Home2012 (Page 13)

Disney's upcoming animated film Wreck-It Ralph is being pushed out there as a massive love letter to video game fanatics everywhere, so it comes as no surprise that they would plan to build a game based off it. No one counted on the fact, however, that it would be both massively addictive and fun.

At the Microsoft Media Briefing Matt Stone and Trey Parker – creators of the hit TV show South Park – stole the show when they hit the stage to debut their new game South Park: The Stick of Truth

50 never looked this good.

A couple of days ago, my ears got to spend some time inside the new ASTRO Gaming A50 Wireless Headset. You may (or may not) know that ESH proclaimed ASTRO headsets to be the unofficial official headset for our podcast nearly two years ago due to their versatility when it comes to video game and home audio entertainment. The audio clarity I found the first time I used an ASTRO headset raised my expectations for how a great headset should sound, and ever since, I can’t (and won’t) settle for less ever again. No hardcore gamer should.

Each time I have had a chance to look at gameplay from Square Enix/Crystal Dynamics Tomb Raider prequel, the girl child in me does "the dance of joy." At the Microsoft Media Briefing this morning, I was treated to another demo of game visuals and gameplay mechanics that solidified my pre-order intentions for the game.

Care to find out why?

Ice Cube said it best, "I gotta say, it was a good day!"

On behalf of the team here at ESH, I am happy to announce that we are taking our game to a whole new level by joining the EGMNOW.com Partner Program. We will join the inaugural class of content partners which includes DigitalNoob, Coin-Op TV, 8-Bit Envy, and HipHopGamer, to name a few. Not a bad group of people to be associated with, am I right?

But what does this mean for ESH?

Party your way to a better you!

With the introduction of the Kinect (from Microsoft), Playstation Move (from Sony), and Wii Motion (from Nintendo) there has been a massive surge in the number of games in the fitness genre. Many of these games are designed to appeal to the healthier side of life. Many gamers enjoy being active. Sales of these motion based play systems prove this, so it's not a stretch to believe that we (the already stereotyped inactive, living at home with our parents gamers) may desire to better ourselves with out the stigma of going to a gym and being internally – and maybe even externally –  judged.

Want to see E3 through the sistahs eyes? well you don't have to wait anymore!