reviews. previews. podcast. and more...

Join sisters NinJaSistah and Pandalicious and the rest of the ESH Crew each day as they discuss video games, tech gadgets, anime, manga... pretty much everything within the geek chic lifestyle.

From Xbox 360, PS3, Wii, and PC game reviews, previews, news, and gushings to audience questions and rumor mill seeding galore you'll find it here at ESH!
First Nerdgasm of 2010: ESH@CES Las Vegas!
 

Goings On



Search through the goodness that is ESH. Want to see if we are writing and chit chatting about the crap you're interested in.

Twitterings

     

    Advertisements



    Archives

    CES Coverage

    We went to CES and here's what we saw and molested.

    E3 Coverages

    One stop shopping for all of the ESH E3 goodness.

    Xbox 360 Stuffs

    Check out crew rantings on the XB360 platform.

    PS3 Things

    Yeah, we've talked about Sony stuff too, check em out!

    Wii Little Bits

    Get your Nintendo bits and bobbles here.

    Oh Hai! Anime-niacs

    Peep the stuff we've written about on the anime tip.

    Manga Love

    We less than three manga as well, so peep the manga reviews.

    ESH Photo Galleries

    Check out the snapshots we've taken at events and more here...


    Panda's Got Armor On: Demon's Souls

    posted @ 1/16/2010 10:02:00 AM by Pandalicious

    With shield raised, I'm ready to face the beast that is Demon's Souls


    Since we were little boys and girls, we often dreamt up worlds where men were brave chivalrous knights. Women were princesses imprisoned by maleficent witches and corrupt wizards. Books, movies, and electronic entertainment alike have been able to recapture, redefine and revamp this fantasy world for us. For once however, there is no princess locked in a tower. There is no sole evil entity moving throughout this world. This is a world plagued with demons; some of which are meek while others are maliciously powerful. This is the world of Demon’s Souls.

    The moment Atlus/From Software starting toying around with the idea of dark fantasy action RPG, they made sure to bold, italicize and underline the word: Punishment in their brainstorm. Demon’s Souls is an exclusive for the Playstation 3 console, though I don’t see why they would minimize the number of people who have been clamoring for some brutal punishment. Gamers these days have become somewhat jaded. We want graphics, we want story, we want a well-behaved camera, oh and we don’t want to be treated like babies. Well Atlus and From Software heard you and gave you what you wanted. However I digress, so let us walk through this game one category at a time.

    Visuals

    The demon-infested world of Boletaria can be summed up one word: majestic. It is set in an Arthurian time period, which means: huge tracks of land! All of which is captivating to witness. However, this can only be said if (and I stress if) your PS3 is using HDMI cables. In this age of interactive video entertainment, playing a game with anything less then component cables is doing yourself a huge disservice. This disservice extends to that expensive HDMI-capable LCD flat screen TV in your bedroom/living room. There is too much effort put into this world to ignore it completely. So Don’t.


    If you happen to be the kind of gamer who loves customizing your character then enjoy. You get the choice in Demon Souls to truly customize your protagonist. However if you are aiming to mimic your features to a fault, then I suggest you taking several pictures of yourself and pinning them up next to your screen. This is where you flick your directional pad either left or right while waiting to see your facial characteristics present themselves. If you have the patience of a saint, this will only take 30 to 45 minutes to do. Stay committed to your features because if you don’t, you’ll end up with a massive forehead, hair lip and wandering left eye.

    Results: 5 out of 5

    Story
    Demon’s Souls tells the story of a king, King Allant XII, who sought great power. This power is obtained by the consumption of souls. This leads his kingdom of Boletaria to prosper until the plot arrived. A thick colorless fog starts to invade the land's borders, which, cuts Boletaria off from the rest of existence.

    Many brave and noble heroes have entered the fog, never to be seen or heard from again. So the last hope for humanity lies in your sword… polearm…I mean weapon of choice and in you go into this fogged encased kingdom…only to be slaughtered by a gigantic demon. Which yes, kills you. This death lands you in the Nexus. It is here that we learn the origin of this colorless fog. Underneath the Nexus is beast of legend and lore, The Old One.

    It was content in its slumber but has been awakened by a power hungry king. Yep you guessed it, King Allant XII. With the Old One awake and the colorless fog slowly engulfing all of Boletaria also comes with the addition of soul devouring demons. Those who fight these demons and lose do not just lose their soul—their sanity as well.

    The Nexus contains five Archstones, which will take you to Boletaria Palace, Stonefang Tunnel, Tower of Latria, Shrine of Storms, and the Valley of Defilement these are all starting zones for the areas most affected by the Old One Being awake. Vanquishing the Arch Demon from each of these areas is the only way to be deemed worthy to encounter the Old One.

    With a range of interactive characters and a concrete story, your presence in this game will be felt, measured and put on display for the whole Demon’s Souls’ world to see. The true demon’s souls begins here.

    Result: 5 of 5

    Gameplay:

    Single player
    The minute this game hit PS3’s all over the world, one word seemed to rise up like a phoenix from the ashes: RAGE. The gameplay isn’t hard but any measure, but your success in this game rests in a word that most gamers do not like to hear: Patience. No rushing in head first with a disproportionate broadsword…it will be the death of you. No invisible walls either so those long falls are looooooooooong, and death causing if you hadn’t figured it out. The majority of death in this game is in direct correlation with the assumption that the game would not let you fall. GET THIS NOTION OUT OF YOUR HEAD. Reality has hit gaming in a manner that we all wanted in theory, but not in practice.

    You may come to find that 95 % of this game is played in death. Yes, this is correct. Instead of the standard “Oh you die and come back to life” bit you assume the form of a spirit, this cuts your health by half, if you don’t have a particular item that gives you a little bit more than that. Demon’s Souls’ philosophy is rooted in the fact that you do not need your body. Success comes with death.

    Methodically planning out a set number of maneuvers is key to survival. Each enemy has a different pattern ranging in severity of attack. This means that one poor judgment can result in the weakest of enemies claiming your body, and or the souls you have previously gathered on your first attempt in the area. All of these mixed together is a recipe for: over-the-top rage quits, several fresh fist impressions in your wall, and calling a loved one something that you’ve only ever thought about saying to their face. (I am sorry about that Mom.)

    Demon’s Souls is very complex and detailed. Some of these concepts should be learned straight away. Here they are:

    1.Every action you make can influence your Character Tendency.
    2.Every action you make can influence your World Tendency.
    3.Don’t assume that button mashing will save you: it won’t
    4.Learn every attack command, they are there to help you

    Now I know most of these reek of common gamer sense, but many of us over look number 3 and 4. 1 and 2 are specific to this game. Character Tendency deals with your character. The more good that you do by clearing worlds of arch demons, saving captured NPC’s, and not dying in body form will all raise your Character Tendency this can in turn unlock other NPC’s and better weapons. The reverse will yield the same kind of result except some of the weapons are a lot more powerful.

    World Tendency can be hard to master. Most will situate themselves in a pure white or just plain white WT during their first playthrough. However when entering New Game + one may want to start turning the World Tendency to Black or Pure Black. When we think White and Black, we think of Easy and Hard. This is exactly as we perceive it. In a White/Pure White Tendency enemies are easier to handle, and certain NPC’s will be unlocked. In a Black/Pure Black World Tendency all the enemies are a lot harder, and certain NPC’s will appear as Black Phantoms. Their rewards are worth manipulating the world however. Also, as an aside, if you are a trophy hunter you will have to manipulate the world tendency to get the platinum trophy.

    Atlus has already given us previews of these world tendencies in the form of events. If you picked this up on Halloween you took part in a world of Pure Black. Winter Solstice brought with it a Pure White World. There are ways to get around having to actually do work to manipulate the world tendency, but what fun is that?

    Result: 5 of 5

    Multiplayer

    From Software, the developers of Demon Souls, did not just want to give us a standard, run-of –the-mill multiplayer experience, they wanted to make it more of a test of faith in a silent partner. That’s right people, Demon’s Souls makes you believe that you can rest comfortably in notion of co-play but then strips the must fundamental aspect from it: game chat. Sure you can summon Blue Phantoms to help you in a level, but don’t expect that you’ll be sharing your life story with them. They-can-not-hear-you. They are simply voiceless spirits out to reclaim some souls and their bodies. Also there is a heavily implied threat to summoning Blue Phantoms into your game. This requires you to be in body form, which makes you prey to Black Phantoms. They are not usually very kind, and in fact are there to tear you a new one and laugh about it later.

    Obviously the option to be a Blue or Black Phantom is something that all players in this game have a choice to do. Being a Blue Phantom who successfully assists someone in body form will gain a decent amount of souls and their body back. Black Phantoms, if successful will gain the same things at your misfortune. Which one will you be? Dare I say Schadenfreude?


    Result 5 of 5

    Overall Result 20 of 20

    You will get a sense of accomplishment by completing this game. It will in a way, make you appreciate all the other games you played that made it impossible for you to die by anything other than the action of an enemy. You will think twice about when you will take a health potion, when you’ll lead with a strong attack and when you’ll attempt stealth by ranged attacks. In fact you’ll think twice about EVERYTHING, which isn’t as bad as it sounds.

    Labels: , , ,

    Finish what you start...

    That EXP stuff is weak! Let me hook you on some Crystalium.

    posted @ 11/02/2009 11:03:00 AM by Vichus Smith


    If you think Final Fantasy XIII is just more of the same, you are so wrong! With the latest in the Final Fantasy series, the way you advance your party may be a thing of the past.

    Final Fantasy XIII will not be using EXP as your method of leveling up. Instead, there is the Crystalium system. When you win battles, you gain Crystalum points.



    These points are used to enhance your abilities, all to make a better you! It sounds like a dash of FF X, a sprinkle of FF 8 and a helping of FFXII. So, is it simply trading one term for another, or will this leveling system lead to breathing new life into the genre? Playstation 3 gamers (and Xbox 360, too!) will find out soon enough.

    Labels: , , ,

    Finish what you start...

    DSi Discussion: The World Ends With You

    posted @ 8/19/2009 02:37:00 PM by Pandalicious

    All the world needs is me...




    The world of the interwebs is well aware of my intimate love/lust relationship with Square Enix,so it should be of no surprise that I would be interested in a game by the name of The World Ends With You. We experience a different approach to the RPG category. In this game, we are not transported to a different time in history or into a realm of fantasy. For once the setting is modern time. It is modern day Tokyo, which is the epicenter of fashion trends, culture and the end...of the world?

    This doesn't seem to make sense during the opening sequence of this game. The world isn't fashioned after every apocalypse or post apocalypse game. It allows us to see that the end of world as we know it doesn't necessarily involve explosions, natural disasters or political schemes gone crazy.

    In The World Ends with You, you play Neku. In my opinion he is every EMO character we have encountered in all of the Square Enix RPG's to date. However you have to make him at the age that in Japan where it is alright to let him out into the real world. [Which we all know is 10 and above] For my sake I will say that he is about about 14 or 15 years old. He is overflowing with boyish angst and attitude which if you didn't have a younger brother or were ever male can lead you to find him EXTREMELY ANNOYING!

    As always, he has no idea who he is (besides his name)where he is(which is Tokyo), and why there are frogs with tribal markings all over them, beating the ever-loving crap outta him! This game wastes no time throwing the basic mechanics at you. Keep in mind that the game uses both screens of the Nintendo DS. While one character is in one zone the other character is in a completely different one. They both share the same amount of HP so you have to be aware what is going on at all times! Controlling Neku isn't very hard at all; his abilities are simple movements of your stylus across the touch screen. Shiki is a little more difficult as her abilities are linked to the directional pad [or the letter buttons for lefties!][Note: If you new to the Nintendo DS world then be warned that the combat system may appear unfamiliar to you. Frustration and anger are common emotions to encounter...especially with new games.]

    Pairings are very common in RPG land, so no sooner do you learn how to move do you meet your first party member, Shiki. Now, she is very ditsy in the beginning. She pretty much brow beats you to make a pact with her [No she isn't Satan.....as far as I know] and once you've signed your name in blood *cough* I mean agree to the pact, you are forever partners. She throws a lot information at you, which as Neku you dismiss because you have the hugest chip on your shoulder. [What else is new?!]

    The premise of the game's story is as follows: Neku, Shiki and several others are called Players. Each of them have pins that grant them special powers *IF* they are wearing them [Note: Make sure to Equip pins from the start...unlike me who did not] Once players have been selected they are notified that they have to survive this "game" for seven days. As a price for being a player the most important thing of value to you is taken away. If you win, you get it restored to you, if you don't... well don't get it back and your right to exist is taken too. That's right! You don't just die...but your existence gets completely wiped out...but no pressure...its only a game.

    This leads me to believe that Neku valued his life more than anything, which is why he doesn't remember a gosh darn thing! Shiki's most valued thing is her best friend Eri [Hmmm now I know what you are thinking, and I thought the exact same thing too but no, they are really friends...The type of friends who loved each other and did everything together, maybe even made out once or twice..OK I'm sorry...back to the game =(]

    So we have our protagonist and his band of prepubescent followers and as for the antagonists we have Reapers. They are people who also have special abilities. They can erase players and Noises [Which are the beast like monsters you fight to save the world.] It is the Reapers job to set up missions for the players along with a time limit in which to complete the given task. If players do not do this in time the reapers get to erase them. However they are only allowed to give one mission a day, and if they do not erase a certain amount of players they themselves get erased. It is truly a dog eat dog world in this RPG.

    Now, if you are a fan of games like Kingdom Hearts then the animation style will be very appealing to you. Neku resembles Sora only, taller, thinner and A LOT more EMO. Shiki kind of looks like a very slutty version of Kairi...and I haven't seen a Riku look-a-like yet but that doesn't mean he doesn't exist! [He better exist dammit!]

    Another positive in this game, would be it's soundtrack. It is very Tokyo urban which is very catchy to the ear. I plan to get all the songs for this soundtrack, I swear the game and music industry have a great thing going on here! I can hardly wait to get fully immersed into this game. I aim for this to be the first DS game that I play completely through. Wish me all luck, or else the world will end....with me....

    Labels: , , , , ,

    Finish what you start...

    The Future Will Make You Blind

    posted @ 11/03/2008 08:00:00 AM by Ninjasistah
    Monday morning creeps around again, so the sistah's got to gabbing again to create a new episode of the ESH podcast for you. And this one is another single topic-er.

    We couldn't think of a better way to herald the return of NinJaSistah to the East Coast the girls get together to chit-chat about Fable 2. Actually, first they talk about Fable, then Fable 2, open environment games, and action RPG's, and a bunch of stuffs surrounding the Lionhead Studios titles.

    I'll warn you now, there are a bunch of spoilers to go around in this episode if you haven't finished either title, so you may want to download this episode and wait until you finish your game before you listen to this one. Don't say I didn't warn you. Seriously, look at the titles that we didn't use for the episode:
    • You Can Kick Chickens and It Doesn't Affect Your Purity
    • He Shoots Your Sister, Then He Shoots Your Dog...Bastard
    • Fable 2 Teaches the Horror of Eating Meat
    • I Want My Dog Back, I Really Don't Care About My Sister
    • The Future Will Make You Blind
    • and finally
    • Desperately Seeking Spot

    See, told you, spoilers poppin' off all over this joint, so sit back and open up your ears for Electric Sista Hood podcast episode 119: You Better Play Fable 2 Before You Listen to This One.

    Labels: , , , , , , , , ,

    Finish what you start...