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Join sisters NinJaSistah and Pandalicious and the rest of the ESH Crew each day as they discuss video games, tech gadgets, anime, manga... pretty much everything within the geek chic lifestyle.

From Xbox 360, PS3, Wii, and PC game reviews, previews, news, and gushings to audience questions and rumor mill seeding galore you'll find it here at ESH!
First Nerdgasm of 2010: ESH@CES Las Vegas!
 

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    We went to CES and here's what we saw and molested.

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    Peep the stuff we've written about on the anime tip.

    Manga Love

    We less than three manga as well, so peep the manga reviews.

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    Check out the snapshots we've taken at events and more here...


    Girls Talking About a Pad

    posted @ 2/01/2010 08:00:00 AM by Ninjasistah
    New podcast Monday is here once again and this hour long show is jam packed full of puns and bad jokes.

    This week, NinJaSistah and Pandalicious talk about Apple's newly announced (and poorly named) iPad device and their first reactions to the device. The ladies also work in a plug for the new ESH YouTube channel, Flickr account, and FaceBook group... but mostly wrap their minds around the iPad.

    To get a better idea of what the show is like, here are some of the titles that came up but were not chosen:
    • A Braile iPad Would Make Quite an Impression
    • Pada Says All Her Appliances Are Masculine
    • Video IS the Radio Star
    • Comedy – Comment – And Another "C" Word I Can't Think Of
    • and finally
    • Oops! I Just Spoiled the Bible

    Grab your morning cup of joe or afternoon delight and enjoy Electric Sista Hood Podcast Episode 182: Pandalicious Takes On All Comers (I Wasn't Going to Say That)

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    Panda @ the Boston Post Mortem

    posted @ 1/18/2010 03:10:00 PM by Pandalicious


    When the grog is fresh and gamers are a plenty!


    To some of us, gaming is just a hobby, something that we do to relax, unwind, and have fun. However, what if…we wanted to turn it into our 9-5? There isn’t a doorway that leads straight into our dream careers, though we wish that there were.

    Over time, this hobby grew into a deep appreciation. Like most things we grow deeply attached to, we learn to master it; we desire to be apart of it. We have seen this in examples of LARP groups, Dungeons and Dragons fellowships, and all conventions known to man. So what about gamers? Sure there are events like E3, PAX Prime/East, and E for All, but these are geared more to the consumer industry then to say…a bright-eyed overly enthusiastic game developer who has been recreating arcade classics since they hit college, or even a passionate artist who found their love for drawing by playing Final Fantasy VII. These people exist and I have discovered where they should go to find what they are looking for: the International Game Developers Association or IGDA.

    The IGDA is a professional society for game developers. It is an organization like this that brings about conventions like GDC. Which is for the dedicated masses who are serious about constructing games for a living, the focal point of their gaming year. But like so many who cannot make the pilgrimage to the promised land that is GDC; there are places that allow them to congregate, communicate, and network throughout the year.

    Through some good fortune given to me by the game developer gods, I was given a rare opportunity. These do not come around very often, and only fools do not take them when they are offered; I am no such fool. On January 13, 2010, I went to the Boston Post Mortem. Do not be alarmed if you don’t know what this is. Until just recently I was blissfully unaware it even existed. Now with newfound knowledge I bring its existence to the light in hopes that those who are serious about games will make their way to an IGDA chapter near them. Boston Post Mortem the chapter located in, you guessed it-Boston.

    I walked in expecting to be overwhelmed by gamer professionals. Needless to say I was not disappointed. However it was all very informal which made the experience more comfortable. There was no pressure to have to talk to people, to have to exchange cards. If you wanted to go in balls-to-the-wall then go for it, then no one would stop you.
    Sure, there was a lot of networking going on during the open floor, and after the main talk of the evening, given by Jeff Goodsill of Tencent Boston about “Planning for success in the Chinese Game Market.” However, I didn’t just see potential contacts in this room; I saw people who enjoyed a good light-hearted atmosphere to talk about their love of games and their craft relating to their love.

    So just as a preemptive strike for those of you in the Boston Area who are interested in the Boston Post Mortem here are some things to know.

    -It isn’t always a catered event, so be prepared to pay for your grog and meat.
    -Also be sure to have any and all things business related with you, like business cards, samples of your work (if you an artist)

    -Being you is a big bonus. There is no point in being something that you’re not

    -Lastly, Listen, Observe and have a good time. ☺

    If you are interested in Boston Post Mortem, you can visit their website at http://www.bostonpostmortem.org/. It lists their schedule of activities, directions and all the companies affiliated with their chapter. If you aren’t from the Boston area but are looking to get involved in something like this, look for local IGDA chapters in your area. They are in fact worldwide, so they shouldn’t be too hard to find. Good luck ☺

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    According to Bayonetta, Angels Enjoy Their Crotches

    posted @ 1/18/2010 08:05:00 AM by Ninjasistah
    The first full Monday after the CES recovery week brings with it a new episode of the Electric Sista Hood podcast and this one is focused on Platinum Games new title release Bayonetta.

    Both NinJaSistah and Pandalicious have played through the game and spend the bulk of the hour tripping through the awesome gameplay that is Bayonetta while spoiling the story ending, plot points and more. Did you know there was a music video at the end of the game? You do now!

    We even answer an audience question or two, touch on James Cameron's movie Avatar and start sharing some of the audio interviews Evermore and I conducted during CES 2010. Need more incentive to take a listen, check out some of the titles we came up with for this episode but didn't use:
    • Climaxes Are Different — We'll Get Back to Those
    • She's Wet — And It's Not Just Because She's Been At the Bottom of a Lake
    • and finally
    • The Last Naked Woman to Be Taken Seriously Was Eve

    Grab the beverage of your choice and enjoy Electric Sista Hood Podcast Episode 180: My Other Car Is a Pleasure Pony

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    Panda's Got Armor On: Demon's Souls

    posted @ 1/16/2010 10:02:00 AM by Pandalicious

    With shield raised, I'm ready to face the beast that is Demon's Souls


    Since we were little boys and girls, we often dreamt up worlds where men were brave chivalrous knights. Women were princesses imprisoned by maleficent witches and corrupt wizards. Books, movies, and electronic entertainment alike have been able to recapture, redefine and revamp this fantasy world for us. For once however, there is no princess locked in a tower. There is no sole evil entity moving throughout this world. This is a world plagued with demons; some of which are meek while others are maliciously powerful. This is the world of Demon’s Souls.

    The moment Atlus/From Software starting toying around with the idea of dark fantasy action RPG, they made sure to bold, italicize and underline the word: Punishment in their brainstorm. Demon’s Souls is an exclusive for the Playstation 3 console, though I don’t see why they would minimize the number of people who have been clamoring for some brutal punishment. Gamers these days have become somewhat jaded. We want graphics, we want story, we want a well-behaved camera, oh and we don’t want to be treated like babies. Well Atlus and From Software heard you and gave you what you wanted. However I digress, so let us walk through this game one category at a time.

    Visuals

    The demon-infested world of Boletaria can be summed up one word: majestic. It is set in an Arthurian time period, which means: huge tracks of land! All of which is captivating to witness. However, this can only be said if (and I stress if) your PS3 is using HDMI cables. In this age of interactive video entertainment, playing a game with anything less then component cables is doing yourself a huge disservice. This disservice extends to that expensive HDMI-capable LCD flat screen TV in your bedroom/living room. There is too much effort put into this world to ignore it completely. So Don’t.


    If you happen to be the kind of gamer who loves customizing your character then enjoy. You get the choice in Demon Souls to truly customize your protagonist. However if you are aiming to mimic your features to a fault, then I suggest you taking several pictures of yourself and pinning them up next to your screen. This is where you flick your directional pad either left or right while waiting to see your facial characteristics present themselves. If you have the patience of a saint, this will only take 30 to 45 minutes to do. Stay committed to your features because if you don’t, you’ll end up with a massive forehead, hair lip and wandering left eye.

    Results: 5 out of 5

    Story
    Demon’s Souls tells the story of a king, King Allant XII, who sought great power. This power is obtained by the consumption of souls. This leads his kingdom of Boletaria to prosper until the plot arrived. A thick colorless fog starts to invade the land's borders, which, cuts Boletaria off from the rest of existence.

    Many brave and noble heroes have entered the fog, never to be seen or heard from again. So the last hope for humanity lies in your sword… polearm…I mean weapon of choice and in you go into this fogged encased kingdom…only to be slaughtered by a gigantic demon. Which yes, kills you. This death lands you in the Nexus. It is here that we learn the origin of this colorless fog. Underneath the Nexus is beast of legend and lore, The Old One.

    It was content in its slumber but has been awakened by a power hungry king. Yep you guessed it, King Allant XII. With the Old One awake and the colorless fog slowly engulfing all of Boletaria also comes with the addition of soul devouring demons. Those who fight these demons and lose do not just lose their soul—their sanity as well.

    The Nexus contains five Archstones, which will take you to Boletaria Palace, Stonefang Tunnel, Tower of Latria, Shrine of Storms, and the Valley of Defilement these are all starting zones for the areas most affected by the Old One Being awake. Vanquishing the Arch Demon from each of these areas is the only way to be deemed worthy to encounter the Old One.

    With a range of interactive characters and a concrete story, your presence in this game will be felt, measured and put on display for the whole Demon’s Souls’ world to see. The true demon’s souls begins here.

    Result: 5 of 5

    Gameplay:

    Single player
    The minute this game hit PS3’s all over the world, one word seemed to rise up like a phoenix from the ashes: RAGE. The gameplay isn’t hard but any measure, but your success in this game rests in a word that most gamers do not like to hear: Patience. No rushing in head first with a disproportionate broadsword…it will be the death of you. No invisible walls either so those long falls are looooooooooong, and death causing if you hadn’t figured it out. The majority of death in this game is in direct correlation with the assumption that the game would not let you fall. GET THIS NOTION OUT OF YOUR HEAD. Reality has hit gaming in a manner that we all wanted in theory, but not in practice.

    You may come to find that 95 % of this game is played in death. Yes, this is correct. Instead of the standard “Oh you die and come back to life” bit you assume the form of a spirit, this cuts your health by half, if you don’t have a particular item that gives you a little bit more than that. Demon’s Souls’ philosophy is rooted in the fact that you do not need your body. Success comes with death.

    Methodically planning out a set number of maneuvers is key to survival. Each enemy has a different pattern ranging in severity of attack. This means that one poor judgment can result in the weakest of enemies claiming your body, and or the souls you have previously gathered on your first attempt in the area. All of these mixed together is a recipe for: over-the-top rage quits, several fresh fist impressions in your wall, and calling a loved one something that you’ve only ever thought about saying to their face. (I am sorry about that Mom.)

    Demon’s Souls is very complex and detailed. Some of these concepts should be learned straight away. Here they are:

    1.Every action you make can influence your Character Tendency.
    2.Every action you make can influence your World Tendency.
    3.Don’t assume that button mashing will save you: it won’t
    4.Learn every attack command, they are there to help you

    Now I know most of these reek of common gamer sense, but many of us over look number 3 and 4. 1 and 2 are specific to this game. Character Tendency deals with your character. The more good that you do by clearing worlds of arch demons, saving captured NPC’s, and not dying in body form will all raise your Character Tendency this can in turn unlock other NPC’s and better weapons. The reverse will yield the same kind of result except some of the weapons are a lot more powerful.

    World Tendency can be hard to master. Most will situate themselves in a pure white or just plain white WT during their first playthrough. However when entering New Game + one may want to start turning the World Tendency to Black or Pure Black. When we think White and Black, we think of Easy and Hard. This is exactly as we perceive it. In a White/Pure White Tendency enemies are easier to handle, and certain NPC’s will be unlocked. In a Black/Pure Black World Tendency all the enemies are a lot harder, and certain NPC’s will appear as Black Phantoms. Their rewards are worth manipulating the world however. Also, as an aside, if you are a trophy hunter you will have to manipulate the world tendency to get the platinum trophy.

    Atlus has already given us previews of these world tendencies in the form of events. If you picked this up on Halloween you took part in a world of Pure Black. Winter Solstice brought with it a Pure White World. There are ways to get around having to actually do work to manipulate the world tendency, but what fun is that?

    Result: 5 of 5

    Multiplayer

    From Software, the developers of Demon Souls, did not just want to give us a standard, run-of –the-mill multiplayer experience, they wanted to make it more of a test of faith in a silent partner. That’s right people, Demon’s Souls makes you believe that you can rest comfortably in notion of co-play but then strips the must fundamental aspect from it: game chat. Sure you can summon Blue Phantoms to help you in a level, but don’t expect that you’ll be sharing your life story with them. They-can-not-hear-you. They are simply voiceless spirits out to reclaim some souls and their bodies. Also there is a heavily implied threat to summoning Blue Phantoms into your game. This requires you to be in body form, which makes you prey to Black Phantoms. They are not usually very kind, and in fact are there to tear you a new one and laugh about it later.

    Obviously the option to be a Blue or Black Phantom is something that all players in this game have a choice to do. Being a Blue Phantom who successfully assists someone in body form will gain a decent amount of souls and their body back. Black Phantoms, if successful will gain the same things at your misfortune. Which one will you be? Dare I say Schadenfreude?


    Result 5 of 5

    Overall Result 20 of 20

    You will get a sense of accomplishment by completing this game. It will in a way, make you appreciate all the other games you played that made it impossible for you to die by anything other than the action of an enemy. You will think twice about when you will take a health potion, when you’ll lead with a strong attack and when you’ll attempt stealth by ranged attacks. In fact you’ll think twice about EVERYTHING, which isn’t as bad as it sounds.

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    Where In the World Are the Sistahs?

    posted @ 1/11/2010 12:09:00 PM by evermore


    Although this girl is pointing to somewhere in the desert of Saudi Arabia, the Sistahs weren't even close to there when recording this week's podcast. Instead, NinjaSistah was in the desert (Las Vegas), covering the Consumer Electronics Show, while Pandalicious was comfortably at home in the snowdrifts of New England (and perhaps pant-less).

    As you might expect, CES was at the forefront of their discussion on the podcast this week, focusing on 3D television technology, e-readers and some new games for the PS3, as well as some talk on Google's new Nexus One phone.

    Here are the titles we rejected for this week's podcast:

    Now Vanna Can Turn the Letters Right In Your Living Room

    But Sony Loves Kids -- Just Look At the Game Boy

    The Mac and Cheese Torch Has Been Passed

    Books -- You Know -- Manga Without Pictures


    Get a load of this and all the usual ESH goodness -- as well as our replacement for toast -- by listening to Episode 179: 3D! It Kinda Reeks of Poop.

    (By the way, the girl in the photo is a representative of Kimin Electronic Co., Ltd., a company which manufactures large -- up to 42-inch -- touchscreen monitors. It's very impressive stuff, but they don't fit in your pocket like an iPhone.)

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    New Year Bonus!

    posted @ 1/04/2010 08:00:00 AM by Ninjasistah
    A new Monday. A new year. A new clip show piece will kick off 2010 for us here in the land of ESH.

    As the next day effects of ushering in a new year subside and I finalize CES travel preparations Evermore has put together an extra bit for those of you who listened to our farewell to toast episode through iTunes last week. [If you catch the show on AllGames.com then you will get piece two of the podcast this week]

    Next week, we will be bringing you our final thoughts before leaving the bouncing bosom of Las Vegas with our CES wrap up episode.

    But for now, enjoy Electric Sista Hood podcast episode 178: A Farewell to Toast: The Bonus Bits

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    A Goodbye of Sorts...

    posted @ 12/28/2009 02:43:00 PM by Ninjasistah
    This last Monday of 2009 brings with it a very special episode of the Electric Sista Hood podcast. In this episode, the sistahs say goodbye...

    to Toast. Yes, this is the final episode where Pandalicious and NinJaSistah will be signing off with Toast, a familiar piece of the podcast to those who have been with us for any long period of time. We could think of no better way of saying goodbye to toast than to give it it's own episode.

    Culled from nearly all 177 episodes of our show and featuring former podcast co-host MagicMysticGrl and various guest hosts, here is Electric Sista Hood podcast episode 178: A Farewell to Toast!

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    Left4Dead 2 Revisited

    posted @ 12/19/2009 11:38:00 AM by Pandalicious

    you're done it once, do it again down south!

    The moment when the dust begins to settle and you feel the tightness in your chest fade away is the moment you should panic. Today you are here, tomorrow… who knows for sure? In the realm where Zombies have infected the world, the only thing you can rely on is yourself…and maybe a three other complete strangers. Will you take that chance? You’ve done it once before and you’ll do it again.

    Left 4 Dead 2 revisits the world overrun by mindless hordes of decaying zombies. This time we are taken down south to New Orleans where things have progressed to a far worsened state then in the previous Left 4 Dead. Valve promised gamers a heightened gaming experience. We were waiting for it in the first game, and they delivered in the second.

    Visuals:

    When looking at gameplay footage side by side, there is no visual difference in terms of quality. Obviously, since the settings for both games are in two very different geographical areas, the background should play to the strengths and weaknesses of each place. Case in point, in L4Dead 2 our four survivors are in New Orleans. It’s a smaller area in comparison to the first location. Long streets surrounded by high buildings on both sides in an area known for being crowded. New Orleans is famous for its jazz influence; it is a city of blaring noise and action. In a zombie apocalypse however, this place is a homing beacon just a waiting to go off. Anyone trying to navigate through it without making a sound is in for a world of pain and misery.

    In the world of Valve’s first Left4Dead, the survivors were in a much larger city, skyscrapers and subways galore. The tactics needed to navigate rural cities and urban cities are very unique. However the space gave the survivors in this first game gave them more area to be effective in, however this also gave the infected an advantage over them. At least in this newer game, the hordes have to come at us full force and we are much better suited to take them on.

    Could the visuals have been cleaner? Yes, Is the pre-established fanbase going to be upset that it isn’t? No. When running for your life, you aren’t really concerned with how much detail is in that brick building. Survival is a gritty mistress and both games capture that.
    Results 5 of 5

    Gameplay:

    Essentially the gameplay is the same, the only things that are different are: the incorporation of a much needed melee system, the addition of new specialized infected for the survivors to fight and the integration of a more detailed story.

    Single player:

    Just like before, working together is essential in this cooperative first person shooter. Apparently, the AI didn’t get that memo. Playing this game by yourself is the most painstaking, mind numbing experience you could put yourself through that doesn’t involve playing Demon Souls on the PS3. Unlike with Demon Souls, where you want to persevere, conquer it and feel a tinge of accomplishment, Left4Dead 2 single player leaves you feeling apathetic and ready to move on to the larger scheme of the game.

    If you are playing single player then you are most likely achievement hunting. This is all well and good. It probably is what single player was intended for in the first place because it certainly doesn’t highlight the great aspects of this game.
    Result 2 of 5

    Multiplayer:

    This is where the fun begins. Why play a game designed to test the abilities of four strangers coming together to fight countless zombies and then not partake in it? No matter how humanlike AI has grown to be, it is still computer generated. Reasoning isn’t something that can be programmed. An AI will not verbally warn you when a smoker is restricting them, or care when a tank hurts you so badly that your future children feel it. People will…or at least should. This game will make you care, or will make you laugh at the misfortune of one of your following teammates. It appeases so many kinds of gamers. Valve did their homework and made this game versatile.

    The only downfall about multiplayer doesn’t stem from the game. It comes from players of the game: some get too serious while others aren’t serious enough. The people who recklessly throw themselves in harm’s way just because they can shouldn’t be playing campaign. You should indulge yourself in the other modes of play.
    Result: 5 of 5


    Other modes:

    The only silver lining we got out of Left4Dead was in the only DLC to come from it. This DLC gave one new chapter: The Last Stand. This chapter was only playable in one mode: Survival. Survival returns in Left4Dead2 along with Versus and a new pal called Scavenger. This game emphasizes the need to work together on a common goal: to make it out alive. So why not add the need to rummage around an area littered with debris and undead to get basic items that could in fact save-your-life? Scavenger appeases the survival horror gods with testing the four survivors with the task of gathering gas cans to get some motor running that will save them from their hellish nightmare come true.

    With the right group this can be hordes of fun and entertainment for hours.

    Outside of the standard campaigns that we are used to from the first game, Left4Dead 2 offers just a bit more: Realism is one of them and most likely the best mode to come out of the game. After you have cut your gums on the campaign in all of the standard difficulties associated with any sort of gameplay that is when you try Realism. Keep in mind that once you enter here, the game is not your friend.

    Realism is a mode that allows the four survivors to see just how well they work together. No outlines on weapons: melee or firepower alike; bullets will not magically appear before you, forget about being able to see your teammates from a considerable distance too. All things that can go wrong will. Mother Nature is pissed and she’s taking it out on you. All those comforts from before are a figment of your imagination. It is as real as it can get. Just remember: you opted to play Realism; you only have yourself to blame.

    This mode once mastered, will make you want to play this game in this setting for the rest of your natural life. It will prove just how ready you for that spur of the moment zombie infestation.

    Valve found a way to revitalize their zombie hit and it is thoroughly appreciated.
    Result: 5 of 5

    Shortcomings:
    Now just because I’ve talked about most of the good things about Left4Dead 2 doesn’t mean that there aren’t negative things to say. The major upset about this game was the lack of follow through in some of the areas that we would have liked to see some depth. Lets get started…shall we?

    Lets start of with character development. So in the first game, we got very generic characters: Bill, an old war veteran, Francis, an older biker dude, Louis, a business man who just happens to be black and Zoey, a college aged girl whose college experience has been less than good.

    Valve realized their little boo-boo and decided to give this bunch of people more involved back-stories. So we have: Coach, a portly high-school football coach with a bad knee; Rochelle, a low-level production assistant reporting on the evacuation for a local television station, Ellis, is a laid-back but extremely talkative mechanic; and Nick is a stoic gambler and conman.

    So great, we have backstory but do we get to benefit from these stories: Hardly. We only get a sense of the chemistry between Ellis and Coach. Nick and Rochelle don’t contribute much to the atmosphere besides just being alive and along for the ride. Ellis is probably the most involved character, taking you out of the chaos with a story that usually gets interrupted by Coach a minute or so later. If only Valve had spent a little more time here with the other two would the group worked better cohesively.

    Another issue, I have with this game is with some of the melee choices. Sure a frying pan and guitar seem like great melee ideas but, a frying pan has short range and if you are having lag issues this is not ideal for any horde situation, and as for the guitar, after a few good whacks there won't be much left to your weapon or you for that matter. If a game were going to incorporate a melee system, these weapons would have to have a durability factor to them. No weapon lasts forever especially in this kind of scenario. Though of course the only weapon that has limited use is one of the most effective weapons in the game. This weapon is the chainsaw. So choose wisely what you arm yourself with; it could cost you your life.

    Overall Result: 17 of 20

    I don’t feel I need to reiterate anything that I’ve said above. If you like zombies and testing yourself then rent this game. After you’ve played it and have loved it, go out and buy it. If you walk away from it feeling absolutely nothing, go back to your hello kitty mountain adventure; it will be our little secret.

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    Demon's Souls Goes White For Winter Solstice

    posted @ 12/17/2009 12:32:00 PM by Pandalicious

    Finally a break. Right in time for the holidays...


    Demon’s Souls has been easily dubbed one of the hardest games to come out this year. It calls for skill, precision and a great sense of timing. If Demon’s Souls was a woman, she would be highly temperamental and on the verge of ripping your limbs off. One false statement about where you’ve been, and you are toast. However, even the most evil and devious shrew will have her moments of pleasantness.

    If you were one of the few that had Atlus’ gaming masterpiece: Demon’s Souls around Halloween time, you were probably cursing up a storm, swearing vengeance against the team responsible for your current gaming misery, and wishing you could get away with mass murder without the penalty of going to prison. If you have no clue as to what I am talking about then listen up.

    In Demon’s Souls, there is a component called World Tendency. The actions you take while in certain worlds can shift the tendency from a range Pure White to Pure Black. (Think of world tendencies like levels of difficulty.) When the tendencies are white, the enemies are a lot easier to deal with and you take less damage while when the tendency is black, the enemies are no longer pushovers. Shifts in tendency can also mean that special NPCs and bosses will be available to fight against. However this is only valuable knowledge if you know where to find them.

    To test out this power of shifting tendencies, on Halloween, Atlus set the tendency to Pure Black. Since they made the game, they can manipulate it at will, and they did. So you can imagine how many unaware gamers got their heads served back to them on a blood-splattered platter. We’ve seen the worst and now we will see the best.

    Just like Halloween’s “Pure Black” World Tendency Event, Atlus is hosting a Winter Solstice “Pure White” World Tendency Event. So this is the opportunity you’ve been waiting for! This event will only happen on North American servers, so mark your calendars for December 21st and prepare for the easiest Demon’s Souls experience you’ll get EVER. Think of it as an early gift that if not used effectively might just come back around to haunt you.

    Happy Holidays!

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    While Some Gamers Game, Others Rock: L33tStr33t Boys

    posted @ 12/14/2009 11:06:00 AM by Pandalicious

    When Gaming and Music Collide...

    Coming from a geekish background of games, music and anime, it is no wonder why I would fall in love with this anime otaku fantasy game band. I do not use the word love often, but in this case I’ll make the exception. Comprised of an elf on guitar, a guitar hero hero from a far away land as lead vocals, a healer with awesome bass skills and a massive dragon on drums, L33tStr33t Boys brings the worlds of gaming and anime straight to your earholes.

    Unlike all of the other musical entities that have done songs about video games, or have referenced an anime of yesteryear, L33tStr33t Boys raises their geek flag and proudly wags it in your face. Respect it! The band has been around since 2007, however they didn’t make their impact until the debut of their music video for their instant classic “Yuri the Only One” at Anime Boston 2008. It was the talk of the convention, to which I can attest to since I was there.

    Many say they are a boy band, and this is where I will draw the line.

    When I think boy band, I think five 20 somethings, who sing more than they play instruments. I even use the term “sing” loosely, because most boy bands of my time consisted on maybe one or two of the—lets say five—boys singing while the other three harmonize with the “Oohs” “Ahhs” and “Yeahs”. They also made sure to over emphasize the pelvic thrusting and gyrating that made the fan girls swoon.

    L33tStr33t Boys is far from that. They are not a mere boy band; they are a band for our gaming generation.

    It wasn’t until February 2009 that the band released its self-titled debut album and it wasn’t until some few months later that I would be fortunate enough to review it.

    Presentation:

    The starting line for any project, whether it be: music, drawing or even podcasting can be a feat all its own. Without people with specialized talents, a release of a video, comic or audio show can show just how novice we can be. L33tSt33t boys rose to the occasion and made sure to make their CD cover art noticeable and easily recognizable to their fans. It was heart warming to be brought back into that original animated music video.
    Result: 5 of 5

    Music:

    It was great to see that straight away the debut album did not start off with all their already exposed singles. Their range in music genres is highly praised. Other music groups have attempted to show their versatility by doing this and have utterly failed. They were able to find a proper balance between rock, ballads, and pop tunes. All fused with our gaming/geek culture.

    Here is the lineup: They have songs for every occasion: an upbeat love song, a down beat love song, a day boosting song, and a political call to arms song. You name it they have it here, all for your enjoyment.

    Masquerade
    Otaku Anthem (I Wanna Live)
    Yuri the Only One
    Guitar Hero Hero
    Haruhi
    Pixel Girl
    Leetstreet Fighter
    The Fanboy of the Opera
    Rockstar Games
    In Another Time

    Result 5 of 5

    Overall Result: 10 of 10
    This CD is light, engaging, funny and it is solely meant to be enjoyed. If you take this too seriously then you are missing the point.

    L33tStr33t Boys are not just a band comprised of gamers and anime enthusiasts. They are a triple threat. But don’t take my word for it. Check them out at www.leetstreetboys.com. If that isn’t enough, you can look them up on youtube to see their animated videos. You will not be disappointed.

    On that note here is one of their videos.


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    Finish what you start...

    Jack Black Got An Award for Being Himself

    posted @ 12/14/2009 08:00:00 AM by Ninjasistah
    Another Monday,
    Yes. We went there. So grab your favorite beverage and another new episode of the Electric Sista Hood podcast, and in this episode the ladies pass a 40 of Haterade© back and forth between them while talking about the 2009 Spike VGA Awards

    Haterade©... is it in you?
    In this episode of the podcast, NinJaSistah and Pandalicious go over the results of the 2009 Spike Video Game Awards with a fine tooth comb commenting on what we both agree and disagree with nearly category by category.

    Kicking off the hour we talk about some of the teaser trailers for newly announced games in the Medal of Honor and Green Day: RockBand franchises. Then the ranting goes to the next level and we go through some of the more controversial category winners like Jack Black for "Best Voice Performance" and which set Pandalicious off.

    Check out some of the titles we came up with, but didn't use for this episode:
    • It's Not Cute, It's Not Pretty and It Doesn't Whistle
    • Don't Make the Monkey Cry
    • It's the God of War to End All God of Wars
    • You Gotta Have Your Sheets Together
    • and finally
    • New Category: Best Game to Play When You're PMS'n

    Yes. We went there. So grab your favorite beverage and enjoy the awesome that is Electric Sista Hood Podcast Episode 176: It Seems the Judges Were As Blind as Stevie Wonder

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    Finish what you start...

    Mmmm, Clip Show

    posted @ 12/07/2009 08:00:00 AM by Ninjasistah
    A new Monday morning brings with it a fresh episode of the ElectricSistaHood podcast, are you not entertained? Well, after catching this episode filled with cutting room floor goodness you will be.

    In this episode of our weekly podcast, NinJaSistah introduces three segments of content we had to cut from previous episodes that have yet to air on a final episode of our podcast... until now that is. First up are some of the things we cut from our original airing of our holiday gift guide, including the RoboTech Saga anime series, iPod Touch, and Kingdom Hearts 358/2 titles.

    The next segment kinda keeps the holiday theme going by talking about how much both Pandalicious and NinJaSistah hate Christmas gifts/holiday decorations appearing commercially before Halloween has even happened. In the final segment of the podcast, we give you some of the anime stuff that NinJaSistah has talked about recently, but hasn't made it to your eardrums like Kiba and Maria Watches Over Us.

    It's about that time kids, so grab your morning cup of go juice and enjoy ElectricSistaHood Podcast Episode 175: The Island of Misfit Tangents

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    Finish what you start...

    The Rock-Block Connection: Lego RockBand

    posted @ 12/05/2009 09:17:00 AM by Pandalicious

    We built this game
    We built this game with L-E-G-O-S

    Welcome to a world of pure imagination, and sadly it isn’t the world of Willy Wonka. Though some would say it was just as colorful and enchanting. If there is one thing that we’ve grown up with that has followed us into our adulthood it would be Legos. So this shouldn’t be too much of a shock to see it in our video games. Its success is another thing that the gamerbase should have predicted from the get-go.

    Traveller’s Tales, the developer responsible for reanimating this childhood classic toy in a digital form would want to find a concept that was new and family oriented. Perhaps another developer, who has a thriving game series that wouldn’t have to modify much to appeal to a general audience, someone like: Harmonix perhaps. Bingo. Merge together the love of yester toy with music from the decades and you’ve got Lego RockBand.

    Visuals:
    There is really only one thing I can say about the graphics: LEGOS. Everything is made out of Legos. There isn’t much detail to be had in a simple red, yellow, green or blue block. However for capturing the essence of what Legos are meant to do (which is inspire imagination), it does exactly that and then a little more. The customization feature is very similar to its’ big brother and sister games. It does have it limitations though, but those are simply in place to reinforce the Lego universe. At the end of it, if a person has an issue with the limitation of a Lego rocker’s style, then don’t play it. Play RockBand or RockBand2.
    Result: 5 of 5

    Gameplay:
    Single Player:

    Everyone is a solo artist before they decide they want friends. Once they have friends, it is instinctive that they would want to make a band. However the really cute thing about this game is that in single player you actually get a bit of story during the campaign. Granted, it is all very cookie-cutter but it is still refreshing to see and experience (especially since neither RockBand nor Guitar Hero decided to include it.)

    There are also special alternative venues that are interactive. These places also depict the beautifully destructive awesomeness that is rock. No Lego people were harmed in the making of this game. However like all things multiplayer oriented, the game isn’t as engaging unless you are playing with someone else.
    Result: 3 of 5

    So quickly to the multiplayer mobile!

    Multiplayer:

    Just like its’ predecessors RockBand and RockBand2, most of the emphasis lies in its’ multiplayer. However in the realm of childhood, blame isn’t something practiced. Mistakes don’t occur in this magical land of red, green, yellow and blue. ”Failure” is a word that this age range won’t experience until the third grade. The game effortlessly mirrors this world we all secretly desire to go back to. It is shown through the “ Super easy” mode and “recovery phases” options presented in the game.

    Even though this game seems to be watered down a bit, don’t be quick to assume that the other difficulties are cakewalks. They are just are challenging as we’ve come to expect them to be. Warner Bros would never put itself in a light that would make children believe they couldn’t do anything. So the game does allow for gaming growth, which is essential if you want to keep the kiddies interested.

    This game could be a great way to have play dates for your smaller children (if you have them). It is a way to entertain up to four kids at a time, think of it as controlled rock chaos.
    Result: 5 of 5

    Music Selection:
    The choices in this installment are not the water logged, saccharin injected “children” versions that we’d expect out of a children’s game. (So sorry Kids Bop) I mean there are some covers of popular song, but they aren’t no named, unpopular artists doing them.

    Here is a small peek and some of the songs you’ll get in this game. Ok it’s all of them but…in the spirit of the holidays I couldn’t leave them out.
    • All American Rejects, "Swing, Swing"
    • The Kooks, "Naïve"
    • The Automatic, "Monster"
    • KoRn, "Word Up!"
    • Blink-182, "Aliens Exist"
    • KT Tunstall, "Suddenly I See"
    • Blur, "Song 2"
    • Lostprophets, "Rooftops"
    • Bon Jovi, "You Give Love a Bad Name"
    • P!NK, "So What"
    • Boys like Girls, "Thunder"
    • The Police, “Every Little Thing She Does Is Magic"
    • Bryan Adams, "Summer of 69"
    • The Primitives, "Crash"
    • Carl Douglas, "Kung Fu Fighting"
    • Queen, "We Are The Champions"
    • The Coral, "Dreaming of You"
    • Queen, "We Will Rock You"
    • Counting Crows, "Accidentally in Love"
    • Rascal Flatts, "Life is a Highway"
    • David Bowie, "Let's Dance"
    • Ray Parker Jr., "Ghostbusters"
    • Elton John, "Crocodile Rock"
    • Razorlight, "Stumble and Fall"
    • Europe, "The Final Countdown"
    • Spin Doctors, "Two Princes"
    • Everlife, "Real Wild Child"
    • Spinal Tap, "Short & Sweet"
    • Foo Fighters, "Breakout"
    • Steve Harly, "Make Me Smile"
    • Good Charlotte, "Girls & Boys"
    • Sum 41, "In Too Deep"
    • The Hives, "Tick Tick Boom!"
    • Supergrass, "Grace"
    • Iggy Pop, "The Passenger"
    • Tom Petty, "Free Fallin"
    • Incubus, "Dig"
    • T-Rex, "Ride a White Swan"
    • Jackson 5, "I Want You Back"
    • Vampire Weekend, "A-Punk"
    • Jimi Hendrix, "Fire"
    • We the Kings, "Check Yes Juliet"
    • Kaiser Chiefs, "Ruby"
    • The Zutons, "Valerie"
    • Katrina & The Waves, "Walking on Sunshine"


    Result: 4 of 5

    Downloadable Content:
    A shining grace to this game is that with a great setlist like this, we are able to import them over to RockBand2. So many have seen this as an expense trackpack. Just like other RockBand games, content will be made available through the online store. So just like budding young kids, this game has the potential to grow.

    Result: 5 of 5

    Shortcomings:

    The only pitfall that I have noticed has nothing to do with the game out side of a lack luster single player mode. The question on my mind is: Why release this so late? North America got an 11/03/09 release date, where the UK (11/27/09) and our mates in AUS (11/25/09) just got their releases fairly recently.

    Most of the gamerbase didn’t see a need to release another RockBand game. At this years’ E3, this game was right next to the Beatles RockBand booth. Those who took time out to play Lego RockBand were just riding it off as “just another” rhythm based game. Reception was moderately high considering the overwhelming sense of “Meh” that came from the venue. To give this game the hype it deserved maybe MTV Games/Time Warner should have released it after the first Lego games came out.

    Speculations about this late release date center around the notion that if a game releases right before the start of the holiday season that sales will increase. Perhaps MTV Games/Time Warner felt that Lego RockBand would be overlooked and stepped up their game by setting up a deal with Old Navy. (If you aren’t an Old Navy shopper than this deal wouldn’t affect you). Then again, this could have been just a way to spread their product around to places where one wouldn’t see gaming influence. Talk about a way to get their name out there.

    Overall Result: 22 of 25:


    Gaming families with young children should seek this game out for the holiday season. It is definitely present for the whole family. And even if you don’t have wee ones to entertain,

    Happy Holidays!




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    Finish what you start...

    Santa Packs Are Coming

    posted @ 11/30/2009 08:05:00 AM by Ninjasistah
    Shoppamas is upon is folks, as in-escapable as new podcast episode Monday here in the land of ESH.

    In this episode of the podcast NinjaSistah and Pandalicious are joined by Xenocore to share with you some of our best of picks of what to gift the Geek/Gamer/Anime Fan in your life. Pandalicious kicks off the hour talking both games and gadgets including Skullcandy headphones and earbuds for both audiophiles and gamers on the go. Then Panda shares her pick for family fun sharing-time goodness, Lego RockBand, and for the competitive gamer Demon Souls on the PS3 and Modern Warfare 2 which is multiplatform. Her section of the show ends with Activisions' DJ Hero

    Then NinJaSistah springs into action championing the Sony PS3 Slim, Ion DrumRocker Drum Kit, The Beatles: RockBand, 1 Year XBox Live Gold Membership, EA's The Saboteur, Uncharted 2 and inFAMOUS on the PS3, Rhythm Heaven and Scribblenauts on the Nintendo DS. Should you have a friend or loved one with a PSP, she even has a few gift suggestions for them including Little Big Planet, Crisis Core: Final Fantasy VII and Tetris.

    Xenocore bats clean-up topping off the hour with Assassin's Creed 2, Retro Game Challenge, Professor Layton and the Diabolical Box, Symphonia of the Night, and any title by BioWare. [Mass Effect y'all] And then, for the anime lover [or emerging one] Full Metal Panic and Cowboy Bebop.

    It's a damn dense hour, and we will be brining you more shopping advice, purchasing deals, and more as the month goes on. It's a great hour, so grab a frosty beverage and enjoy ElectricSistaHood podcast episode 174: Christmas — It's Like Crack for Kids

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    Finish what you start...

    When Is an Assassin Not An Assassin?

    posted @ 11/23/2009 08:03:00 AM by Ninjasistah
    When it's a pirate dressed as an Assassin, or when it's a Monday bringing you a new episode of the ESH podcast.

    In this episode of our weekly podcast NinJaSistah kicks off the podcast talking about UbiSoft's latest release Assassin's Creed 2 and the things that are better in this new title as well as the things that still need a bit of tweaking. Then Pandalicious chimes in to the episode with her impressions of Warner Brothers new Lego Rock Band title which spurs a bit of a warm discussion about the evolution of the music game genre and audiences.

    Need a sample of what this episode is like, take a look at the titles we came up with but decided not to use.
    • Free Pony Rides Included
    • Someone Needs Her Ginkos Biloba'd
    • Don't Ever Tell Your Mom You Have Outlets
    • Uncharted 2 Would Look Gorgeous In Legos

    Now, when you make it to the end of the episode, make sure to hit us up at Questions@ESH.mobi with your suggestions for great games to get with your first PS3. We will add whichever game gets the most love to our "Get Me This Shit For the Holliday" episode. But until we tape and produce that one, kick back and enjoy Electric Sista Hood Podcast 173: Assassinate Creed? Where Do I Sign Up?

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    Finish what you start...

    All Mixed Up: DJ Hero Review

    posted @ 11/22/2009 08:34:00 AM by Pandalicious

    It's about to get real up in this...

    “So look it here check the flavor of the rhythm I wrote and while I got chance here let me clear my throat.” –DJ Kool

    After devoting a good chuck of time to this game, it’s time I spit some fire bout it. Deliverin’ the truth like a record drops a beat, DJ Pandamic (What I call myself when I’m playin’ it) will walk you through the upbeats and the downbeats. So get your hands ready for the fantastic voyage that is DJ Hero.

    Fo’ a recap Activision published this joint. It is a rhythm-based game modeled after it’s one hit wonder game Guitar Hero. FreeStyleGames developed it. Their first title, B-Boy got released in North America in 2008 for the PSP. If this name sounds familiar they are responsible for two titles in 2007: Buzz! Junior: Robo Jam and Buzz! Junior: Monster Rumble.

    So lets lay one track down at a time and see what kind of trip it takes us on, and I’m gonna need some help from the maestro please!

    Gameplay:

    To play this game you gotta have the right equipment and a swagger to match, but that comes later. First and most importantly you need to master the turntable peripheral. (Playing the tutorial is a *must* if you want to excel in this game.) Just like its ancestor Guitar Hero, you have to hit the three colored buttons in sync with the corresponding nodes as they hit the strike zone. However the new elements comprise of: scratching, cross fading, and mixing. So while you are ‘zugga zuggin’ or scratching with your main hand, your other hand has its own stuff goin’ on.

    It is always good to check out the other modes in this game as well as the various ranges in difficulty. This makes it accessible to everyone who just enjoys having a good time. So if you have a hard time on easy, or you have a kid around who just wants to play, you can step back a notch to beginniner, and have at it.


    Multiplayer:
    There is a multiplayer option in this game, which allows a DJ to collaborate or battle. DJs can collaborate and battle with guitars or they can compete against another DJ.
    When battling, the difficulty is set for both right out the gate, so you are both equal.
    In my experiences playing competitively with another DJ, I didn’t feel that urge to beat the ever-loving crap out of her. (At the time, I played against my older sister.)

    It fails at being competitive, or rather succeeds at being competitive. The fact of the matter is that it doesn’t feel like a competition at all. The whole time I was playing, I was too busy enjoying the mix to give a crap about what the numbers said. It unifies two DJs instead of separating them.

    Even though this game is marketed as a party game, it does have its learning curve. Jumping straight into this will only lead to a rage quit and some minor property damage. So, take the time to get it right, and you’ll play all night! Ya feel me?

    Result:
    5 of 5

    Visuals:

    By today’s gaming graphic standards, most of us would say the graphics are nothing to write home about. However the style is unique and artistically sound for the game series. The various venues are thumping to the beats we provide to them as the DJs we play. The customization is a lot more thought out this time around even though it is not as free range as other rhythm-based games we are familiar with. All in all, being able to choose new sprites along with a few that were modeled after some of greats in the DJ circuit are good things. Customizing your deck, style color, freestylin’ samples and your signature headphones are perks simple perks.

    Fo’ what the game is tryin’ to depict its fresh and innovative and because of that it also eliminates the one issue I had with its ancestor Guitar Hero. I don’t know about you guys, but I noticed if I played Guitar Hero for too long I would begin to see things stretch out. This is an illusion brought on from a linear highway that we are focus on in the game. DJ Hero’s highway is curved, like a record baby right round… round round. (Sorry, I had to do that ☺.) So this increases the amount of time you can play without dealing with eye issues. (Yay!)

    Result: 5 of 5

    Soundtrack:
    The music is pure audio fire. The set list has 93 mashups, most of which, if not all of them, will get a foot tappin’ or a head bobbin’. Great thing about these mashups is that they aren’t just current music that we all listen to on the radio. DJ Kool said it best: “It’s that o’ skool rap with that new skool hit”. If only he had been talking about DJ Hero, but since he wasn’t then, I will now.

    The mashups that mix some old school with new school joints really capture the essence of what DJin’ is all about: making something new with what you got. It also allows for some who don’t know a damn thing about it, to learn it real quick.

    If there is any downfall with the music selection, it is the ability for tracks to repeat themselves. In my initial playthrough I heard Jackson Five’s “I Want You Back” more times than I cared to. Its mashups are good tracks don’t get me wrong, but give a girl some space…Geez.

    DLC will happen on the regular for DJ Hero via its online store. To get that ball rolling, some DLC was already available when the game released in October of this year.
    Expect more fun than anything else out of this title.

    Result: 4 of 5

    Overall Rating: 14 of 15.

    This is definitely a game that should be played if you are big into the interactive gaming scene. It is a *must* if you are a lover of rhythm-based games. It will add to your steadily growing collection of peripherals but one more couldn’t hurt right?

    For people who aren’t musically inclined, this could be something that you play at a party and will never touch again—but for the few minutes of musical bliss, you will enjoy yourself.

    The only things that I saw as shortcomings were the hint of repetitive music, and the pronounced learning curve early on in the game.

    It was great to get my hands on this, and it definitely deserves recognition for stepping out the box in terms of what it actually simulates. Note I said simulates. Many would argue that this game is pointless because it doesn’t actually teach you how to mix on actual turntables. To those people I say this and only this: It-is-a-game… it isn’t meant to teach you to be a DJ. There are classes for that.

    For those of us who understand what this game allows us to do, I say let the good times roll…or scratch…mix maybe? You get the gist, now go forth you DJ Heroes! The world needs saving one mix at a time.

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    Finish what you start...

    Same Face, New Scar: Modern Warfare 2 Review

    posted @ 11/17/2009 09:55:00 PM by Pandalicious

    Stand and Deliver...


    After all the players had taken the world stage, we prepared ourselves for war.
    After the last bullets left our guns, we prepared for rest.
    After the new foe turned the world’s fangs on us, we knew we were going back.

    War stories are the kinds of tales that are a lot longer then we think they are. War is the backbone of history. The formula goes: Peace. Prosperity. Conflicts. Riots. War. That train is never late.

    Some of us lived through wartime, while the rest of us learned about fragments of them in textbooks, completely unattached from the severity of each one. Now, in this present time, we have better technology and through entertainment can see and potentially feel that severity.

    Story Time:

    The first Modern Warfare took us into the stories of two individuals who would never meet but would be linked through war: Soap MacTavish, and Paul Jackson.

    A radical leader in the Middle East has staged a coup d’état, while civil war breaks out in Russia. It is up to the SAS and USMC to go in and do what they do best: suppress and end the wars. The USMC heads into the Middle East to capture Al-Asad and the SAS go to Russia. By the very end of this storyline Soap delivers the final blow to Zakhaev, the head of the Ultranationalist movement to put this war to rest.

    Or so we thought…

    Modern Warfare 2 brings us back into the fray five years later. Soap MacTavish who was a recruit to the 22nd SAS is now Captain MacTavish of the Task Force 141, however we experience all this from the viewpoint Gary “Roach” Sanderson. On the other side of the world, in America, We are thrust into the Ranger Regiment first as Private Joseph Allen and then later as Private James Ramirez.

    Both units are taking orders from General Shepard, whose focus is primarily to secure and silence the “obvious” antagonist Makarov. He is the protégé of the first game’s antagonist Zakhaev. Allen goes undercover into Makarov’s terrorist cell that slaughters an entire civilian airport but not before setting up America as the culprit.

    Russia takes immediate action against the US by means of a surprise invasion. There are a few causalities along the way. Our soldiers try to get close enough to the threat to eliminate it. After acquiring an Achilles’ heel in the form of an unknown prisoner in the gulag (this prisoner turns out to be Captain Price from the first game.), all hell breaks loose. A new antagonist emerges to shift the plot in a direction we never saw coming. Shepard becomes angered and disillusioned and takes it out violently on Task Force 141 by murdering Roach and Ghost. If you haven’t caught on, Shepard is the antagonist.

    Makarov gets put on the backburner and even slightly aids Task Force 141 or what is left of it. They take out Shepard, but as a result Soap, Nikolai and Price are on the run from the world. They still have their sights on Makarov and they still have a job to do.

    The story was enjoyable however, I disliked how for ¾’s of the game we are gunning for Makarov but in the last 1/4th we are focused on Shepard. Then again with that blank check in hand, Shepard did become more of a threat. I don’t see why they couldn’t have taken out Makarov and then settled the score with Shepard. This way does promote a better segway to a third game but that isn’t enough in my mind to justify the action. Result: 4 out of 5.

    On To Campaigns:

    Single player story mode:
    So for the story of Modern Warfare 2 you’d think that it would eat up a good chunk of your time. Sitting in the most comfy gaming chair with an arsenal of snacks at your side, the story mode can be completed in about 6 hours. So the story campaign is amazingly short. Dare I say too short?
    Size isn’t everything; some of the best stories written are short stories, but they did something unique for their time period. Even though they incorporated some new features into the gameplay like: breaching, more use of predator drones etc. It was still a very cookie cutter Call of Duty game. Infinity Ward had a chance to redefine the FPS standards, but they played it safe. Result: 4 out of 5

    Spec Ops:
    This is the newest feature to come out of this game. This can be done with or without a partner (Though I suggest you get one! You’ll thank me later.) In this, you and your partner get to work together in scenarios for star ratings. They range from one to three; three stars being the highest amount attainable.
    There are several different categories of events code-named: Alpha, Bravo, Charlie, Delta and Echo. These are insanely fun. It was the best move for Infinity Ward to make something Co Op instead of just strictly multiplayer. These missions allow players to go back to different areas from the game and even revisit some goodies from the original. It was a breath a fresh air. Result: 5 out of 5

    Multiplayer:
    Everyone who loved the multiplayer from Modern Warfare is going to love it in this sequel. They’ve bumped up the experience cap up to 70 instead of 55. They give you several kinds of multiplayer games like: Free-For-All, Search and Destroy, Demolition, Domination, Team Deathmatch and lastly Capture the Flag.
    Besides those, there is even a new option in multiplayer, which is third person perspective. That’s right, a FPS with 3rd person capabilities. Though it was initially disorienting and hard to get used to, this isn’t the fault of Infinity Ward. This is because of our self-training to play FPS. It just gives us something new to master. Result: 5 out of 5

    Overall Result: 18 out of 20. (Good Job Guys!)

    Infinity Ward knows how to please its fanbase. From its eye-catching visuals to its enriched story and multiplayer options, it was a delight to play. I plan to revisit this game often. The replay value is high and leaves us waiting to jump right into Modern Warfare 3, so get on it Infinity Ward. Time is ticking! ☺

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    Finish what you start...

    This Post is Oscar Mike...

    posted @ 11/16/2009 08:00:00 AM by Ninjasistah
    Or should I say, this fresh episode of the Electric Sista Hood podcast is on point and poised to keep you entertained and thinking for the next hour.

    In this episode of the podcast, the gals share [and spoil] Infinity Wards's latest belle of the ball Call of Duty: Modern Warfare 2. We answer an audience question about MW2, put the "No Russian" level controversy to bed, and end the MW2 section of the show debating virtual violence versus actual violence and how the issue affects the gaming community.

    Deep right? We thought so too, so then Pandalicious changes the topic to zombie hunting and how to prep to survive the zombie apocalypse. It's a good episode of the podcast, check out some of the titles we ended up not using:
    • If Artificial Intelligence is Getting Dumber, How Artificial Can It Be?
    • It Doesn't Glorify War, It Glorifies Killing Innocent Pixels
    • Showing Off My Shelf of Six
    • No Tooth Fairy? Who's Doing the Spoiling Now?

    Grab a cup of your favorite beverage and enjoy Electric Sista Hood Podcast Episode 172: It's My Party and I'll PWN If I Want To!

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    Finish what you start...

    Modern Warfare FTW!

    posted @ 11/13/2009 11:59:00 AM by Pandalicious

    Taking day sale records through the muftha effin roof!

    If you haven’t noticed, I haven’t written in about a week. I apologize for that but it seems like the gamer world was preparing for a homeland takeover. That takeover was the release of Infinity Ward’s much anticipated Call of Duty: Modern Warfare 2. Everyone and their mothers were talking about this game, and for the two days after the midnight launches everyone and their mothers WERE playing it.

    It was announced yesterday (November 12, 2009) by the Activision camp that MW2 had the biggest launch in history across all other forms of entertainment. Estimating sell-through sales of $310 million In North America and United Kingdom in the first 24 hours alone. I guess it is safe to say that pairing up The US and UK in the first game paid off tremendously.

    There was an instance where the world stood still. If anyone uttered a word it was to praise or condemn this action packed game. Praises sang out over the return of Soap MacTavish, one of the protagonists from the first game, the stunning graphics and even setting up instances where slight hesitation equals repetitive death on the side of the player.

    The negative press with this game stemmed from a mission called “No Russian” where we (the US) send one of our own into a Russian terrorist cell. That cell then in turn slaughters a whole airport of innocent civilians. Now before I get chewed a new one for bringing this up, I must say that Infinity Ward was smart to give the player an option to not take part in that particular mission. However in my personal option, the story deems this mission necessary. So if you have yet to get this game, and were thinking of not doing this mission, I strongly urge you to do it.

    It shouldn’t be a surprise that I am bringing this mission back up again especially since I did an initial piece about it. However, now that I own the game and have played it I have to ask: Are you curious about how I perceive it now? Well I am going to tell you anyway so I hope you are. Actually playing through this mission wasn’t as bad as just watching it. So the moral of the lesson kids is looking at something without knowing everything about it is a stupid shallow judgment. Don’t do it.

    I only wish I could talk more in-depth about this game. However, since I was part of the unfortunate group of people waiting for the postal service to do me a solid and deliver it instantly (Yes I’m aware I have a skewed perception of the postal service); I have yet to get immersed into the story. Once I’m done with the story you’ll see me manning it up in multiplayer. See you on the front lines. Hurrah!

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    Kickin' Early Christmas Square in the Nuts

    posted @ 11/09/2009 08:00:00 AM by Ninjasistah
    Monday morning podcast freshness here for your enjoyment... get it while it's hot, like Chloe's ass.

    In this episode of the podcast the girls finish up their impressions on Activisions' DJ Hero title and Naughty Dog's Uncharted 2 title but from the opposite perspectives this week. Pandalicious kicks off the hour running down her experiences with DJ Hero and then rolls her random self into her review of the new Disney movie, "A Christmas Carol: In 3-D." After a short rant about starting the Christmas season early by NinJaSistah, she picks up the mic and shares her rundown of the PS3 title Uncharted 2. Oh yeah, we talk about the lack of strong female characters that are both sexy and smart. Check out some of the titles we didn't use for this episode:
    • There's a Rash of Topical Creme Jokes
    • DJ Pandamic Won't Give You the Flu
    • My Flow Wants to See Me in Court
    • I Mentally Kick the Elderly
    • As the Stomach Turns: Panda's 3D Experience
    • and finally
    • So May Nazis, It Felt Like a Mel Brooks Movie

    It's odd, it's random, it's Monday so kick back and enjoy Electric Sista Hood Podcast Episode 171: If It Walks Like a Duck, It Must Be Chloe.

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    Nintendo Bulks Up the DSi

    posted @ 11/04/2009 11:11:00 AM by Pandalicious

    Bigger doesn't always mean better...

    We have all experienced the mundane phenomenon of fads and trends. One day something is the talk of the town, the next week it isn’t. Apply this to any facet of industry and you have an equation to predict the rise and fall of profit. Take the proverbial trend of thin VS fat.

    At the beginning of time, big or fat things were at the top of society, having a larger woman was a sign of wealth. Needless to say nowadays that isn’t the common practice. Electronics were looked at in the very same way. Back before flat screens and slim DVD players, hardware was big and space taking. Having them present in a room brought attention to them. Those who didn’t have it wanted it, and those who had it wanted it bigger. After a while someone, most likely a “have not” created the exact same appliance/electronic made it smaller and its fashion sense caught on. Thus the trend was born.

    So why bring this up now in the age of slimmer faster products that are essentially Gods in their own right? Nintendo seems to be at it again testing the market to see what they can entice us into buying this holiday season. With that said though who isn’t?

    Nintendo has announced the Nintendo DSi was getting a makeover. Apparently the word makeover essentially means: bigger casing and the addition of more letters to its name. Nintendo soon released a photo depicting said difference…and this said difference is size and two letters. Lets take a look shall we? Go ahead take a look; I’ll give you a moment.

    So now the question is…how big is it? Well the rumor mill churned the idea of the screens being at an estimated 4.2’’inches. Apparently this hand held isn’t exactly targeted to the younger members of the fan base. That’s right guys; this is being marketed to the older crowd. Isn’t it obvious that they are implying that older people need bigger screens because they don’t see so well? Whats an insult Nintendo, apologize right now.

    All kidding aside though, the screens and the casing aren’t the only things being beefed up: so is the stylus. I mean look at the size of that thing. But like all things Nintendo, when you get one thing you most likely are losing something useful.

    If you have been a Nintendo hand held fan you are aware of how easy transferring data from one DS to another DS is…well was. When the shift went from DS to DSi, it rendered Game boy Advance libraries useless. So what can Nintendo take away from us now if we opt for this newer DSi LL? The answer is your previously downloaded content. All those “awesome” (Note the parentheses) Wii Ware titles you’ve bought that are stored on your DSi cannot be transferred to the new one. Well thank you Nintendo for adding more stress to our lives.

    At least for the time being this is only being made available over in Japan. However who is to say it won’t make its away around the world? No one.

    There is a plus side though; the new DSi LL does offer 3 hours of battery life before having to be rushed to an outlet for a charge. This battery life seems to be parallel to that of the DS Lite. Regardless I don’t know how beneficial that will be to a fan base that Nintendo perceives are half blind.

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    Podcastastrophe!

    posted @ 11/02/2009 08:00:00 AM by Ninjasistah
    Well, not really Podcastastrophe as much as new podcast episode for the win!

    In this episode we help kick off the start of November with a podcast full of gaming. Starting off with NinJaSistah's coverage on the new Activision title DJ Hero on the Xbox 360 while Pandalicious talks up both Uncharted 2:Among Thieves for the PS3 and Playlogic's new FairyTale Fights game.

    We are chock full of game goodness in this one ladies and gents. We even briefly mention the new Magic Mouse from Apple and Tekken 6 Here's a quick glimpse of what this episode is like:
    • Bobby Blue Bland — Say That Three Times Fast
    • Is It Possible to Spoil the Plot of Little Red Riding Hood?
    • Counting the Strokes Detracts from the Experience
    • and finally
    • It's Cartoony to Make You forget About All the Bloodshed

    Kick back, relax and enjoy Electric Sista Hood Podcast episode #170: It's Bright and Colorful, Yet Bright and Colorful.

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    The Aftermath After "The Aftermath"

    posted @ 11/02/2009 06:00:00 AM by Pandalicious

    It was acquired, played and here comes the afterthought...

    Sometime ago I introduced a game called Obscure: The Aftermath. Through the forces of fate, I was given a review copy of this game for the PSP.

    Here is a little refresher in the storyline of Obscure: Take several high school teenagers and trap them on school grounds. Add a demented headmaster who subjects these students to evil experimentation, then unleash horrific baddies on them while they slowly get taken out Darwin style. Oh, do not forget to add the grainy filter, and atmospheric music. Those who made it out alive now have since been treated for the mutations they endured, and also have graduated. Enter next step: college, which proves to not be such an easy transition.

    Even though I have a natural attraction to the distorted and demented stories encased in survival horror games; I also harbor an enhanced reaction to fear. In laymen’s terms: I’m a scaredy cat. To be completely honest, they scare the bejesus out of me! This fear hasn’t stopped me from playing these titles; all they have managed to do is instill in me a habit of late night rummaging for something a little less threatening with a smiley face on it.

    As I loaded this game into the PSP, I heard the chilling sounds of eerie children singing. If we haven’t learned a thing or two about what makes an atmosphere creepy; disembodied child-like choir voices surrounding you like the coat you put on is a good start. If that isn’t enough add the agent that is key to all Japanese horror films and no I don’t mean deathly pale eight-year-old girls. The element of flashing horrific scenes or pictures does the trick. Walking down a hallway at night can be spooky, but add a flash of screaming face or a mutilated person or dog and you are in business.

    Lastly, if the grainy filter, invisible choir boys, and B movie acting isn’t enough to strike fear and uncertainty into your sub cranium, perhaps the lack of true control of your pairs will do it. It is one thing to combat the forces of the darkest twisted corners of the human psyche but try doing it when the only analog stick on your PSP is the biggest piece of crap on the face of the planet. One wrong flick could land you into a corner where you’ll become these monsters’ nighttime love…or at best their nighttime snack.

    If you are a wizard at modification or know someone who has that gamer god-given talent, then I suggest bribing them to mod your analog stick. Then you’ll know for sure that your death was just bad luck and not because you couldn’t move efficiently.

    One concern I do have with this game isn’t really a fault with the game but with Playlogic’s choice to put this game on a portable platform. This game has its share of jumpy moments that could compel someone-say like myself- in utter terror to throw their PSP into the air, thus potentially breaking it into several pieces. To safeguard said PSP, playing in a place made of plush pillows should be considered. However I have recently discovered that Obscure was initially for the Playstation 2 and the fan base clamored for a portable release of this game. So you guys got what you asked for!

    Overall I felt like the atmosphere really set the tone for this game. It reminds me a lot of Silent Hill 2, which is one of my favorite survival horror games. So I give Obscure: The Aftermath for the PSP a 4 out of 5 rating. If you want some portable fear in your pocket Obscure: The Aftermath is the way to go.

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    No Entendre Title Here

    posted @ 10/26/2009 08:13:00 AM by Ninjasistah
    Sure, it would be easy to make a double entendre title for this weeks new podcast episode but we take the high road here at Electric Sista Hood.

    Ok, actually we don't, but it was a fun way to start this podcast post. This podcast episode is ALL game, no anime, no gadgets. Pandalicious kicks off the hour with her final thoughts on the PSP game Obscure: The Aftermath by Playlogic, including a recommendation to play it on something soft. She says the game is scary, and you'll through your PSP around like a rag doll. Then she goes into a spiel about her first reactions to the new 2K Games title Borderlands and explores the parallels between it's gameplay elements and the PC title Diablo. We then have a spirited conversation about how to get PC gamers over to the console gaming side of the fence.

    Then I finish out the hour talking about my experience with the social stuff on the Xbox Live Preview including Twitter and FaceBook. Closing out the hour is NinJaSistah's review of the EA title Need for Speed: Shift on the PS3. It's a busy episode, here are some of the titles for it that we didn't use:

    • This One Made Me Sing to Barney 'Til Dawn
    • Beware Games With Boys Choirs
    • Skeeziest Line of the Year: "The Flower Inside Me Has Just Bloomed!"
    • There's a Monster That Will Snatch Your Attention
    • Ninja Likes to Mounth Things — CONFIRMED!
    • and finally

    • SixAxiS Is a Palindrome — So Is Dud.

    Grab a frosty beverage and enjoy Electric Sista Hood Podcast Episode 169: First Rule of Midnight Club: Forget the Name of Midnight Club

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    What Does "Going Black" Really Mean?

    posted @ 10/21/2009 07:21:00 AM by Pandalicious

    Looks like Nintendo is compensating for something…or absolutely nothing.

    The range of color that gaming consoles have had over the years has been a consistent pattern of: black, white, or gray. There were only a few instances where we saw bursts of color and those were primarily in our portables. Has the gaming industry been subconsciously mind fucking us into thinking that a successful console has to look a certain way? Well to answer that question: yes and no. Yes the gaming industry has been mind fucking us; we just happen to like it. And no, it just could be tinkering with that idea in its head.

    This is only being brought into the light because of pictures I’ve encountered of the anticipated black Nintendo Wii. Any general concern that I have over this drastic color change is Nintendo’s logic in all of this.

    Nintendo consoles over the span of gaming history have been established by its trademark color: Gray. It wasn’t too dark or too light, much like the games that soon came out of the Nintendo think tank. What happened Nintendo? Why the sudden change?

    There was an instance where the console had hit its puberty stage. It hated itself, cursed the world, and became slightly emo in color branching out to a darker gray- that’s right, I’m talking about you Nintendo 64. It wanted to be a wolf in the land of sheep.

    Frankly I do not judge the Nintendo 64 for being a little depressed, everyone was gawking at Sega and its exotic color and shape. It didn’t matter that in terms of capabilities, the Nintendo 64 was more gaming forward, by playing in the third dimension.

    After Nintendo 64 made it out of middle school and high school, it felt a sense of self-discovery. It wanted more time being an individual, and this is where the game cube was born. It was more compact, light -no emo baggage here- and it changed to pleasant purple color. Later on, the console was presented in black, however by then Sony and Microsoft weren’t really paying too much attention. Nintendo had its friends and it was happy with that. Though Nintendo secretly vowed to be seen and recognized as a powerhouse again someday. Several years later, the Wii captivated the world, with its fresh take on game involvement and its pristine white color!


    Feeling superior, dare I say godly even, it shed its horizontal form for a more pronounced stature. Nintendo stands today as one of the big three along with Microsoft and Sony, I still pose the question of why release a second color?

    The obvious answer is money related, frankly what isn’t these days? However, in a time where people don’t just see consoles as a status symbols -cough Sony cough- most people have opted into a period of customization. If they are dissatisfied with the initial color, they put a decal on it and move on.

    Is there anything unique about this new black Nintendo Wii? Will the black Wii have two black guys promoting it? Ha. I doubt that. Will it come with cool and innovated new games? Doubt that too. So essentially, we get to choose a specialized fate for our Nintendo Wiis- Do we want black dust on our white Wiis or white dust on our black Wiis?
    You decide.

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    Law-Abiding Podcast

    posted @ 10/19/2009 08:00:00 AM by Ninjasistah
    It's new podcast Monday and we have a full boat of topics in this episode.

    In this week's episode NinJaSistah and Pandalicious discuss some of the animated DC Comic movies that have been released lately as well as many of the DC based animated series and their impact on the mid-20-something crowd. The conversation that switches to some of the live action flicks including the Marvel options and then Pandalicious grabs the mic to talk movies.

    First up are Panda's post-viewing thoughts on the new "Where the Wild Things Are" movie, including who the best audience for the movie is and IS NOT. Then she moves on to "Law-Abiding Citezen" staring the very sexy [very Scottish] Gerard Butler. Finishing out the hour is NinJaSistah's post-mortem on the EA/Double Fine game Brütal Legend.

    Grab the beverage of your choice, kick back and enjoy Electric Sista Hood Podcast Episode 168: I Opted For the Gore AND Profanity

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    F.L.A.G. Deadline at Half Mast!

    posted @ 10/13/2009 04:49:00 PM by Pandalicious

    There is something about October...that makes me think about breasts.

    October is Breast Cancer Awareness Month. During this time many organizations and websites will dress in the shade of pink to commemorate those who have fallen to cancer. It isn’t something that us in the gamer universe are oblivious to either, especially since half of the population has breasts. With this said, gamers have been coming together for the last three years to participate in the Fight Like A Girl tournament. (F.L.A.G. if you didn’t get it.

    This is a Halo 3 tournament held over Xbox LIVE. All the money collected to participate in this event gets donated to Breast Cancer Research. Any organization that is in support of saving poor defenseless boobies is a friend of mine!

    So, if you just hearing about this now you only have two days left to register! Get on that? Cmon now…Halo 3, tea-bagging, all in the name of BREASTS!

    To get involved go to http://flagtournament.com/
    Spread the word! Because I said so!

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    Sony's Answer to No More Button Mashing is Demon's Souls

    posted @ 10/12/2009 02:15:00 PM by Pandalicious

    I have to think before I press a button?! Wha?

    Looks as though Playstation has taken a step in a direction that we have all talked about in our selective gaming groups. It is a disappointment however that it is a PS3 Exclusive. I’d feel differently if I owned a PS3 myself, but I digress. Demon’s Souls comes out of From Software, a Japanese software company. If you are familiar with the Armored Core series, you know their work.

    From Software primarily has made games for Sony’s Playstation, Playstation 2, Playstation 3 and its portable. It has branched out to the other consoles and even to mobile phone gaming.

    Demon’s Souls is a fantasy RPG (Role Playing Game) centered on a dark time in a land that is being overrun by monsters and demons. So this sounds pretty basic right? Well yes it does however you aren’t just some Joe Bloke donning armor and waving a sword around. The game mechanics allow the player to customize their own playable character in terms of gender appearance, name, etc. However what this game also does is adds a touch of strategic planning. Each action the player is allowed to do has a value attached to it. This means every action whether it is an attack or a block will absorb a bit of your stamina. Once your stamina well has dried up you are unable to fight anymore. At this point you are demon food.

    Some of the interesting online features include:
    Co-operative play will allow three players to team up and play through different levels of the game. There will be a competitive element that will allow players to force themselves into another player’s adventure and become an opponent. Players will be able to see traces of fallen heroes in their game by means of seeing bloodstains that will unlock the battle for viewing only. On a lighter note, players can leave notes that contain hints to the game to aid those who come after them.

    If you have a PS3 and don’t want to play Dungeons and Dragons then take a stab at Demon’s Souls; you will not be disappointed. It is interesting, intriguing and won’t require you to make your own costume, craft your own blade, or roll a critical success in order to feel accomplished. Save that for another day.

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    Podcastaroni!

    posted @ 10/12/2009 08:00:00 AM by Ninjasistah
    It is not the San Francisco treat, but it's just as yummy... it's a new episode of the ElectricSistaHood podcast.

    In this episode of the podcast, the ladies chat about various gaming news items and answer a couple of audience questions, and it's a good ride. We have another "what should I be for halloween" question, a question about the upcoming 2010 "Alice in Wonderland" release, and revisit how being being financially strapped in our youths has shaped how we purchase games in our adult lives from SlimTaurus78.

    Randomness doesn't escape the show, once again the Vampire/Daywalker/Twilight debate rears it's ugly head but it is counter balanced by upcoming video game releases for the month of October, the anime series "Alice Academy" and Pandalicious rounds out the hour with her late impressions of Call of Duty 4.

    Here is a better way to give you the gist of what this episode is like:
    • Let's Give Twilight the Silver Bullet
    • I Want to Spit Love, Peace, and Acid
    • ESHmom, sign This - Don't Read, Just Sign
    • Is Jay-Z Beyonce-Whipped?
    • Where Bastards Are Found, Wenches Always Follow
    • and finally
    • Soap McTavish Is Not the Scottish Version of Irish Spring

    Kick back and enjoy ElectricSistaHood Podcast Episode 167: Meh or Not Meh - Introducing Our New Rating System

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    Get to Know Your Sistahs

    posted @ 10/05/2009 12:44:00 AM by evermore
    As you might be able to tell from the title of this week's show: "The Crazy One With All the Random Things We Ever Said," it's yet another clip show, but chock full of extra special features that you're going to enjoy. In fact, if you want to get a friend interested in the adventures of the Sistahs, this is the perfect episode for them.

    In addition to NinjaSistah and Pandalicious, this episode features lots of appearances by MagicMysticGrl, and even goes into detail about the odd appearances and disappearances by her. In addition, you'll hear a couple of other of the Sistah's favorites: King Baby Duck of the Boston Bastard Brigade and Alphabox of Dead Pixel Live.

    So get ready for a load of laughs you may have missed earlier as we present ElectricSistaHood Podcast Episode 166: The Crazy One With All the Random Things We Ever Said.

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    This Holiday Season Brings with it a fairytale.

    posted @ 9/29/2009 10:08:00 PM by Pandalicious


    Ho Ho Ho! Merry Bloodshed!

    Holiday season this year seems to be chuck full of trinkets, accessories and games that will titillate gamers during these cold hibernating months. If the buzz and hype doesn’t keep us all warm, our fingers frantically pushing, rotating and flicking will do it for us!

    Those of us under the XBOX360 mantle have several games to look forward to this holiday. Some of our lists of games may look similar like: Call of Duty: Modern Warfare 2, Assassins Creed 2, Left 4 Dead 2, Brutal Legend, and Halo ODST. However since we are all different but all seem to harbor a sliver of desire for pixilated bloodshed and mutilation let me shed some light on a little game called Fairytale Fights.

    This was the first closed demo that I got to catch a glimpse of at E3 ’09. It seemed harmless enough, very colorful and animated. It wasn’t until a few moments later that I noticed that the color red splashed over the screen far more often than any other color. It had an odd sense of Christmas really, green rolling hills, splattered with the blood of the innocent; it leaves a warm fuzzy feeling deep inside my heart.

    Innovation was on the forefront of Playlogic Entertainment’s mind when this game came into being. They took something that was wholesome and pure from our childhood (Which is ironic since most fairytales weren’t very happy at all in their proper contexts), gave them a hatchet, an arsenal of very sharp, pain-inflicting weapons and let them duke it out the way we always imagined they would. Of course this could only done on a hack n slash platform. The most interesting fact about this game is that it runs on the unreal engine 3.

    Fairytale Fights comes to XBOX360 and the PS3. Sorry you Wii lovers this game will not be coming to you, but I know you as well as I think you do, I’m sure you have one of the two consoles stated previously, so you’ll enjoy it too! If the chance arises to give this game a run through, it is suggested you do so. A little bloodshed didn’t hurt anyone did it? (Well…you know what I mean.)

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    Subservient What?

    posted @ 9/28/2009 08:00:00 AM by Ninjasistah
    The best way to kick off the beginning of a fresh new week is with a new episode of the Electric Sista Hood podcast. This one has an audience question, video game reviews and anime... the holy trifecta of ESH!

    We start off with a question brought to us by William Bell of TheXboxDomain which fuels the conversation for the bulk of the show about how nit-picky we have become as gamers. From growing up and having to learn to love what you get, to almost being apathetic as new titles flood the market. Pandalicious and NinJaSistah don't really come to an agreement on the subject, but it is a fun journey towards an answer nevertheless.

    Then we move on to hands-on video game reviews of Bethesda Softworks new release Wet on the PS3 and NinJaSistah's knee-jerk reaction to the DJ Hero demo. Then we chat about the Dreamcast/PS2 games available via PSN rumor and Pandalicious tops out the hour with her coverage of the anime series Black Buttler

    Here is a quick glimpse into what the episode is like:
    • Five-Year-Olds Don't Need Boom Boxes
    • My Douche-Baggery Made You Better
    • I'm Not Condoning Eating Cats
    • Videogames Are Not a Pos-Apocalyptic Guide
    • and finally
    • Spoiler Alert! Bambi's and Norman Bates' Mothers Both Dead

    Dig in and enjoy Electric Sista Hood Podcast Episode 165: Pandalicious Loves the Hired Help

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    WET? Naw...Barely Moist. By Pandalicious

    posted @ 9/25/2009 05:16:00 AM by Pandalicious


    dirty jokes are fun, but what about this game?

    One of the things that I was hopeful for when I made the journey to E3 was to see an emergence of strong, sophisticated, sexy-without-the-slutty, badass female lead characters. What I got, was the hint of WET. At the time the sole impression I got from the advertisment was “Wow! She’s sexy…and she kills.” Granted these are two things I love to have in a main character, but even I am not that shallow. In fact, dare I say I enjoy a deeply invested back-story to my random acts of murder and violence? Yeah, I dare to! The main character, Rubi, is a gun-toting, sword-swinging gymnast! Not only can she jump from tall distances without taking damage, but she has also been studying at the School of Spiderman, as is evident with her upside down ballistic techniques.


    It has a surprising voice cast
    * Eliza Dushku as Rubi Malone
    * Malcolm McDowell as Rupert Pellum/Mr. Ackers
    * Parry Shen as Zhi
    * Ron Yuan as Ratboy/Dr. Afro
    * Alan Cumming as Sorrell
    * James Sie as Ming
    I don’t know about you guys, but I’m a HUGE Malcolm McDowell fan. If Eliza Dushku gives Rubi the “Faith” vibe from Buffy then I’ll be more than satisfied with her casting. I have enjoyed a lot of Cummings’ films and assorted Cummings’ products. If you don’t know about that…get on the info train and check it out!


    Nevertheless, I left it to Ninjasistah (who by DNA is my actual sister) to play it up and I left my speculation up to the hoards of the gamerdom that weekend. I assumed that fate would step in to give me a more intimate time with the newly anticipated Bethesda/Artificial Mind and Motion creation. Several months passed and the voices of the gamer community did not seem to be in support of this game. Surprising? I think not. From the community of people who do not create, we do what we can by judging…and judging harshly. Still, I waited for the playable demo to hit my respective console in hopes that I would find some enjoyment, where the masses had not.

    Needless to say, after playing the WET demo, I did not rage quit and punch puppies in their faces. I sat there, controller in hand…and felt nothing. Was something wrong with my gamer pleasure receptors? Had I had a minor stroke and lost several moments of my life? Nothing was wrong with the game, It is just…something was missing…or wasn’t settling in.

    Now I know in a demo they don’t want to give you much story, because they are essentially charging us money for the story. However in the case of something like this, I feel it is necessary to give us something. In the end, what they decided to give us was a brunette clone of “The Bride” from Kill Bill, a dash of Quentin Tarantino with an ability that recreates the famous Crazy 88 black and white fight (however in WET it’s Black, White and Red) and a filter that…over exaggerates the first two things I mentioned. If Bethesda really wanted to keep the purity of the movie series in terms of style they wouldn’t have included a filter that made it look like an actual movie. They would have left the game universe as it was.

    Let me touch on the game play. From the demo I felt Rubi moved a little too slow. Now I’m aware that the aesthetics of this game is the main focal point. It isn’t a matter of killing all the enemies; it’s how cool Rubi looks while doing it! Who’s against slow motion power sliding armed with identical guns of badassery? I know I’m not. Then again…how thrilling is it to do the same maneuver eight times in a row? Yeah not nearly as cool.

    In my opinion, the demo should have played Rubi up at her best, fully powered up, so we could see a rapid chain of stylish ass kicking while taking names. I am more than certain that because of this unpolished demo, that the numbers from purchasing this game will be lower than anticipated.

    As it is right now, the game has been out for five days. It was released on September 15, 2009. So…did WET make me wet? Nope, not even moist I’m afraid. Try again?

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    Monday Freshness For You

    posted @ 9/21/2009 08:00:00 AM by Ninjasistah
    Start of a new week means it's time for a new episode of the ElectricSistaHood podcast, and in this episode NinjaSistah and Pandalicious talk games, gadgets, and cosplay.

    The gals kick off the episode by answering a question submitted by audience member KevinCrave about costly options for Halloween, hot now demo's for the Xbox 360 and PS3 Wet and Brutal Legend and what first impressions they were left with, and some giveaway goodness that is going on this week and next.

    Both the Need For Speed/EA folks and Inspired Instruments have some great things popping off this week. NFS is running a mission based deal from 12:00am PST on the 21st of September to the 25th of September until 11:59pm where they will be giving away a bunch of NFS: Shift goodies. Oh yeah, and a beemer. Inspired Instruments will cut you a $10 break for every friend you refer that buys a You Rock Guitar from them. Gear and goodies, gotta love it right?

    For a better picture of the episode, here are some of the titles we came up with, but didn't use:
    • Buy Our Magazine and Get a +5 to Purity
    • Inside: Girls Talking About Getting Wet
    • Every Roadie Is Named Eddie
    • "Jack the Bus" Shouldn't Mean Actually Jacking a Bus
    • Need For Speed Needs to Satisfy My Need For Car
    • Panda Hokey? That Pretty Much Describes It
    • and finally
    • I'll Be Broke For Christmas

    We enjoyed recording this episode a bunch, so enjoy the fruits of our labor and kick it with ElectricSistaHood podcast episode 164: When In Doubt, ALWAYS Go Awesome!

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    Podcast Ahoy

    posted @ 9/14/2009 08:00:00 AM by Ninjasistah
    A fresh Monday brings with it a fresh episode of the ElectricSistaHood podcast. Get your morning cuppa joe ready guys and gals, this one is wordy.

    We have a bunch to cover in this one folks, there's The Beatles Rock Band, followed by the Guitar Hero 5 debacle between Courtney Love and Activision, and the pending DJ Hero title looming on the horizon. We tackle all these topics in the episode as well as a non complete spoiler review of the movie "Gamer" fresh on the heels of it's theatrical debut.

    For an idea of what this episode is like, here are the titles we didn't use:
    • Next: Kurt Cobain in Space Channel 5
    • Just to Make It Clear - It's Beatles Music
    • Come Together Means a Whole Different Thing to Pandalicious
    • Courtney Loves' Next Twitter Message: FML
    • It's Like Tron Meets the Running Man
    • The Only Message Gamers Understand Is "All Your Base Are Belong To Us"
    • and finally
    • And Roddy McDowell Doesn't Look Like a Chimpanzee

    Told you it was quite interesting. So kick back and enjoy ElectricSistaHood Podcast Episode 163: The Moral of This Show: Listen to The Bealtes, Play Games, and Curse Microsoft.

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    Cool For Back to School Edition

    posted @ 9/07/2009 08:00:00 AM by Ninjasistah
    This year we were unable to attend PAX, but it's ok because we regrouped and still put together ESHa great new episode of our podcast for you to enjoy.

    Pandalicious and NinJaSistah have put together a show featuring some of their favorite gear and gadgets to help you go back to school (or just work) in style. From BBP bags and backpacks yo adorable and geeky flash drives by Mimoco there are very few things the gals leave out that can be useful to any geek on the go.

    The full list includes bags by Skooba Design, Booq, and BBP, mobile gaming via DS or iPod Touch, Getting Things Done apps like Remember the Milk and the Hit List, and of course Google.

    We had a great time putting this list together and hope you enjoy and use ESH Podcast Episode 162:

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    Butter Churns Make Ladies Smile

    posted @ 9/07/2009 12:39:00 AM by evermore
    Whether you're going back to school, back to work or back to the unemployment line, you're going to get something good out of this episode of the ElectricSistahood podcast.

    Pandalicious kicks it all off with a rant about lousy Swiss Gear bags and delivers advice on three much better choices: Scuba Design, booqbags.com and bbpbags.com. Then she and NinjaSistah discuss the good and bad points of the various portable gaming options available out there.

    The Ninja carries on the discussion, talking about computer applications to help you get things done: OmniFocus, Hit List and Remember the Milk. She also highlights a company -- mimoco.com -- that says not all thumb drives have to be dull and boring. She concludes with advice on how to get a big screen TV on the cheap, and how to get great computer applications absolutely free.

    It's an episode filled with double entendres, as you can see from the list of rejected titles:

    For All Freshmen Who Can't Spell "Book"

    It's a Book Bag That'll Get You a Date on Friday Night

    It Would Be Dangerous to Bring ESHmom to Psychology Class

    This Bag Solves the Housing Problem on Campus

    Amish Girls Gone Wild? They Are Experienced With Butter Churns

    What If Your TA Has Really Good T&A?

    If You Find a Girl Who Can Fill Out Your Porn Collection, Marry Her

    It's full of laughs and, unlike your first week back at school, you're going to learn a little along the way. Enjoy Episode 162: Google Cocks Is Coming (That's So Wrong).

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    Podcasts With Punch

    posted @ 8/31/2009 08:00:00 AM by Ninjasistah
    We aren't talking punch and pie, we are talking uppercuts and decks to the face in this episode of the podcast. I should clarify that statement. Pandalicious is talking uppercuts and face decking, NinJaSistah mostly just tries to stay out of the way.

    In this episode of the podcast Pandalicious lays bare her tale of woe concerning the temporary loss of her XBox Live account, and how the lack of connecting is affecting her life. From the bounce around treatment of customer care reps on both the XBox Live email and phone support, and quick response from the Windows Live ID groups to the soon-to-be-catch-phrase-of-the-end-of-summer, "...and then you get punched in the face!" Calling her segment a rant doesn't do it justice.

    Bringing a little bit of tranquillity back to the show, NinJaSistah adds some gadget/peripheral stuff to the mix like Ion Audio's new $199 DrumRocker Core Rock Band kit as well as some info on the new Star Wars comics coming to an iTunes store [and Dark Horse hopes] and iPod/iPhone near you. Capping off the hour is a bit on the Square Enix PSP title Final Fantasy Dissidia and a heads up for your PAX attendees on a Tekken 6 tournament for prizes that you should jump on.

    Want a better picture of what the episode is like? Here are the titles we didn't use:
    • From Now On, It's Panda-Phish-Us
    • LadyESH Is Secure in Her Chastity Belt
    • If Xbox Live Doesn't Get Their Act Together, They're Going to Be Xbox Dead
    • Remember What Happened to Bambi's Mom? That's What This Is Like
    • Something Like Tis Could Drive Someone Back to the Loving Arms of WoW
    • Screw Criminal Justice -- I'm Switching to Victim Justice
    • Perhaps the Perpetrator Was Someone From Sony
    • On CSI Miami, This Case Would Have Been Solved in 45 Minutes
    • Something's Rising at PAX Yeast
    • Don't Drive and DS
    • Hello Kitty's Already Doin' It
    • and finally...
    • I've Resorted to Playing My Wii -- and That's Not Gaming At All

    So kick back and enjoy, Episode 161: There's a Lot of Facial Violence in This Episode

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    "ESH"ACKED

    posted @ 8/27/2009 02:12:00 PM by Pandalicious

    BEWARE 360 owners...we are under attack!


    "PANDA"LERT "PANDA"LERT Yesterday at about 8:20pm EST My XBL [Xbox Live] account got hacked. Not once did I ever think this was possible but, like always I was wrong. I am taking this time out to warn you of the threat that this poses.

    This XBL msg only activates if someone on your Friends' List falls prey to it. The msg you get says "Go here to get 1600 MS points! It works and msg me if it doesn't!" [I'm paraphasing mind you...] next it shows a site that is..get1600mspoints4free.t35.com. If you type this in, it redirects you to a page that is identical to the XBOX log in page. If you...at this point type in your information you are screwed! that is right screwed! It will take your password, lock you out of your Windows Live ID and if your credit card/debit card is attached to it, well cancel those cards because you are....in serious danger! At that point this hack spams all your friends on your list with the same lethal message but with your Gamertag.

    This scam preys on your creditability and is a travesty! Do not look for a quick fix from Microsoft either. In order for them to fix the solution they will of course establish your identity to you....which apparently takes several days to do. On the sad side of this for the most part they can offer you to rename your Gamertag. You will lose your friends list and whatever MSpoints you had before the swipe. Hopefully your Gamerscore and achievements will be in tact....[When my salvation comes I will be able to confirm all this to you all]

    So as a final warning please! PLEASE if you respect what I do here, if you get this kind of message just DELETE it. You'll be happier you listened to me....

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    A Splash In a New Direction- A Look at Hayao Miyuzaki's Ponyo

    posted @ 8/26/2009 08:14:00 AM by Pandalicious

    Pandalicious....LOVES.....Hayao!


    We thought that we had seen it all in Hayao Miyuzaki's film "Howl's Moving Castle", well we were WRONG. I personally take responsibility for my own stupidity in this matter. Once again Studio Ghibli along with their friends over at Walt Disney Pictures have come together to bring Hayao Miyuzaki's "Ponyo" to life!

    Now since I seem to be in a spoiler kind of mood [Once again I apologize for that!] I will do my very best to not do it now.

    When I think of Hayao Miyuzaki films, the first word that enters my mind is Love. He loves love....and frankly who can blame the man?! It is always a focal point in his captivating visual masterpieces. In honesty, I think this is done because everyone can relate to love. We have all experienced the positives and the negatives that can come from it! [I know I have!] He likes to play around with the concept of balance too. Nature and its way have to stay in sync or the world will revert to chaos.

    Many have found that this movie is one of his oddest in his career. This is because he took his setting and put it underwater! This story has to do with the ocean and the lives beneath the waves. Miyuzaki tends to do a lot of stories that have the element of air in them. As an element, Air is seen as a pure substance and a universal power. Water on the other hand has been very important to life and it is time we gave it the respect it deserves.

    With a voice cast including the acclaimed talents of people like: Cate Blanchett, Lily Tomlin, Liam Neeson, Cloris Leachmen, Betty White, Tina Fey and Matt Damon, who would doubt this movie's success! Now what about the newcomers to this facet of entertainment? Well the two chosen for the lead roles are in fact not new to fame...their last names are drenched in it...Cyrus and Jonas. Now I know what you are thinking, and you'll be pleasantly surprised to find that it isn't Miley or any of the older Jonas brothers. The leads are the younger siblings of the teeny bopper music sensation [Note: Pandalicious got immediately ill after typing those words.] So going into this movie without the knowledge of cast selection, one would never know of the Cyrus/Jonas collaboration...that is until the ending song which is a techno-bastardization done by them. However at that stage of the movie you have the magical ability to get up out of the chair...and LEAVE [I recommend you do that! since it is truly the worst point of the film!]

    Ponyo will be added to my collection of Hayao Miyuzaki films once it is released on DVD. I know it will be a while before we see his influence again on the big screen but this story will hold my imagination for quite sometime.As an aside to all your families out there with young children, this is definitely a movie for young people. In fact this just might be the kind of movie you would hope who inspire your up and coming daughters and sons. When I enter into that stage of my life, by which I mean marriage and children, I will definitely be showing this movie to my offspring. Go check this out-- you will not be disappointed...maybe a little disoriented...but not disappointed.

    [Look guys NO SPOILERS!!!]

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    Inglourious Podcast

    posted @ 8/24/2009 08:00:00 AM by Ninjasistah
    Oh yeah! It's the beginning of the week, so you know we have to hit you with a new episode of the podcast right?

    In this episode of the podcast, Pandalicious kicks the show off with what she took away from the new Tarantino flick "Inglourious Basterds," followed by some open conversation about the Rock Band support for the Lips wireless microphones as well as the new PS3 slim. Then we back the conversation up to games and NinJa jumps in with quick reactions to both Live Arcade titles Trials HD and Teenage Mutant Ninja Turtles: Turtles in Time Re-Shelled.

    To give you an idea of what this episode is like, here are some of the titles we didn't use:
    • It's Not a Spoiler Alert If You Spoil It Before the Alert
    • It's Got T.I.T. Right In the Middle
    • Canada Isn't a Religion
    • Don't Waste Your Microsoft Points -- You're Going to Need Them
    • The PS3 Slim Is No McLovin
    • and finally,
    • The Only Girls On the Internet Asking for Stalkers

    Listen to this week's podcast episode: Episode 160: I Fought Physics and Physics Won. Then get started on Assignment Avatar!

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    Do My Ladies Run This Mutha...

    posted @ 8/17/2009 08:00:00 AM by Ninjasistah
    Yes. Yes they do. In this new episode of the ElectricSistaHood podcast, the ladies are joined by fellow AllGames Radio fam Loserly from Dead Pixel Live and fun and giggles ensue.

    We got a great question a while back from Trinity Angel and finally got a hold of it and a great round table to talk about it. So we kick the episode off right talking about MMORPG's and how they do or do not translate well on to consoles. Then NinJa jumps in to chat about the pending Marvel Alliance II game, nerds out on comics for a second or two and then Pandalicious swings the convo around towards the new season of The Guild with avid gamer and social media addict Felicia Day.

    We had a great time, and a great discussion, if you want proof here are some of the titles we didn't use for this one:
    • 90 Seconds of Awesome, 70 Hours of Drudgery
    • There's Massively Multiplayer, But 256 Is Ridiculously Multiplayer
    • They'll Be Back, Doing God-Knows-What to God-Knows-Who
    • With a Last Name Like Doom, This Doctor's Not Going to Follow the Hippocratic Oath
    • Stan Lee's Going to Be a Playable Character, Unlike Real Life
    • Panda Wants the Nipple Cut Out
    • When You're In It, You Don't Know How In It You're In
    • Everyone Knows You Can't Shoot Beams From Your Staff
    • Canadians Don't Need Jobs, They Need Beer
    • and finally
    • Even My Laptop Doesn't Want Me to Play WoW

    Told you it was a good one. Kick back, and enjoy ElectricSistaHood Podcast episode 159: His Game Made Us Hate Balls

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    Extra Bastard Aboard

    posted @ 8/10/2009 08:00:00 AM by Ninjasistah
    This Monday, we have a special new episode of the ESH podcast. In this episode we welcome our very own King Baby Duck to the hosting chair to talk a bit about his new team project, The Boston Bastard Brigade, among other things.

    Those other things include EA's The SIMS 3, the new Gears of War 2 DLC, and some knee jerk reactions to the Batman: Arkham Asylum demo available via both the XBox Marketplace and the PSN store. Pandalicious even chimes in with her impressions of the new Xbox experience preview including the Avatar Store, Netflix parties, and even some games on demand stuffs.

    We are chock full of laughs, tangents, and maybe a Naruto dig or two. To give you an idea of what this show is like, here are some of the titles we didn't use for this episode:
    • What Did Cake Ever Do To Her?
    • I'm Gonna Touch It - No, I'm Not
    • Perhaps That's Why They Call it Project Natal
    • The Naruto Door Is Marked "Exit"
    • This Is a Warning For All Aspiring Spinal Tap Drummers
    • Your SIM Oughta Check Out That Julia Child Movie
    • Pana Will Work - For Microsoft Points
    • Avatar Marketplace - Isn't That What Started the Civil War?
    • and finally
    • Here's One Case Where Shrinkage Is Good

    So kick back, relax and enjoy Electric Sista Hood Podcast Episode 158: God of War Is Not Proper Sex Education

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    Who Left This Panda Here?

    posted @ 8/03/2009 08:00:00 AM by Ninjasistah
    Helmed by a solitary host this week, a new ESH podcast episode is born...

    The Ninja girl came down with an abominable case of laryngitis that she just could not shake, so it was left to Pandalicious and Evermore to put together a great show. Would they be able to pull it off? What kind of show would they produce? First of all, of course they would pull it off, they are awesome and "B" it would almost have to be a clip show ya silly.

    It's a cutting room floor show ladies and gents, featuring all previously un-aired ESH bits like an audience question from Jerel Smith, some Portal and Portal 2 talk from Episode 107 and even Ultimate Quest podcast host Xenocore's top 5 anime series to learn by. There is a bunch of fun tid-bits, extra tangents, and as always cursing and laughter.

    Oh yeah, shameless plugs for our sibling podcast The Boston Bastard Brigade. So grab your favorite frosty and/or heated beverage of choice and enjoy Electric Sista Hood Podcast Episode 157: On Our Hands and Knees On the Cutting Room Floor

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    And Lo, The Planets Align...

    posted @ 7/27/2009 08:00:00 AM by Ninjasistah
    No joking here folks, the heavens themselves moved in order to get Milk-chan from Ultimate Quest on this week's new podcast episode.

    Once more, the ladies run this thang and it's funny as hell.

    Pandalicious kicks the show off with her impressions of the XBLive community game 1 vs. 100 game and then Milk and NinJa chime in with some comic-con stuff which leads us down the path to COSplay. In case you didn't know, all roads lead to COSplay... and Zelda. Milk chairs the topic of Twilight Princess and adds the fun of Majora's Mask multiplayer.

    We let the COSplay get the best of us, but NinJaSistah ends the tangent line by bringing it back to gaming and talking a bit about the upcoming NXE updates due to hit the Xbox dashboard this August, including the upcoming Avatar Marketplace and Netflix Parties. This podcast is chock full of awesome folks, so sit back and enjoy it!

    It's coffee and funcakes time again, so kick back and enjoy Electric Sista Hood podcast 156: Drinking Helps Unity - And It's Also Where Babies Come From

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    Don't Follow the Balls When They Make the Street

    posted @ 7/19/2009 11:03:00 PM by evermore
    When they say that it's tough to keep all your balls in the air, the Sistahs know that situation all too well. And it's very evident in this week's podcast.

    Besides an overdose of references to balls, the Sistahs perform a first this week -- their first review of an iPhone/iPod Touch game: Rolondo II. In addition, Pandalicious talks about trying to boost her abilities in Gears of War II, as well as trying to really understand the anime Red Garden.

    As always, there were more proposed titles than they could ever use. Here are this week's rejections:

    The Double Entendres Have Double Entendres

    You Spread Things Open, You Flick Them and You've Got Balls

    You're Gonna Want to Play With These Balls

    Ngmoco? Ngplease!

    C'mon Plot, It's Time to Move

    It's Like Zombies in the City

    You Can't Use the Analogy Unless You've Really Been Kicked in the Face

    This Episode Is the Balls


    We usually tell you to sit back, relax and enjoy the show, but you're going to be doubled-up in laughter as the Sistahs present podcast episode 155: I Said Cog Already! Cog!

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    Ethnic Slurs, Dropped Balls, et al.

    posted @ 7/13/2009 12:34:00 AM by evermore
    Things always seem to run right off the tracks when the Sistahs are joined by a guest, and there's no exception to that in this week's podcast. The girls are joined by Alphabox of Dead Pixel Live -- and you've got to hear it to believe it.

    Panda enthuses about Prototype, Alpha takes off on Battlezone and Ninja relates her pleasure with the Xbox 360 game show 1 vs. 100. And there are ethnic slurs and a pre-show discussion on balls that's guaranteed to bring on a giggle or two.

    Want more proof? Here are the titles that we rejected for this week's show:

    If Only the Game Was Like the Box

    Would Zombie Sims Be Zims?

    Short? Like Gherkin Short?

    Seeking Nice Looking Guy With Lightning

    Panda's Boyfriends -- All of Them -- Should Avoid This Episode

    Hitler Got Close to Unlocking Everything

    Perhaps It Should Be Called a First-Person Walker

    The Pan Pacific Region Is Not a Pizza

    Anyone Who's Played Mass Effect Should Know What the M Stands For

    And You'll Be Leaving With the Home Version of Our Game -- Oh -- You're Already Home

    Here's a Collector's Item You'll Want to Throw Away


    Be sure to stay on for the bitter end as the Sistahs bring you Electric Sista Hood podcast episode 154: 1 Vs. 100 Is a Real Buzz Kill.

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    A prophecy in the making....25 years in the making!

    posted @ 7/03/2009 08:50:00 AM by Pandalicious

    25 years ago...an elder wrote on a scroll the tale of a chosen one...

    That is right ladies and gentleman, citizens of ESHland! Pandalicious has crossed the line between young woman to...old. This is right, I have reached the tender age of 25. I can hardly believe it myself. Twenty-five years of...studying, crying, eating,sleeping, playing video games, NOT playing video games, WoW (yes I had to mention it) Being apart of a great community whether it was the one we made here at ESH, or being apart of the Allgames family.

    So... I've decided to share with you all...something that was quite popular on facebook...I'm going to share 25 things about myself that you may or may not know....

    Here it comes...[That's what HE said]

    1. My idea of a late start of the day is 9am....

    2. Every morning I secretly hope that the world will break out into song...like in musicals

    3.Every other morning I *used to* work out with my Wii Fit.

    4.I only pretend to be a Diva in my own mind.

    5.I strongly dislike Bananas

    6.I do not want World Peace...because the world would be lying to itself.

    7.Perversion is a hobby of mine, not a trait.

    8.I'm deathly scared of planes...well...tragically dying in one mostly

    9. I'm attempting to perfect my art of photography

    10.I feel more like my father's daughter than my mothers

    11.I feel more fulfilled when I've walked someplace versus driving there.

    12.I dream in series..my dreams tell me stories.

    13.When i'm walking alone in a hall/stairwell/ or tunnel on campus I pretend i'm in
    music videos. (Yes I'm that girl who dances until she sees u are looking at her)

    14. OMG SHOES...I love shoes....pretty sexy shoes that I HARDLY wear

    15. I'm an internet radio personality....with ACTUAL fans...(I know right!)

    16.The idea of being popular makes me sick to my stomach.

    17.I'm the "mother" of my group of friends

    18.I still have friends from elementary school and I'm glad about it

    19.I wish I were more open to the worlds influences.

    20. I smoke cigarettes when i'm extremely stressed out

    21. There is a butterfly on my left shoulder.

    22. I'm a gamer today, tomorrow and forever

    23. My favorite facial feature are my eyes...

    24.I will forever dislike Twilight, or vampires that DON"T BLOW UP in SUNLIGHT

    25. Is truly happy about the way my life is going....

    So there you have it folks...things you wouldn't know about me unless you asked. I'm off to enjoy my birthday and I suggest you all do the same. So... all of you who are able to raise a drink up high, and those of you underage go grab some soda or something and let's celebrate the day!


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    A deeper look...into Gankutsuou: The Count of Monte Cristo

    posted @ 7/02/2009 11:02:00 AM by Pandalicious

    There is something about 1800's France converted into the year 5053 that just screams for attention...and I will gladly give it.

    There is something, deep inside me that secretly longs for the flair of romanticism and intrigue. I can't even fully begin to describe where it comes from, but I noticed, as of late, that my favorite things involve places like... you guessed it...Paris. It is always portrayed as the place where you can walk down le rue (the street) and meet not only new people, but possibly yourself. So with this notion in my heart, I indulged the hopeless romantic in me by immersing myself into stories, or movies and even some music that made me think of France. Case in point, my fall back movies of late have been classics like Sabrina[The 1995 remake of the 1954 version. This remake starred Julia Ormond and Harrison Ford.], French Kiss with Meg Ryan and Kevin Kline. It also came out in 1995. [Perhaps I just have a thing for movies that came out in 1995.]and lastly No Reservations starring Catherine Zeta Jones and Aaron Eckart[which has more to do with french cuisine than with the culture itself]

    Needless to say I am enamored with it, such is so that I've decided to revisit a series that I recall talking about in very little detail, to give it far more credit than I did previously. So with that said I am going to talk about Gankutsuou: The Counte of Monte Cristo.

    First let me restate that visually this 24 episode series is eye catching! This animation style opened itself up to a creative use of layering with a splash of 3D background animation. It makes the setting of France if anything surreal to the naked eye. However to fully appreciate this form of art [Completely my opinion!], it is best to know about the origins of The Count of Monte Cristo. It is an adventure novel by written by Alexandre Dumas.

    In the original story a man by the name of Edmund Dantes is wrongfully accused of being a traitor and is sentenced to rot in prision. While he is there, he befriends a priest who is also there. Edmund is educated in the ways of high society and the studies of a scholar. As a secret between the two men, the priest tells Edmund of a treasure on an Italian island called Monte Cristo. Eventually Edmund leaves prison and managed to make it to the island. Faking an injury, he stays on the island to collect the riches, makes it back to Marseille with all this fortune and a title. [You guessed it Count] He is eagerly welcomed into high society, and is now free to take revenge on the one who sent him to prison in the first place.

    In this Anime, the Count, is a mysterious man. While *this* Edmund Dantes was imprisoned he encountered a cold blooded demon who promised him the means to exact his revenge in exchange for Edmund to become his vessel. This takes its toll on Edmund physical form as he has become like crystal, and can in some instances been seen through. [I believe that this is a foreshadow of the ruse that Edmund put on in the orignal story.]

    The Count, in this adaptation befriends a naive 15 year old [Why? 15 years olds get all the adventures is BEYOND me] boy by the name of Albert de Morcerf. Most of this series is told from the point of view of the Gankutsuou [the demon I was telling you about previously] and through Albert. So this does not follow with the original focus of the Count like in Dumas' novel.

    Like said, it is loosely based on the the enriched novel, but it still held true to a lot of atmosphere of that 1800's French period had, while creating the world of the future. It allowed for the romanticism, intrigue, the actions of men and the ways to achieve "said" greatness to be showcased.

    Geneon was the first to have rights to this anime, but as we all know [due to pirating] Geneon soon fell under. It wasn't until later when FUNimation got its hands on it, that it got aired in 2004. It took about a year for the whole 24 episode series to air, due to [you guessed it] additional complications.

    All in all, it is a gateway to a more sophisticated choice in anime genre. It isn't for everyone, but it never hurts to try something new... Right?

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    Who Ya Gonna Call? If You Have to Ask...

    posted @ 6/22/2009 08:00:00 AM by evermore
    The terrible trio -- Ninjasistah, Pandalicious and Xenocore join forces this week to talk about movies good and bad in this week's new podcast.

    And while they all think the new Ghostbusters game is going to be great, there's also discussions about not-so-good game-to-film transfers, such as Super Mario Bros., and plumb rotten anime-to-film turkey such as Speed Racer.

    Want to know how fun this episode is? Get a load of the rejected titles:

    -- That's the Sound of the Men Working on the Chain Bang

    -- Witless for the Prosecution

    -- That Gives a Whole New Meaning to Judicial Discovery

    -- People from Teas Whould Argue With Your Definition of "Talking Nahmul"

    -- Simply Beating a Dead Horse Is Not the Manufacturing Process to Create Glue

    -- Judge Panda Rules "Not Pwnd!"

    -- This Trailer Smells Like Astro Boy

    -- Sometimes Fire Works -- They Should Have Fired Michael Bay

    -- A Better Movie Would Have Been John Goodman and a Monkey

    -- Undead Vampire Sperm Bites

    -- Two Wrongs Don't Make a Baby

    -- Talent? Who Knew?

    -- The War Between the Altered States

    -- This is Your Brain on Everquest

    -- Sticky, Don't Fail Me Now


    So pull up your director's chair, tell everyone else to take five and listen to this week's ElectricSistaHood podcast, Crossing the Streams -- It's a Guy Thing.

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    Mmm, Podcast Goodness

    posted @ 6/15/2009 08:00:00 AM by Ninjasistah
    Once again, Monday brings with it a new episode of the Electric Sista Hood podcast, and in this one I think we finally put the nail in the post E3 wrap-up content.

    Pandalicious and Ninjasistah talk about some of the lesser known or presented games like Warner Bros. Scribblenauts for the DS and a few titles from Playlogic including Section 8 Who had the best looking man candy by far. From Alpha Protocol to The Lord of the Rings: Arrogorns' Tale we talk through the last bits of our E3 notes... until we finish unpacking that is.

    So kick back, relax, and enjoy ESH podcast episode 150: The Brownies Were Mad Crazy Delicious

    p.s. more photo galleries to come, so be sure to check out the website this week often.

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    PlayLogic Anticipated: The Obscurity of Obscure: The Aftermath

    posted @ 6/10/2009 10:54:00 AM by Pandalicious


    Rule one: Don't have sex, you'll die Rule two: Don't drink, you'll die Rule three: Don't do drugs or...you'll die.. Oh...Cmon put the drugs, the booze and the condoms down...Ok...see what happens to you!

    So you thought things were safe. You thought today you were going to do the same sort of things you did the day before: wake up, shower [hopefully] aim for passing that test or getting through that performance review. Maybe, just maybe life really is as mundane as we figure it to be…or maybe things are just a tad bit…obscure. The facets of life in regards to the life lived in the light, and the life lived in the dark are often left unseen.

    We don’t mind living in the light; however what about that other half? What about shedding some awareness on ones personal darkness? That inner horror, terror, fear and uncertainty will not stay hidden forever. Will you be ready?

    Now it is one thing to confront personal demons, but the contrast in a soon to be released title [Early September release] is that is fashioned in a complete B movie sheen. So combine all the Scream movies, I know what you did last summer, Silent Hill, Resident Evil and even a dash of everyone’s favorite “ Stay Alive” [*please note editor's strong strain of sarcasm.]

    In the universe of Obscure: The Aftermath, we are thrown into a rendition of “Scream”: The Later Years. There is a group of college students having the most generic college experience imaginable…you know…the one WE all THOUGHT we’d have? [Or maybe it is just me...] So add sex, drugs sex, pizza, sex, the occasional bathroom break in the middle of an exam and oh yeah don't forget about sex. Like always the universe wants to punish these academia bound youths with horrors that they have never imagined. [Sucks to be them right?]

    So in order to understand Obscure: The Aftermath it is best to understand what happened before…Two years ago at Leafmore high, there was a group of teenagers who were trapped inside their school; they were hunted down by demonic monsters set upon them by the headmaster. Some of them didn’t make it, while others were lucky to make it out alive. So with their lives in tacked they moved on…to the next phase.

    When these dark flowers begin popping up all over the campus, it is only natural that people want to experiment on them. From this came an unknown substance that would induce strange and vivid dreams. I don’t know about you, but that sounds like drugs to me. [Ohhhhh Yeah!] Editors note: The editor does not condone the use of narcotics while driving cars, walking on the street, and being slaughtered by devilish fiends.

    The PSP is getting this game with two modes: Single player and Co-Op. It is an easy drop in/drop out system. Other features in this game are: that there are six playable characters, each with a special or unique ability. This can be the ability to climb or have additional strength or...oh I don’t know, being able to absorb dark matter. It is all in a highly detailed and rich 3D environment. The last attribute to bring up about this game is the soundtrack! It is essential to the overall mood of the intended horror and terror that plagues this universe.

    Now, I was privileged enough to see this game up close. The monsters that I saw the heroes encounter were definitely eye catching…. My personal favorite was the Vagina monster. This Phobia [which is what the monsters are called] is a female’s body with no head, naked obviously. [Alright fellahs before whipping em out and fapping away let me warn you here and now. All those fears of a woman’s vagina, what it looks like and what it can do to you...are embodied in this game. Okay…don’t say I didn’t tell you.] All along her legs leading all the way to...you guessed it was a mouth with razor sharp fangs. If that isn’t enough to dissuade you, if you are close enough to her, she will unleash her umbilical cord that will wrap around you, drag you to her V-Town and will dish out some serious pain…if not...immediate death! [I know fellahs….I know but this isn’t a good idea!]

    If I only had a PSP I would be able to physically enter this world and be able to deliver a stronger vision for you guys. But if this sounds remotely intriguing then I strongly suggest that you check it out. I doubt you’d be disappointed, however keep in mind that this game isn’t meant to be taken seriously, it is done in a style that begs us to laugh our asses off. We all know I did! Enjoy!


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    Panda Says Woot! Woot!

    posted @ 6/09/2009 10:33:00 AM by Pandalicious

    And you thought after E3 that Panda stopped workin' it! You were wrong!

    Needless to say after things were said and done, I left Los Angeles a new kind of person. I saw the industry in a new actual light. Interviews were conducted, games were played and on my last day, my flight was delayed. I was already utterly exhausted from the big event that was E3 and the very last thing on my mind was more work. As luck would have it, I was fortunate to bump into a man who had worked a booth at the convention. He was standing by the Samsung charging station[which are HORRIBLY placed, and ill suited for the many devices people need to charge before a flight!] After the most humorous banter imaginable this man begins to tell me about who he works for.

    Woot! is an online store that primarily focuses on selling merchandise for affordable prices. Now the interesting thing about Woot! is they focus on selling one item a day.Hopefully it sells out otherwise we just move on to the next one. It isn't just a online store it is also a community.

    So for a while, I plan to introduce a mini segment called "Things that make you go Woot!" If you are curious as to what these guys do you can look at their website www.woot.com. Also as an aside, IF, you are one of the masses who has an iPhone Woot! has App from at the App Store![It is free!] What can be found there is the standard woot.com section, sellout.woot, shirt.woot and wine.woot.

    Check it out People! And look out for "Things that make you go Woot!"

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    Another E3 in the Can

    posted @ 6/08/2009 08:00:00 AM by Ninjasistah


    We aren't dead, but our feet [and brains] are dead tired from traipsing around the LA Convention Center last week to cover E3 for you guys. [And if I'm honest, for ourselves as well.] I couldn't tell you how much both Pandalicious and I enjoyed our time in LA. First there was the catching up with the rest of the AllGames fam, followed closely by the meeting and greeting of new gamer-type press groups and the exchange of thoughts and ideas over free drinks. [Crix Lee from GirlGamer, Destructoids' Nick Chester, and Mr. Crecente himself from Kotaku to name drop a few.] The side-story fun stuff aside, we descended on LA for a reason and that reason was to get the low down on the soon to be released and up-and-coming video games.

    I won't bore you with a list of what we looked at, and whom we spoke to now as it wouldn't leave us anything to write for the rest of the week. What I will do is tell you that this podcast was one of our more enjoyable ones to record. We recorded it live from the show floor and Crix Lee popped by during our The Beatles: RockBand time and shared some great insights with us. A few people were wow'd by my laptop skin [courtesy of DecalGirl] and interrupted us a bit so you may notice that in here as well, but we had a lot to talk about... Bayonetta, Scribblenaughts, Prototype, and Batman: Arkham Asylum come to mind as I write this.

    From the stronger female presence both physically and pixel-y at this years' show to media briefing impressions and being excluded from demos we talk about it all. Grab your beverage of choice and put on your headphones, it's time to enjoy Electric Sista Hood podcast 149: While My Pocketbook Gently Weeps

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    Now To The Main Stage DJ Hero!

    posted @ 6/06/2009 03:08:00 PM by Pandalicious


    I'm ready to take the floor and send my fans into a euphoria and pure panda pleasure....with music

    The gamer fan base was excited to the end of their sanity when Harmonix teamed up with MTV and Activision to bring Guitar Hero to this planet. Fingers fidgeted along the fret keys, hands furiously fapped at the strum bar [Yes I said it so what?!] Men and women gathered to test their rock skills to this masterpiece…but what about those out there who want to rock out but haven’t found their medium?

    At this year’s E3 I was about to watch a demo of Activision’s latest rhythm based game [Can I even say that really?!] Yes ladies and gentlemen, I bring to you DJ Hero. If you feel your house isn’t cluttered with peripherals enough, add this one you’ll see why…

    So the controller obviously looks like a turntable with complete 360 degree spinning capabilities. There are three buttons on that: blue green and a longer red on for your middle finger. The other side of the controller has a mixer which when on the left corresponds to one color, on the right side corresponds to another and when it is places in the middle it plays both. [This is a key concept to this game]

    There is a single button that when hit [with the euphoria bar filled up] will send the crowd into the most pleasant state of being imaginable!

    They didn’t go into character construction or any of those small details that make this game more personable to a gamer’s personal style.

    Speculation dictates that this has the potential of being this holiday’s “it” item. This is all well and good. This is due to the fact that it appeals to a large group of the base.

    If I were to predict who would be most likely to buy this game and excel at it, I would blindly say women gamers. I do not say this because I am in fact a woman, but I say it because of the game play motions necessary to achieve the highest amount of points. It is understandable if that triggered the most perverted thoughts to enter your mind. [IN FACT I welcome them!] If that doesn’t give you a clear image to what I am talking about, then I urge you to listen to Dane Cook talk about “DJ Diddles” Now if that didn’t give you an idea then I strongly suggest you get from underneath the rock you’ve been living under for most of your life. [Trust me it is nicer out here!]

    [TskTskTsk] Activision… I fear you have peaked too soon in your quest for rhythm-based dominance. We all know you walked the path with Harmonix and MTV Games. Now at this year’s E3 you were not only showcasing DJ Hero, but you were also highlighting Guitar Hero 5, and Band Hero [Which I assume is Guitar Hero World Tour all over again] DJ Hero seems the most refreshing rhythm based game to come out of your camp since the initial Guitar Hero.

    DJ Hero does not only seem to be the it game to look forward to…but…it could potentially lead to a decrease in the renting of DJ’s for parties in the future, why rent one when you could be one?!


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    The Bastard Children Shall Rise: Pandalicious' Encounter at Nintendo Media Briefing

    posted @ 6/03/2009 12:02:00 PM by Pandalicious

    Lord knows that one day the meek shall inherit the earth. Nintendo's comment "Meh"

    So after the mental mindfuck that was my first alone trip on a plane. I safely arrived to the ever-glorious city of Los Angeles.

    Being new to this more professional aspect of the industry, dare I say that my first thoughts were slightly disillusioned? I thought of making it big in the industry…”gamedom” if you will. However it was quickly conveyed, onto many others,[Including myself] that some of the members of the blogosphere are being segregated. Since I cannot speak on what I don’t know, I shall only speak on what I know.

    This is what I know.
    This morning, at the tender time of 6am…I woke up, dressed, and prepped for the Nintendo Briefing held at the Nokia Center. It was quite cloudy out, which made me feel as if I had brought New England’s weather with me.

    As Ninja and I approached, I felt some tension in the air, this solely being because I saw color-coded bands along the check-in table. Quickly Ninja acquired her blue band, and I anticipated my matching band…only to see a yellow one extended to me.

    Fate decided to split the sistahs up. Normally I would not harbor ill will, and in honesty I don’t at this point. However at 7am this kind of thing plucks at the heart strings. So with all things said and done, a reluctant Pandalicious walks off into the overcrowd room.

    Needless to say that the area began to fill with other people, other people who had been subjected to a second-class status in the eyes of Nintendo. One person [who for the purpose of this article] stated that “Nintendo wasn’t always like this.” He could remember when Nintendo showered its press with gifts to entice people to stay invested.

    Now that Nintendo has proven not only to be a contender in the gaming industry, but that it could surpass the other two in terms of portables. Nintendo has found its mountain to be king of, it seems that it has adapted a “diva” stance.

    With egos bruised and battered, we all sat silently looking at the screen that showed us what was happening on the other side.

    But like I always mention...there was a silver lining to this dark cloud, those of us who were forced out of the event due to large numbers, got the reward of getting to get hands on experience right at the end of the briefing. This is all well and good…however most people flooded out of the Nokia Center to get on the shuttle to the Sony Press Release at Shriners Auditorium.

    So all and all…even with the temptation of hand and hand action offered by Nintendo, Sony still enticed people with just the hint of new innovation in games…. or so we think.


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    New Podcast Episode For Ya

    posted @ 6/01/2009 08:00:00 AM by Ninjasistah

    Right before we head off to LA we cooked up a fresh new podcast episode for you to enjoy while we sleep on planes.

    In this episode of the podcast hosts NinJaSistah and Pandalicious talk about what they hope to see, learn, and play at E3 this year as well as deal a bit gossip out for your enjoyment. From the confirmed PSP GO to discussing some of the many ways Harmonix/MTV Games will be storing all the money they are stand to make with The Beatles: RockBand we leave no gaming cranny uncovered.

    Then we cap it all off with our first reactions to the upcoming hand-drawn Disney feature length animated film, "The Frog Princes," which features a nearly all black cast of characters. There's a lot of energy and a lot to enjoy in ESH podcast episode 148: A Disney Movie With Black People? Well, Zippity-Do-Dah

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    E3 is Around the Corner

    posted @ 5/31/2009 10:51:00 PM by Ninjasistah


    So E3 is literally right around the corner in that Pandalicious and I fly out to LA in the AM, and we are really excited!

    This years' event will be the third that we have attended in the last few years, but will mark the first time Pandalicious and I have covered an event together ever. We will be teaming up with some of the crew and affiliate family from AllGames Radio and bringing you all the news we can stay awake long enough to write, report, put together, or just plain think is cool.

    As always, we will be reporting on stuff as it goes down from some of the media briefings, sharing our unique take on things, and maybe even do a live event or two. If you have any questions for us, or want to suggest something for us to do/look at/investigate while at the show, make sure to take advantage of our Questionsat ESHdot mobi address and send them in... just keep in mind that all times for us will be PST and not EST.

    We cool?

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    Why is the Anime Gone?!: An Anime Shortage at Anime Boston

    posted @ 5/28/2009 08:00:00 AM by Pandalicious
    I don't know why it is gone, but I want it back! KThnx!

    Once a year, I, Pandalicious, become enamored with the hint of anime in the air. It calls me, pulls me with the strength of a lover's embrace. I fall in love all over again with anime. It is a three-day fest of rekindled passion...however this year something seemed amiss. There was an unforeseen distance in anime’s eye. Had it met someone else...had it fallen out of love with me?! Was I...falling out of love with it?

    I would say that...the reason for all this stems from a struggling economy. Not that I’m saying that relationships are stable only when there is money mind you. What I'm saying is from the standpoint of a convention...it costs money to make costumes; it costs money to get a hotel room. You need money to eat and money to buy. Essentially you need money to burn, and there was a fire...but no burning....

    Convention day grew nearer and nearer and the warmth I’d felt previous felt diminished somehow...as if to warn me of some subtle disenchantment.

    Unfortunately, this year I didn't arrive to Anime Boston until Saturday. Which to most is the day that the big events take place. The crowd-getter events are never held on Friday or "first" days because most are standing in lines, checking into hotel rooms, and primarily just scoping out the layout, dealer’s room, artist’s alley and the various colors of cosplay. Unfortunately this year, that alluring pull of zany antics did not seem to hold. Anime Boston was still fun and entertaining; it had just...lost some of that flair, some of its energy even.

    Also as an aside, there was no "top dog" in anime this year. Of all my times at this convention, there was always one anime that won the attention of the fandom... I speculated that this year it was going to be Soul Eater. I was wrong. [Which is often the case]

    Granted this year did bring out some heavy hitters that needed our attention. But I was saddened by the lack of a "sea of whomever" [Insert Naurto, Sora, Rikus or Bleach characters].

    The surprising factor that I cannot neglect is the stronger presence of games at this year's event. There were more people cosplaying as game characters than anime characters. This is undoubtedly linked to the release of some popular game titles like: Halo Wars, Street Fighter IV, Soul Calibur 4 and Pokemon Platinum.

    This isn't to say that gaming was left untarnished. Attendance was impacted too.
    It is a sign of the times I guess...

    However there were many smiles, laughs and good times had this year. There will be many more to come! As long as the life of the convention comes back….I WANT IT BACK! ☺






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    Fire Emblem Interactive!

    posted @ 5/27/2009 07:22:00 AM by Pandalicious
    The experience has been had...and the results are in.

    Hello Everyone! Pandalicious here! Talking to you about the interactive experience found at this years Anime Boston 2009! Needless to say, the dealers room [where all the purchases of the merchandise take place] allowed for maximum traffic. Sadly, there was a certain "buzz" missing from this place. However, the darker the cloud, the shinier the silver lining, and this year's silver lining for the dealers room was the emergence of an interactive area dead set in the middle! This area was designated to the promotion of Fire Emblem: Shadow Dragon for the Nintendo DS/DSi

    I know before I left for my "animeventure", that I touched briefly on the game and their reasons for coming to this convention. The premise still stands that they were there to promote this game. It could have been as simple as showing highlights of the game, and having some models walking around as some of the characters of the game. [Yes this was done, who can blame them, it works!] However they went ahead and fully enticed walkers by to in fact stop walking, and start watching!

    They hosted head to head simulation battles while explaining the core fundamentals of the game. [Remember this is a battle tactics game, so strategy is KEY] Since this is a tactics game the objective is to defeat the opposing side [usually for portables this is a fairly decent AI, however through the power of wireless, we as gamers no longer have to out think a computer, we have to out think another person!]

    These head to head simulations were not just a demonstration, these guys really rallied the crowd to cheer on their favorite side, and some were even rewarded with helpful accessories for say....a Nintendo DS/DSi [It never hurts to entice the gamer base with free merchandise]

    Once the battle was over,a victor was named. You'd think that the crowd would just go back to their world of anime goodness. Now some of them did this but, the majority of the group stuck around in the footprint! There were attendants who had versions of the game and even stations set up so that people w/o a Nintendo DS/DSi could get a hands on feel for it.

    I have it on good authority that this was the hot spot in the dealer's room this year and they even got talked to about their noise levels. In my opinion, their buzz and noise was definitely needed. It brought some life back to this hall! Now I could have just waltzed right over to them, slinging my press badge like some magical trinket, however, I decided to just stand and be cloaked by the crowd.[Like a ninja....with cat ears on...] All the attendants were upbeat, peppy and informative! For the most part they were FUN...that is what made this interesting, it was F-U-N!

    As of Saturday, when a very stealthy Pandalicious cat girl slipped into the crowd, the attendant who spotted her was asked about their traffic and their feelings about their exposure at this convention. They were very pleased with their outcome. Especially on Saturday, which in this person's POV (Point of view) is the "Make it or Break it Day"

    So if all of this wasn't enough to make people stop by and say "Hey!" This interactive booth was also holding a raffle. It was one you could enter everyday of the three days, and the prize was a copy of the game Fire Emblem: Shadow Dragon and a life size replica of the legendary sword Falchion. [ Which the main character of this game wields, it was very cool!!!]

    All in all I was very impressed by the overall set up, arrangement, and execution of this interactive area. I would love to see more attractions like this at Anime Boston. It is certainly an experience I shall not forget!

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    While the Cat's Away...

    posted @ 5/25/2009 08:00:00 AM by Ninjasistah
    With Pandalicious on assignment at Anime Boston and Ninjasistah off on some kind of ninja mission Evermore is left to his own devices which only means one thing: CLIP SHOW!

    This one doesn't disappoint. The cutting room floor is part of our secret stash. It contains a lot of content that we end up cutting out of shows due to running our mouths too long, getting caught saying things we shouldn't, and tangents that just don't make a freaking bit of sense. Evermore has collected a few of his more favorite sound bytes from the cutting room floor content and put it together in a very entertaining episode. Featuring former show co-host MagicMysticGrl, Xenocore from Ultimate Quest and the sistahs' I urge you to kick back and enjoyEpisode 147: The Sistahs From the Cutting Room Floor.

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    ANIME BOSTON 2K9 or BUST

    posted @ 5/21/2009 10:49:00 AM by Pandalicious

    Little did Pandalicious realize that fate was fucking with her.

    Hello Lovers of ESH. Pandalicious reporting from the inner workings of her mind. Originally, I wasn't going to even mention that this weekend May 22-24 was Anime Boston. Why? you might ask. This is simple. You see... [Flashback to early February] Pandalicious decided to launch a preemptive attack of press passes for Anime Boston. Knowing that their requirements had changed for access. She punched in the appropiate keys on her laptop and sent the application into the series of tubes known as the internet. Weeks and weeks went by, and Pandalicious....felt the cold hand of REJECTION. With this is mind and in heart she prepared (or prepared to not prepare for a venture into Boston)

    However on the 20th of May, just two days before the fated event, Pandalicious felt like addressing the issue of not even getting a proper denial of access to Anime Boston. The "very polite" email was sent and reply came steadily. So....ladies and gentlemen of ESH. Pandalicious will be venturing to Anime Boston 2K9 this year. Fate was playing a trick on our little panda..

    Usually Panda would already know what to expect from her favorite convention, but this year she is a lost in the dark. Does she fear this? No! In fact she welcomes it.
    So...If you are attending this year...and you want to say hey...contact me here at Pandalicious@electricsistahood.com. I'd love to have as much photo ops as humanly possible!

    See you at the con! ~^

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    Time For More Randomness

    posted @ 5/18/2009 08:00:00 AM by Ninjasistah

    Got a piping hot fresh episode of our humble little podcast for your listening pleasure, hit the jump to learn more.

    Xenocore from Ultimate Quest joins us on the mic to talk a bit about anime series that drop some knowledge or substantial amount of reality on the viewer as well as those that don't. [yeah Overman King Gainer, I'm looking at you!]Pandalicious chimes in with her opinions on the Nintendo DSi title Rhythm Heaven and how it can be productive while addictive at the same time, and then there is NinJaSistah.

    Riding a crazy wave of dual Mt. Dew regular and Mt. Dew Throwback Ninja is all over the place in the episode [causing a lot to be cut out, by the way] and yet somehow manages to get on topic chatting about Sony's recent fiscal earnings announcement and how it may affect creativity and individuality throughout the industry.

    When you take a gander at some of the titles we didn't use for this episode, you understand why you have to listen to it. We passed on things like:
    • The Many Degrees of Layitude
    • I Manga Like a MoFo
    • Longer, Better, Faster, Harder - Normally, Panda Wouldn't Mind That
    • and finally
    • Don't Shake the Bejesus - He Bedoesn't Like That

    Kick back and grab your morning dose of wake up juice and enjoy ElectricSistaHood podcast episode #146: I Went Through All 26 Episodes So You Don't Have Too

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    Post Mom's Day Podcast

    posted @ 5/11/2009 08:00:00 AM by Ninjasistah

    We hope you were able to treat your mom to something wonderful yesterday, and if not why not you cheap bastard? Did you at least make a special episode of your podcast like we did? No?

    What the hell dude?

    We've been working on this episode of our podcast for a while now with mom in mind. There is no better way celebrate your mom than devoting an entire episode of your show to her, mentions of her from previous episodes and randomness.

    Grab your "start me up" beverage of choice [personally I rock the SB 9-pump venti cinnamon dolce latte] and enjoy ESH podcast episode 145: It's the Mother of All Episodes

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    Podcast Awesomeness

    posted @ 5/04/2009 08:00:00 AM by Ninjasistah

    It's time to enjoy another new ESH podcast episode folks, and this one stays fairly well focused which is a bit out of the norm for us.

    Pandalicious and NinJaSistah go on and on and on for a bit about the state and future of handheld gaming thanks to Furian09's submitted question as well as the upcoming PS3 title Katamari Forever, Magna Carta 2 on the XBox 360, this weeks new Rock Band DLC, and the anime series Hetalia.

    From Pandalicious' tales of the weird and wacky world of Hetalia to NinJaSistah's Mt. Dew fueled awkwardness throughout the hour, this episode of the podcast is a great way to kick off year 3 of the ElectricSistaHood show. So grab your warm and or frosty beverage of choice and enjoy ESH podcast episode 144: It Might Not Be the Best, But It's the Bessssssst

    Oh yeah, make sure you stop by the site and check out the new digs!

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    A Peachie Keen Time!

    posted @ 4/20/2009 08:00:00 AM by Ninjasistah
    The ladies aren't playing around in this episode of the ESH podcast... oh wait, yes we are.

    This episode of the podcast starts with a disclaimer and correction of information by Pandalicious with what's up [and more importantly not up] with her and DPL host DerrickH. Once she gets that off her chest, we get on with the business at hand and first up is the plight of The Pirate Bay copyright infringement lawsuit ruling, which starts off with a Pirates Vs. Ninjas debate. [Ninja's win by the way] We then segue into The Beatles: Rockband gushings, the current surge of western influenced or designed RPG's and even some anime with the multi-WTF-moment-creating series Peach Girl.

    We only had a few alternate titles for this episode like, "More Douche Than a Daytime Drama," and "Ace Is the Place for Girls With Low Self Esteem." It was ridiculously fun to record, so grab your morning motivation and enjoy ridiculously ESH Podcast Episode 142: The Truth Burns Like Gin (It Does)

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    Put This On Your Pod and Like It!

    posted @ 4/13/2009 08:00:00 AM by Ninjasistah
    It's Monday once again so that means it's time for a new episode of the ESH podcast, and this episode the gals talk both anime and game as well as recap some previous podcast episode stuff.

    We start off answering audience questions, recap some left over comments from the G.I. Joe movie, and then dig into the nuts and bolts that make up the anime series Overman King Gainer

    From perception issues with being black, female, and down with the technology stuff to how to best take advantage of when the StayPuft Marshmallow Man finally comes to claim his puffy vengeance. Normally at this time I would hit you with the list of titles we didn't use, but what is most important is getting down to the good stuff.

    Grab you cup of joe and enjoy ESH podcast episode 141: Death By Marshmallow!

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    Gimme Back Dat Podcast...

    posted @ 4/06/2009 08:00:00 AM by Ninjasistah
    ...Gimme dat podcast! Okay, it's not as catchy as this, but I had to grab your attention to remind you that we have a new episode of the ESH podcast ready for you now.

    You can yell at me for the song being stuck in your head later.

    In this episode of the podcast, we talk about all kinds of crazy stuff from the rampant ravishing of our treasured entertainment pasts to create feature length film like the upcoming Tekken movie and G.I. Joe movie to the classic game title Bubble Bobble which is currently available as Wiiware. Both NinJaSistah and Pandalicious answer some audience questions, including one from Bootleg Pete as well as promote the Gamer Daily News Spring Cleaning event, and then cap off the hour with the manga turned anime series Rideback

    We are up to the usual monkey business in this episode, and if you don't believe me here are some of the titles we came up with but chose not to use for this episode:
    • Reality In Video Games - Isn't That An Oxymoron?
    • There Will Always Be Wire Hangers
    • He's More Buffy Than Buff
    • The Tekken Movie? That's The April Fool's Joke
    • It's At The Bottom End of The Wayans Scale
    • G.I. Joe Doesn't Make You Gay
    • Pandalicious Talks About Yu-Gi-Oh Abridged - And This Isn't A Rerun
    • It's Not A Motorcycle - It's a Motor-Psycho!
    • Panda's Swan Lake Would Include Alligators
    • You Know There's a Crotch Underneath That Dress
    • and finally
    • Next Week At This Time: Pandalicious of Love

    See? Fun to be had here folks, so sit back and enjoy ESH podcast episode 140: Drinking Games Add So Much to Anime!

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    New Monday, New Podcast Episode

    posted @ 3/30/2009 08:00:00 AM by Ninjasistah
    It's Monday once again, so that means we have to hit you with a new episode of the ESH podcast doesn't it? Yep, sure does, and we're glad to do so.

    In this weeks episode of the podcast NinJaSistah and Pandalicious cover a wide range of topics starting with Pandalicious' need of a new job, to video game titles Batman: Arkham Asylum,God of War 3, as well as the Final Fantasy and Tenchu franchises and the manga Pride of Bagdad. Oh yeah, we talk a bit more about the lack of mature and "seasoned gamer" titles on the Wii platform as well.

    Did I mention the tangents we go on? Nope? I should have. One of the tangents might involve a limerick, I'm not sure, but for a better idea of what we end up talking about in this episode, check the titles we came up with but didn't use for this episode:
    • Help Wanted? Have We Got a Panda For You
    • There Once were Some Ladies From ESH...
    • Did You Say Talking?
    • Wii Need Some Excitement, Nintendo
    • The Monkey Boy In Pandalicious Was Suddenly Unleashed
    • And Certainly Not Batman: The Bold and The Beautiful
    • When Revers-Puberty Occurs, This Vehicle Will Be Unmanned
    • It's Like The Lion King With Guns
    • Her Hot Pants Have a Bow In The Back - For Modesty
    • Episode Includes Our Impression of Oprah!
    • and last, but not least
    • No Trees Were Killed To Produce This Podcast

    Told you it was an interesting show. So sit back, relax and enjoy ESH Podcast Episode 139: When You Get Home, Slap Me... Don't Ask

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    Podcast-a-Mundo

    posted @ 3/23/2009 08:00:00 AM by Ninjasistah
    That's right, there's a new episode of the ESH podcast in town... and it's ready for your consumption.

    So, MilkChan of Ultimate Quest fame was supposed to be on the show, but yet again the sistah's got stood up. We didn't take it personally though, instead we used the extra time to be random and rant and rave about games, gadgets and whatnot. We start with a couple of audience questions about the Wii and titles to look forward to on the XB360 and then we get into the nitty-gritty down and dirty.

    NinJaSistah talks about her first impressions ofResident Evil 5 and does a compare/contrast type thing with the Tomb Raider: Underworld title on the XB360 versus the PS3 version. Pandalicious learns the meaning of the acronym FML as well as the existence of the FML Blog, let's people know that she shouldn't be trusted with other people's children, and then goes crazy random for a bit.

    It's another one of those podcasts that starts off with an agenda, but it down the weird and random path to goofy glory. Need a mental picture? Well, here are the titles that we came up with to name the episode:
    • What the "L" Is FML?
    • People Don't Trust Me With Their Children
    • Bad Worm!
    • Guns In Her Shoes? That's Accessorizing
    • I Want World Peace, But It Would Make For A Lousy Video Game
    • When Bigger Isn't Better
    • Capcom, We Have A Problem
    • There's Nowhere Like Home - That's Not Necessarily a Good Thing
    • No Console Left Behind
    • and finally
    • Don't Eat Bacon Wrapped Cancer

    Told you it was random. Grab that morning cup of joe, put on your headphones and enjoy ESH Podcast Episode 138: I Have One, and I'm Proud!

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    More Podcast Goodness

    posted @ 3/16/2009 08:00:00 AM by Ninjasistah
    It's yet another day day ending in "y" so why not give you a new episode of the ESH podcast? Yeah, there is no reason not to, so here you go.

    Went to a podcast and a fight broke out. I will be nice and call it a strong disagreement between two strong women and turns into Pandalicious needing to know her role...which is bring you guys some interesting perspectives on things like the XBLive game Peggle and micro-transactions while NinJaSistah drops the knowledge on ya about a bunch of stuff. From some Lego games in the works, to BioShock 2 known' and unknown facts, and the new Utah bill that so far away from what we really need when it comes to violent or sexually over-toned themes, that it won't go anywhere.

    To give you an idea of what you are in for, here are some of the titles that we didn't use for this podcast:
    • That's Quite An Empire State Building You Got There
    • Wo Watches The Watchmen? Not Very Many, Apparently
    • Indiana Jones and the Cold sore of a Movie
    • Scrambled Eggs Is Murder
    • For That Matter, You're Always Getting Thrown Into Jail In Monopoly
    • There's No Way You Can Get Pregnant From Peggle
    • I was Listening to the Sistahs, Then Suddenly Cheech & Chong Appeared
    • Will Work For Microsoft Points
    • and finally
    • Devil Dogs Are Not Chocolate Twinkies

    Oh yeah, we also rip Jack Thompson a new one, and jibber jabber about a few other things as well. Plenty of diversity here. So sit back and enjoy ESH podcast episode 137: Don't Make Me Turn This Podcast Around

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    The Podcast Box Is Full

    posted @ 3/09/2009 08:00:00 AM by Ninjasistah
    Monday brings with it yet another new episode of the ESH podcast, and in this episode we explore the game that got us started on the podcast as well as a few that keep us gaming.

    If you haven't been with us from the beginning of our podcast life, then you may not know that the first game we ever talked about in internet audio form was the Squeenix title Kingdom Hearts 2. Shame on you. Ok, we can't stay mad at you, stop pouting. I am both proud and sad to say that it has taken an audience member question 135 episodes later for us to bring it back up again as main topic in the show...so bravo Ariel for getting us going for a bit on this show. We also talk about the upcoming Harmonix/MTV Games release The Beatles: Rock Band and what it could mean for family game-time and Panda brings the suckitude that Enchanted Armsto the forefront.

    It's a classic random ESH podcast episode, and the proof is in the pudding... hear are some of the titles that we didn't use for the show
    • It Took 135 Episodes, But We Finally Talk About Kingdom Hearts Again
    • Our Policy: You Gotta Hate Everyone
    • Kill Whitey Dead IV - The 3D Made Them Notice
    • If You Love Weird Al, Accordion hero Is For You
    • Enchanted Arms, It's Not Me, It's You
    • I Want Those Hours Back
    • A Four Tier Bento Box of Love
    • Save The Whales - Avoid Enchanted Arms
    • Enchanted. Dumb. What?
    • and finally
    • Press "A" Twice to Shake It

    Getting the picture? Great! Enjoy ESH podcast episode 136: The Triforce of Suckitude

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    Podcast Fun Coming Your Way

    posted @ 3/02/2009 08:00:00 AM by Ninjasistah
    We can't imagine a better way to kick off your week than with a brand new episode of the ESH podcast... so why wait?

    In this episode of the podcast the gals weigh in on the XBox Live profile banning issue that has been in the news lately as well share some quick impressions of the upcoming game Eat Lead.

    It's not all serious on this episode, but we do end up on the soapbox for a bit. Need a better idea of what the episode is like? Check out a couple of the titles we passed on to name this episode:
    • That's 200% More Fist
    • My Guns Are Cocked and Ready To Go
    • Even My Fat Avatar Doesn't Keep the Pervs Away
    • and finally
    • We're Stamping Out D.P. In My Lifetime

    So get that coffee flowing so you can enjoy ESH Podcast episode 135: You Won't Believe What We're Boycotting Now!

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    Panda Love L4D long time.....

    posted @ 2/27/2009 09:25:00 AM by Pandalicious

    Panda loves many things....and here is one of them.

    Greetings one and all, Panda here bringing you some humor from her new found love for Left for dead. As much as I'd like to take credit for the artwork, but it comes all the way for Ctrl+ Alt+ Del..... Also I have to send a special thanks to Tofu! (She knows who she is. She was the one who turned me on to these. Say thank you everyone!)

    I hope you all enjoy.....we know I do!


    http://www.ctrlaltdel-online.com/comics/20081117.jpg
    This one makes me giggle inside.


    the second link is my personal favorite.
    http://www.ctrlaltdel-online.com/comic.php?d=20081121




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    NSFW Funday!

    posted @ 2/23/2009 08:00:00 AM by Ninjasistah
    No boring Monday's here, today we release one of our more totally NOT SAFE FOR WORK new episodes of the ESH podcast.

    I can't state this clearly enough, this podcast episode is NOT SAFE FOR WORK.

    Not only is there the requisite amount of swearing in this podcast episode, but Pandalicious and I spend a good chunk of time in the episode talking about a specific piece of the male anatomy. Yes, this episode focus on "that" thing you are thinking of and how it has recently made prolific appearance in gaming today. From digital pictures sent through the pipes of XBLive and PSN to the Stubbs character in the new Grand Theft Auto IV: The Lost & The Damned" DLC, DP has been popping up all over the place and needs to stop. We also chat a bit about the new Street Fighter IV game from Capcom and Panda shares some of her Left 4 Dead versus mode opinions.

    If you still aren't sure what we are talking about, here are some of the suggested episode titles we didn't use:
    • She Surely Misspoke When She Said Bean-gag
    • We Need To Stamp Out D.P. In Our Time
    • If I No Ask, You No Flash
    • If You Gotta Show It To Me, Please Shave First
    • Was It Flopping Around Like a Dead Fish?
    • and finally,
    • I Don't Care If YOu Talk To Me, But You're Going To Listen To Me

    So sit back, relax and enjoy ESH Podcast Episode 134: Don't Aggro The Toast!

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    Don't Force That Smile On Me

    posted @ 1/12/2009 02:31:00 AM by evermore
    An audio podcast just doesn't do justice to a couple of things the Sistahs bring up in their latest podcast. That's why you've got to check out a couple of things in this post.

    First, the Sistahs get a gander at the new logos for various Pepsi products, and they don't like what they see. Neither will you:



    Doesn't bring a smile to my face, but this next thing does. The voiceover for the You Rock guitar is a little cheesy, but that doesn't take away from the utility of this new peripheral:



    As usual, we have to reject more titles than we use. Like these:

    If You're Pepsi and You Know It, Show Your Teeth

    Episode 6 Is All In Your Head

    If You Think This Is Explicit, You Should Try ESH After Dark

    Pregnancy and Porn -- Just Another Day In Pandaville

    Platypussy -- It's Spore, Not the Next James Bond Film

    A Panic Room With a View

    Law & Order: Tsukihime (Dunk Dunk)

    We Are All On the Internet, and We're Playing With Each Other


    Even if the new Pepsi logo doesn't have you smiling, this episode will. Enjoy Episode 129: It's a Guitar Only a Guitar Hero Could Love.


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    Why Panda lubs Luda!!!!!

    posted @ 12/08/2008 07:53:00 AM by Pandalicious

    You know this is going to be good....

    I know for the most part that there have been many times where my blackness has come into question. But When I saw this video.... I felt this tingle in all the right places....



    I would dance to this in da club when ridin on dubs...
    [What the fuck are dubs anyway?!...damn shouldn't have said that]

    Anyway ENJOY


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    New Podcast Day: The Girl Who Lept to Conclusions

    posted @ 12/01/2008 01:22:00 AM by evermore
    To say that the Sistahs are animated in this week's episode of the ElectricSistaHood podcast is an understatement. Just listen for yourself if you don't believe me.

    Pandalicious kicks things off with observations on the Anime "The Girl Who Lept Through Time." She offers it as an example of how well Eastern literature is treated in animated form, compared to the treatment of Western literature in animation.

    Ninjasistah follows up with a discussion on the Duck Dodgers animation series and how it relates to other Warner and Disney animation of the same era. Along the way Pandalicious delivers a scare about her impending pregnancy.

    The titles we turned down for this episode? Here they are:

    Never Fall On Anything Gold and Glowing

    Without Wikipedia This Show Wouldn't Exist

    Let's Animate Everything!

    Suddenly It Turned Into a Parenting Podcast

    The Moral Is: Always Chew Your Peas

    Yes, I Said Thusly Again -- Deal With It


    It's the usual fun and games between the girls, and we think you'll enjoy Episode 123: The Sistahs Visit the 24th and a Half Century.


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    New Podcast Day: Panda Goes Down the Yellow Brick Road

    posted @ 11/24/2008 05:00:00 AM by evermore
    What happens if you set Pandalicious loose on the All Games network? Well, in this week's ElectricSistaHood podcast, you're about to find out.

    Sure, it's another clip show, but if you haven't been listening to the podcasts from All Games, this will all be new to you. Pandalicious spent the summer crashing other podcasts, including Super Happy Funtime Show, Ultimate Quest and Dead Pixel Live, leaving podcast hosts in her wake.

    And whether she's ultra-serious, as she is on the Ultimate Quest podcast, or her usual profane self, as she is on Dead Pixel Live, we think you'll be highly entertained by it all.

    So don't hesitate to listen to Panda's adventures on this week's Episode 122: Pandalicious Goes Podcrashing.


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    This Is A Nerds World

    posted @ 11/10/2008 08:00:00 AM by Ninjasistah
    May the Monday morning new podcast episode of victory be with you... and also with you, but not that guy behind you. He's kinda creeping me out.

    In this episode the sistahs talk about the driving forces behind anime franchises with a focus on the Gundam series, specifically Mobile Suit Gundam 00. We also talk a bit about the eastern animation style influence moving west and the New Xbox Experince interface. [NXE in the heezy fo sheezy]

    Want an idea of how this episode turned out? Check out the titles we didn't use:
    • It's a Nerds, Nerds, Nerds, Nerds World
    • We Don't Know How Green the Gundams Are, But Their Suits Are Shiny
    • Pick One: The Thermos or the Hello Kitty Vibrator
    • No One Makes Pases at Ninjas With Glasses
    • The New Xbox Avatars Look Like They Come From Stepford
    • Diversity Mech Misers: Now With More Germans!
    • How Green Was Your Mecha?
    • and finally
    • Celestial Beings, Not To Be Confused With Celestial Teas

    It's another fun filled hour with the ladies, so sit back and enjoy ESH podcast episode 120: The Xbox Experience Means You Can't Go Home Again

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    ESH?! On facebook...Get Outta herre!

    posted @ 11/04/2008 10:18:00 AM by Pandalicious
    ESH and Facebook sitting in a tree...

    Greetings Near-do-wells and lackies of the internet revolution. It is I... one of the Mistresses of ESH webspace, Pandalicious. This post is long over due, due to the fact that I am indeed a lazy panda. Okay not entirely true, the real world, be it as as it may, has once again risen up to make the road to Pandalightenment a little more difficult to travel. Even so, through all the fire and the flames, I have managed to create a place outside of ESH. It is a place where everyone knows your name. [This is because you have to use your real name; it is a social netwroking site]

    Now if you seek it, you will find it. I have created a Facebook Group called Electric Sistahood. Thats right ladies...and gents. I am the admin there, and I will post dicussions relevant to the site, will post my pictures of the week there and other little goodies. However this group isn't solely about me....I invite all of you to contribute to the group also. ESH isn't great without YOU

    So Lets make it happen People!

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    The Future Will Make You Blind

    posted @ 11/03/2008 08:00:00 AM by Ninjasistah
    Monday morning creeps around again, so the sistah's got to gabbing again to create a new episode of the ESH podcast for you. And this one is another single topic-er.

    We couldn't think of a better way to herald the return of NinJaSistah to the East Coast the girls get together to chit-chat about Fable 2. Actually, first they talk about Fable, then Fable 2, open environment games, and action RPG's, and a bunch of stuffs surrounding the Lionhead Studios titles.

    I'll warn you now, there are a bunch of spoilers to go around in this episode if you haven't finished either title, so you may want to download this episode and wait until you finish your game before you listen to this one. Don't say I didn't warn you. Seriously, look at the titles that we didn't use for the episode:
    • You Can Kick Chickens and It Doesn't Affect Your Purity
    • He Shoots Your Sister, Then He Shoots Your Dog...Bastard
    • Fable 2 Teaches the Horror of Eating Meat
    • I Want My Dog Back, I Really Don't Care About My Sister
    • The Future Will Make You Blind
    • and finally
    • Desperately Seeking Spot

    See, told you, spoilers poppin' off all over this joint, so sit back and open up your ears for Electric Sista Hood podcast episode 119: You Better Play Fable 2 Before You Listen to This One.

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    Panda Ponders Yet Again

    posted @ 10/27/2008 08:00:00 AM by Ninjasistah
    Monday brings along with it a new episode of the ESH podcast, and since NinJa had an at bat on an episode all her own, we had to give Panda equal time on this network.

    Ok, so we aren't a network yet, but we are growing in that general direction so stop raining on our parade already. Pandlicious spends a little time in this episode sharing her top 5 picks for best songs featured in Rock Band 2 by MTV Games/EA/Harmonix. By now you should have a firm grasp on how much the sistah's love the Rock Band but if you don't, just make a run through of our past posts and podcast for the last two months. You will lose count of the amount of times we talk about this game, so one more won't hurt.

    While I won't give away the list [what will make you listen to the episode if I type it all up here, eh?] I will tell you that it features some great all around songs folks... including stuff by Jonathan Coulton.



    So, grab your headphones and a cup of joe to sit back and enjoy Pandalicious' Top 5: Songs of Rock Band 2 [medium and hard difficulties].

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    New Podcast Day: Can You Tell Me How to Get On With the Show?

    posted @ 10/20/2008 03:29:00 AM by evermore
    It's been a while since the Sistahs talked about anime, but that's taken care of in this new episode of the ElectricSistaHood podcast.

    Ninjasistah expresses her delight about the anime series Solty Rei. Any anime that introduces a female heroine by letting her fall from the sky naked can't be all bad.

    Pandalicious expresses unconditional love toward the narrator of the Nostalgia Critic video cast and his expert choices of favorite cartoon themes of the 1980s and '90s. Ninjasistah might have a few quibbles, but they both thoroughly enjoy his selections.

    Here are the titles that were rejected for this week's episode:

    The Sistahs Profess Their Love for Each Other While Calling Each Other a Punk

    Things Look Dark -- Must Be Night

    Suddenly a Naked Chick Fell Out of the Sky

    Don't Ask Panda About Her Buffer Underrun

    Walt Disney Owned My Childhood

    Spoiler Alert: We Give Away the Ending to Old Yeller

    Talk to Me -- I'm the Perky One


    So enjoy this week's Episode 118: Sesame Street Is So Not in Jersey.


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    Panda's Food for thought #2

    posted @ 10/17/2008 09:37:00 AM by Pandalicious
    Sometimes....words don't always have to be used...

    Hey Hey Hey everybody Pandalicious here. I came across this little gem on youtube. It is funny, it is original and because of it I may have discovered that I have severe throat cancer, or speech impediment. So...Enjoy!!!!



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    Panda's Pic of da Week #2

    posted @ 10/11/2008 09:51:00 AM by Pandalicious

    They say that money doesn't grow on trees...but look what does....

    I'm sorry that I have been lazy about putting these up. I promise to put up more now that school has simmered.

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    Panda's Food for thought.

    posted @ 10/07/2008 10:25:00 AM by Pandalicious
    Today is a pensive day in Panda's playground!

    While I sit here quite contented. This video came to me front and centered.
    Enjoy!


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    New Podcast Day: Living Life Live at E For All

    posted @ 10/06/2008 01:53:00 AM by evermore
    If you're a long-time listener of the ESH podcasts, you'll find this one has a completely different feel. That's because this episode was recorded absolutely live at the E For All show this past weekend.

    Ninjasistah appeared live at the show, along with guests Loserly from Dead Pixel Live, April Carlson and Mandie Bettencourt from Girls Got Game, who discuss the true integration of girls and gaming sites.

    Pandalicious represents, as usual, by talking about her fear of upcoming live-action movies made of her favorite anime stories. And MagicMysticGrl shows up after a long absence to talk about everything .hack.

    Here are the headlines that were rejected for this one:

    Working Part-Time, 43 Hours a Week

    In Anime, Girls Will Be Girls, and So Will Boys

    When Microphone Positioning Becomes Erotic

    Panda Has a Filter, She Just Has to Remember to Put It On

    High School Musical? These Guys Are Old Enough to Take the GED

    You Are Now Entering a WoW-Free Zone

    I Never Said I Wasn't a Hypocrite


    It's a loud, boisterous and lots of fun. Enjoy Episode 116: Live from L.A., It's Sistahs for All.


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    Anime-Not

    posted @ 9/29/2008 08:00:00 AM by Ninjasistah
    This week, I promise not to bring up Pandalicious' little escapade in recorded audio incident on the new episode of the podcast.

    Ooops, I already did. My bad Panda, my bad.

    On the podcast this week, NinJaSistah and Pandalicious attempt to go all anime on your ass. From Panda's Code E/Mission E two'fer to NinJa sharing some of her first impressions of Mushi-Shi and Michico E Hatchin and Personal 4.

    The girls talk a bit about a bunch of things in this episode. No love toilet talk, but they do go on a few tangents. Check out some of the titles that came up, but weren't chosen as the winner:
    • Anime or May Not
    • I Failed the Flying Test in High School
    • Pandalicious Portrays Herself in "A Night in Panda"
    • Finally -- Some Anime Characters That Aren't the Other White Meat
    • The Kids Have Been Around the Block a Few Times Now
    • It's a Fresh of Breath Air
    • You Could Make a Live Action Version of Mononoke... BUT DON'T
    • Leave the Actors Where They Are, Just Move the Scenery
    • I Never Made It Past the Part where They Brought In the Munchkin Asian Chick
    • and
    • Panda's Put Pictures of Her Pie On the Internet

    It's another laugh filled episode of the ESH podcast, so have a seat, grab a frosty beverage and enjoy ESH podcast episode 115: This Title Has Nothing To Do With Mecha Booby Bouncing

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    Panda's Pic of da Week!

    posted @ 9/23/2008 08:28:00 AM by Pandalicious

    You know how pictures are a thousand words?
    ::Evil grin::

    I've decided that sometimes life can be described in a single photograph. Yes sir...and for a limited time engagement I will showcase a random picture either of my creation via PhotographyII class or grom the lovely realm of my digital camera. May they be thought provoking and awe inspiring...or just ...well you decide...
    Today's image is brought to you today by the letter 'P' for.....
    ~*~*~* PANDA'S PIMPING PIE*~*~*~






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    Harmonix is a Hawt Cougar!

    posted @ 9/15/2008 08:00:00 AM by Ninjasistah
    It's already "that time" of the week again...time for the ESH crew to drop a new episode of the podcast on you to help kick your week off right!

    NinJaSistah and Pandalicious once again hold the hour down talking about games and generally entertaining topics ranging from rhythm games in general to the final on disc track listings of Activision'sGuitar Hero: World Tour, Harmonix's Rockband 2, and Konami'sRock Revolution. Somehow David Bowie makes it into the conversation again as well as incest which is mostly Panda's fault for bringing Viva Pinata: Trouble In Paradise to the table.

    We didn't have a long list of titles to choose from this week, but if you want an idea of how the show stacks up to the others, one title on the list was "no pants, no WoW, no problem." That's all I got for you folks, so grab your morning or evening drink and enjoy podcast episode 113: Rhythm Game's Gonna Get Cha!

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    New Podcast Episode: What Panda Would Do With a New Razer

    posted @ 9/08/2008 01:42:00 AM by evermore
    Even though NinjaSistah is suffering from jet lag, Pandalicious is suffering from a stairway fall and MagicMystic is suffering from a mysterious ailment, this episode of the ESH podcast is surprisingly cogent.

    The Ninja starts it out by talking more about her experiences at the Penny Arcade Expo the previous weekend, particularly new gadgets from Razer and a velvety, but ultimately disappointing videogame. In the meantime, Panda has fallen into lust over a sidescroller called Castle Crashers.

    Along the way, their discussions inspired these potential episode titles:

    Chris Paladino Can't Feel It Vibrate

    Gravity -- It's the Law!

    The Sistahs Don't Have a Point-and-Shoot Interface

    Panda Would Grow Two More Ears for Another Razer Headset

    I Love It When Things Dangle Off My Laptop

    She Didn't Know 007, But She Could Probably Count That Hight

    Don't Ask NinjaSistah About Her Panty Story

    Panda Kissed All the Princesses

    Listen, PAX Attendees: Hot Water Plus Soap Equals Clean

    Ecstacy for Everyone? That's a Different E4All

    I Hate Lag -- It's Impeding My Social Lifes


    In any case, we thing you're gonna like Episode 112: Dongles Dangle But They Don't Fall Down.


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    Pandalicious' Throwback Thursday: Desparately Seeking Ms.Pac-man

    posted @ 8/28/2008 01:00:00 PM by Pandalicious

    His story.... over mine... his story will be his story
    And my story is a waste of time (aaaah-aah-aah) (TLC reference)

    Welcome to once again another Throwback Thursday.I'm your host Pandalicious coming to you live [well as live as a post is] from the ever so popular ESHLAND. This Thursday however, I thought I'd slow things down and give much love and much respect to the ladies. You see women are...in two words: simply awesome. All the great men who were responsible for our history,culture and addictions had great women right behind them,,most of which proclaiming that they were fools. However in the gaming world there was one pair that this wasn't so. There is one pair that to this day were seen as equals in my mind. This pair is...you guessed it. Mr. and Ms. Pac-man.

    Even though, I as a gamer recognize this pair as equals they were not brought into existence at the same time. Sadly, though not entirely sad, Pac-Man was the first of the pair to be created. As much as I'd like to say that Pac-man was an american creation I would be a bold faced liar. Japan brought him into the world, along with some of my other obviously favorite things. [Cough Anime Cough Cough]. Anyway he was developed my Namco, but brought over here to the U.S by Midway. You might recognize Midway through some other famous titles such as: Mortal Kombat [Deadly Alliance, Deception, Shaolin Monks and Armageddon] Pac-man via Midway hit the U.S in 1980. [So for age reference, Ninjasistah was a little over a year old, and I was still in the pre development stages. Barely on the radar, if you catch my drift ~^]

    Needless to say droves and droves of a budding gamer nation were sent in crazes of joy upon playing Pac-man. It was an overwhelming sensation and widely addictive, kind of like any drug you can imagine minus the drooling, hallucinations and uncontrolled bouts of gambling or raging libidos. Thusly Pac-man was flagged as a gamer icon, and a landmark in gaming history...

    As much as I like to boast about Pac-Man, I cannot idly sit by and just be content with talking about the male aspect of things. I cannot walk away without bringing a much needed guest to the forefront and give her a voice. She is known as Ms.Pac-man.

    Too much of my surprise, the origin of Ms.P did not stem from the same place as her male counter part, which for this senario is idle. So sorry pervs of the world , there is no gamer incest here. Originally rumors were leaked that Ms.P ( game formerly known as Crazy Otto) was a bootlegged copy of Pac-man made by the programers over at the General Computer Coporation. They were highly impressed with what they did, and rushed themselves over to Midway. They liked what they saw. After fighting all the red tape, and buying the necessary sprites to the game. She was renamed and released here in the U.S. This all went down in 1981. Midway had grown fed up with waiting for Namco to release Super Pac-man. Not only did the release of Ms.Pac-Man make Midway happy, but at the time she was also a prominent answer to a question that the gaming community still addresses today: How in the world do we appeal to the female gamer fanbase?!

    Like I mentioned previously, the Pac-man game was blood success! It was seen in arcades all over the place so needless to say the game mechanics are simple to the average gamer today. However, taking a seasoned gamer from today and placing them back into primitive forms of gaming is indeed interesting to observe.

    Take for instance myself. Add me to say either the Pac-man or Ms.Pac Man game via the technology of the XBOX360. [God do I love ports when done right!] Timing and precision are key as they were for these two games back in the 80's. I came to find that my timing was completely off which once again made the game physically challenging. Since the game's premise was already known. I found my hands to be stressing out faster with each passing level and those ghosts once again pose a serious threat to my existence. ...

    This classic will always bring warmth to my gamer soul. If not for the quality hours I spent playing it...then for the personal reason of thriving in it while Ninja did not. [This is why Siblings were made, and why gaming displays the strengths and weaknesses of those siblings.]However, if it wasn't for either of those reasons that it was for the Panda of the 80's...all six years I spent in them.... for desiring to be yellow and round and wanting everyone to play with me...for wanting to rock a styling bow and for [unbeknowst to me at the time...gave me hope that other girls wanted to do the exact same thing]



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    Someone took my Tokenity.....

    posted @ 8/25/2008 12:52:00 PM by Pandalicious
    As you were all aware, we as hosts were given this mystical tokens that once given out would bestow magical "gift" properties through the allgames network.

    As stipulated....I set up a challenge that if someone formally challenged me in ten rounds of SC4 and beat me they could win my token, or if I was challenged in a Civ Rev game and was defeated could also get you to token land.

    Well I awaiting challengers and no one came until the strong and powerful....[though I hate to admit it....] Alphabox. YES he was a fighter of epic proportions, he was fighter by chance, and he used Yoda too....

    However Alphabox claimed the token of another host of a different all games show...so I devised a way to sort this out...through the power of delegation. Alphabox was able to pass the token won from me to a close friend of his in the allgames community And...the winner of this sacred delegated token is......ZAPPY

    So Zappy you know the drill as you are of the community!..Enjoy Alpha's victory because with out it, you wouldn't be getting presents...

    Thus Spoke Pandalicious....

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    A Hotbed of Gamer Geek Sausage

    posted @ 8/25/2008 08:00:00 AM by Ninjasistah
    If the title alone doesn't clue you in that it's new podcast episode Monday, I don't know what will.

    In this episode of the podcast the girls talk about the anime series "SpeedGrapher," mis-steps and corrections that SCEA can make with the PS3 to recapture the bulk of the gamer market, things that make Panda want to punch babies in the face, EA games, PAX, PAX preparations, the fact that Pandalicious is not going to PAX but NinJa is, "Watchmen" the movie versus the graphic novel, and more. Don't believe me, check out the titles we didn't use for the show.
    • Holes First, Person Second
    • I'm Anything But Cheap
    • A Hot Bed of Gamer Geek Sausage
    • Belching With Joy
    • Did They Put Pudding In Your Bowling Ball Again?
    • Suck It Up, Build It In (That Sounds So Dirty)
    • NinJa Rags On Sony Again
    • If Sony Was Bachelor No.2, It Would Lose Again
    • Someone Shot My Smilie Face
    • Geometry Wars Doesn't Suck Asteroids
    • It Makes Me Want To Punch Babies
    • If You Think There Was A Lot of Breaststroking At The Olympics, You Should See SpeedGrapher
    • and finally
    • If You Snap It, You'll Go Blind

    Yep, it's another random, fun podcast for you guys, so sit back and enjoy podcast episode 111: The Sistahs' Are Shooting Blanks

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    Pandalicious' Throwback Thursday: The Hunt for Red Duck Hunt

    posted @ 8/21/2008 02:35:00 PM by Pandalicious

    Ring Ding Dong...Ring a ding..ding ding dong (Dr. Dre Reference)
    Yo! Yo! Yo! Como Estan? Beeches. Pandalicious here to bring forth a new installment that should have hit y'allz earz last Thursday but brotha let me tell you what had happened...

    You see what had happened was.....[insert flashback CG ripple effects] that I'm about as lazy as the next person. So last Thrusday I was out with my Crew we were gonna go steal some pants...BECAUSE I AIN'T GOT NO MONEY! (Unforgiveable Reference) I'm just playing. In all honesty though, I just plumb forgot! So Here Comes some old school flava with some old school thought!

    I figured I would start with what I know best...The first real time I can remember liking video games wuz when I would engage in a hunt....a hunt...for ducks....no that doesn't mean I maliciously hunted down the all the casts of the Mighty Ducks, or any spin offs that may or may not occur. Though there were many of times were I had wish this gun controller had had the power to do so.

    TO most of us Ataris and Nintendo's were the big deal. To most of us here in the United States rather [let me state that now] that is. One of the first real exposures to the FPS that i can remember...and by remember I mean being really little with the control and sitting faceplanted on the television. [Now that I think about that I'm sure all those early afternoons of playing like that most likely resulted in my now having to wear glasses...Oh Fuck....]
    Though many of us played this cult classic in the comforts of our homes however is was also found on other platforms besides the NES. It was also on Famicom and Arcade.

    Duck hunt was not a game that people woke up at 7am for and dashed to their local Walmart to get..in fact..Walmart did not exist then [Yes I know that for most of you, you cannot beleive that such evil did not rear it's satanistic side until it branched off from its primary store which came into existence in 1962..YES it's that OLD] It was a game that was given onto us to get a a response off of it. Thinking back now, who would have thought that letting people take fake guns and shoot ducks out of the sky to our trusty loving bloodhound...

    If Nintendo had been in REM's music video for "Everybody Hurts" this is what we as a budding gaming nation would have saw.

    (Scene: Children on bikes in slow motion riding by the glass window at the Nintendo headquarters. Inside the window a meeting of several official to talk about the questionable progress of "Duck Hunt"

    Man in suit #1: Well surprisingly enough people actually like this game...
    (thought bubbles appears) FUCK! I hope we don't have to deal with PETA again...

    Man in suit#2:Who knew that people would actually enjoy a game based on a desire to kill
    (thought bubble appears) Now if only we can redirect this towards something that we can continue to market and not worry about organizations putting their stamps of disapproval...like....bigger animals...animals with advance thought...oooo yes and will power...they should be intelligent...like humans...Oh My God Humans! That is brillant, I should head over to development right now..

    Woman in suit#1 (looking at Man in suit#2's thought bubble:I'm sorry Man in suit#2 that is fucked up.
    (thought bubbles appears but it's a little flash movie of herself kicking Man in suit#2 in the nuts. [Yes I went there, like you wouldn't]

    Woman in suit#2: Well that might be true however we should do what is best for the progress of our company
    (thought bubble appears) Oh I can't wait to spend all the money I'll make on these games on therapy for my future teenage son who will shoot up his school because he thought it would all reset the next day. [yes this one is also bad but...come on....]

    Anyway you guys get my point. But why do I like this so much, so much that in fact decided that this would be my first piece.... Well ladies and gentlemen of webspace....I can not remember a time that I did not enjoy playing this game, whether it was just with Ninjahsistah before the ninjafication.... or with our father who is no longer with us. It presented a time of innocence and a good time with just the bare essentials...and isn't that what we want in our games....simple satisfaction?

    You decide....



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    Teh Hotness Can Not Be Contained!

    posted @ 8/18/2008 08:00:00 AM by Ninjasistah
    Monday is here again, and so is a new episode of the ESH podcast. The girl team is complete on this one so expect randomness galore this hour and change.

    The episode kicks off with Pandalicious and MagicMystic discussing how they came to love and specialize on the topics they, well, are experts on here at camp ESH. [In case you are new to the game, Panda shows anime some love while Magic takes us down the dark and [every once and a while] psychotic path of manga. While the girls chat about their passions and influences toward them, Ninja tries to keep up by hanging back in the corner.

    When the dust settles, NinJaSistah jumps into the conversation to talk about the resurgence of the Science Fiction genre in mainstream entertainment and the pros and cons of it's new found popularity. It's another weird and wacky episode guys, check out the titles we didn't use for this one:
    • Off-Topic's the Best Place to Be
    • if I Had Known, I Would Have Worn Pants @ M4M Night
    • if It's Good For Your Heart, It's Crap
    • Fluff Is Not a Milk Substitute
    • My Blank Is Different From Her Blank
    • Tales From The Kids Table
    • This Tiara makes Me Completely Unrecognizable
    • Your Mom Should Never Ask What That Tentacle Is Doing
    • Panda's Guide to the Four Stages of Sex
    • The Pickle Distracted MagicMystic
    • This Isn't A Filler Episode - Everything Is Meaningful
    • That's Very Smexy
    • I Want to Punt Small Children
    • What Magic Is Tasting is The Combination Blue dye No.1 and Yellow Dye No. 5
    • The Flintstones Is Not Completely Historically Accurate Either
    • Green M&M's and Communist Plots
    • And Something Raunchy This Way Comes
    • and
    • Alan Rickman Is So Hard

    So hunker down, grab a cup of joe and enjoy ESH Podcast Episode 110: And Now Girls On Trampolines!

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    Randomness With Love from Panda

    posted @ 8/12/2008 09:26:00 AM by Pandalicious
    And Now for something completely different

    Don't think....just watch...


    You are welcome ~^
    Isn't the song Catchy?

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    New Podcast Episode: De-Generation X and Y

    posted @ 8/11/2008 12:30:00 PM by evermore
    It's another all-videogame podcast, but, as usual, the Sistahs careen dangerously toward the profane and near-profane.

    While Ninja proclaims the goodness of the Pure and Braid videogames, Panda admits her love for retro games, particularly those that can be found through XBox Live. It all leads up to a future topic for the podcast: How to Turn Your Wii Into a Micro-brewery.

    I think we all have to admit that would be quite effective in selling the Wii to hardcore gamers.

    So please enjoy Episode 109 of the ElectricSistaHood podcast, How Do You Play Where's Your Pickle?


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    New Podcast Episode: More Stories About Buildings and Food

    posted @ 8/04/2008 03:36:00 PM by evermore
    It's the story about a MagicMystik who wasn't listening, a Ninja making profane T-shirts for children and a Panda who just couldn't wait. You might think of it as the latest episode of the ElectricSistaHood podcast, but we prefer to think of it as just another slice of life.

    Magic starts it out by talking about the manga "Pet Shop of Horrors" and Ninja and Panda finish it up by giving their love to the new Soul Caliber IV. In between all that, they present another hour of hilarity for all of you.

    Just get a load of the titles that were turned down for this episode:

    Just Listen To It and Figure It Out

    The Heartbreak of Numb Butt

    When Naruto Met a Night Elf Chick

    If a Tree Falls In the Woods, Does It Get Turned Into a Manga?

    My Favorite Word of the Week Was Circle-Jerk

    We Don't Really Have DILLIGAF For Kids

    The Day WoW Was Not Played

    Let's Not Talk About Boob Brutality

    The Soul Caliber Unlockable for Windows? Clippy!

    So Many Accessories, They Should Call It Sim Caliber

    If Robert E. Lee Had Invisible Naked Chick Army, We'd Be Celebrating His Birthday

    Soul Caliber Finally Realized I'm Fat

    The T-shirt Has Yoda and Siegfried -- Where's Roy?

    I Hate Being Pwned, But I Love the Attention

    Maids Prefer To Think Of Their Hats As Tiaras

    I Pahked My Cah Then Became a Shirt-Rippah

    Mamma Mia, Not Another Musical Episode

    Token With the Sistahs (Not, It's Not the New Cheech & Chong Movie)


    So enjoy Episode 108: It's Like Food In My Mouth and don't forget to start sucking up to the Sistahs. You gotta get one of those tokens somehow.


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