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GAME REVIEW | Playing One Step At A Time In Humorous "Manual Samuel"

Death can be a bitch, especially when he spends more time learning how to do kick flips...

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GAME REVIEW | On An Exciting "Road to Ballhalla"

Labyrinths can be quite the brain teasers, but in the non-digital world they can only deliver maybe...

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GAME REVIEW | Guts and Glory

Video games are often made with a very specific purpose. Some are designed to be played all...

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GAME REVIEW | A Simple Race Leads To Big Fun In "Muddledash"

slampunks' Muddledash is a rather simple game to describe. Two to four players take control of octopi...

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GAME REVIEW | First-Person Puzzling Perfection In "The Spectrum Retreat"

Ripstone has a keen eye when it comes to discovering new talent. After winning the BAFTA Young...

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GAME REVIEW | "Through the Woods" Towards An Unknown Fear

Creating a horror game out of folklores of one's country of origin can be both rewarding and...

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GAME REVIEW | "Angels of Death" A Tragically Twisted Feat of Brilliance

Video games made with RPG Maker can wind up churning out some unexpected cult hits. We've seen...

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GAME REVIEW | A Hero's Reawakening In "Swords of Ditto"

When in doubt, follow the Zelda formula. That's what I've come to find many indie developers do...

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GAME REVIEW | Leaping Towards Uncertainty In Gorgeously Tough "Light Fall"

Sometimes a game doesn't need much to be memorable. All one needs is a simple premise that's...

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GAME REVIEW | "Death Road to Canada" Paved With Retro Fun & Blood

When you really think about it, Canada is truly the safest place to be when it comes...

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