peripherals than the 360. It also boasts to be the most graphically advanced system. The new Blu-Ray Disc™ is a type of High Definition disk for playing movies that is supposed to be the future of disk published media. The way that DVD's replaced VHS a few years ago. The PS3 has what is called a SIXAXIS™ wireless controller that interacts with the screen in a close to 3D experience. You can use your Playstation 3 with High-Definition displays as well as conventional or standard TVs. It comes with either a 20GB or 60GB removable hard disk drive (HDD). The thousands of PS One® and PS2 PlayStation®2 games as well as CDs and DVDs are useable on the PLAYSTATION®3. The thing supposedly plays just about everything including some digital photo cards.

          The PS3 has online capabilities including multiplayer gaming, text and video messaging, voice chat, downloading content and browsing the web. Even though the PS3 has impressive technical specifications, you may not be able to get one for the December holidays. It could be a moot point until sometime next Spring. There are over inflated PS3 prices on ebay, and buying those is not only exorbitantly expensive, but could be risky as well.

          The PLAYSTATION®3 is available in two configurations with either the 20GB hard disk drive or the 60GB HDD. Some PlayStation 2 or PlayStation format software titles may perform differently on the system than they do on the native systems for example the PS3 doesn't support a vibration controller.

          Then last Sunday the offering of the first Nintendo Wii consoles' launch was a 1960's "Love In" where the people in lines waiting were exchanging free hugs, ordering lunch for each other and playing games together. Something can be said about the two different types of people that were attending these launch parties. For the most part the Nintendo Wii draws a younger crowd and is most popular with younger kids and people that enjoy Nintendo's cute and quirky games.

          There are approximately 50 games for the Wii, and we are told that there will be enough of the consoles to go around. Nintendo and developers seem to be in a rush to create new games for this innovative new product. Nintendo wanted to bring gaming to everyone, and has many titles that are rated for all ages and for kids. They went one more step and made a controller that is supposed to be easier to pick up and play since it is designed to resemble a television remote controller. You play with two hands and the actions resemble the actual movements of slashing a sword or driving. The remote is used as a handheld pointing device and can detect motion and rotation in three dimensions . The controller set called the "nun-chucks and wii-mote" interact with a sensor strip that you placer near your TV for a realistic complete 3D experience. A one-handed controller that uses a combination of accelerometers and infrared detection in conjunction with the sensor bar to sense its position in 3D space. Some people have found the workout to be a bit strenuous

          The Nintendo Wii is not all things to all people the way that the other two consoles are attempting to be an all around media hub that takes the place of all the other components in your home entertainment center. What the Wii does do is add another level of fun and mirthfulness back into games. The unique controller has been a big hit so far and has gotten high marks from every reviewer. It is rare for something so gimmicky and unusual to get such a unanimous welcome from the jaded and snarky gaming community. People that have the 360 are getting the Wii too because it is like the apples and oranges in the PC world yet again.

          The Wii is an ideal choice for a household with older and younger kids, seniors, and for the homes that do not have a High Definition TV set. Those aren't interested in the more mature titles, and those chat capabilities that are for adults or older kids can have a fairly safe online experience with the privacy and Friend policies from Nintendo. The console also features its own online service WiiConnect24 , which enables it to receive messages and updates over the Internet. The Wii console won the Game Critics Awards for Best of Show and Best Hardware. The console has a few kid safety features such as parental controls to prohibit younger kids from playing the wrong games. It reads the content rating and won't play games that are not set to the right age level.

          The number of Wii consoles that will be available in the Americas during the launch rollout are expected to meet demand and sales of 4 million consoles worldwide by the end of 2006 are anticipated. The company affirmed that they "are working to ensure a plentiful supply and a consistent flow."

          The launch Wii package includes the console, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the sensor bar, one external main power adapter, AV cables (component video and other type of cables will be available separately), and a copy of Wii Sports in the US and Canada. The Wii console is the smallest home console unit of the three contenders and the least expensive at $250. US. The front of the console features a slot-loading media drive lit up by a by distinct blue light and it accepts both Wii software and discs from Nintendo's prior console, the Game-Cube. They are telling us that it is fully backwards compatible with all the Previous Game Cube games.

          Additionally the interface for the console is designed around the concept of television channels, with a Wii Menu. Nintendo will not charge fees for playing games from the service. Channels are graphically displayed, and are navigated using the point of the Wii Remote. They are the Disc Channel, Mii Channel, News Channel, Forecast Channel, Photo Channel, Wii Shop Channel, Internet Channel. The Virtual Console Channel is basically an “online service, similar to Xbox Live Arcade. The Nintendo DS will be able to play game demos downloaded from the Wii console which gamers would receive from Nintendo, similar to a DS Download Station. Gamers can download retro games not only for the NES, Super NES, and Nintendo 64, but also Sega’s Genesis, NEC’s TurboGrafx-16 and others. The Wii has average graphics and only a 512 MB built-in flash memory, expansion is available via SD card memory, up to 2 GB max. It will take Game-Cube Memory Cards for saving GCN games only.

          In addition to the larger game consoles or PC games that you find at home, mobile games have become very popular. The Nintendo DS is a hand held, rechargeable dual screen portable game system. It comes in a variety of colors and it is pocket sized. It is the most popular handheld game console, which easily buried the competition, which were the Sony PSP and the N-Gage. it has continued to hold the record for the most units sold just as the Game Boy has for years. It comes in two sizes. The original unit that made its debut last year, is referred to as the 'NDS' and it can play both the library of Game Boy Advance games as well as games for the DS. The DS Lite is a smaller sleeker version of the same DS machine, but it smaller and does not have the additional slot for the GBA games. You can find several reviews and editorials about the DS right on this website. Nintendo DS and the Wii are expected to have a type of connectivity to use functions like the Nintendo DS's microphone and touch-screen as inputs for Wii games like Pokémon Battle Revolution. It is expected that all of Nintendo's huge repertoire of well known game franchises, such as Zelda, Metroid, Mario, Animal Crossing, and Po