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    A closer look at the Tekken movie trailer

    posted @ 1/16/2010 11:00:00 AM by Vichus Smith


    The Tekken trailer has been making its rounds on the internet. Here's my take: 2010 is not the year that video game adaptations will be rescued from the land of horridness.

    What went wrong with this Tekken? Take a look:





    It starts out looking alright, but then the bad acting begins. You see some quick cuts of fighters being acrobatic, but then one tatted up fighter taunts "This is Iron Fist!"

    OH, IS IT?

    Next, we see our first familiar face, Heihachi Mishima. That is Cary Tagawa (Mortal Kombat) He looks a lot smaller than the Heihachi from the games, doesn't he? Some people may hate that they didn't get a super buff octogenarian to play Heihachi, but this movie looks like it needs as many actual actors in it as possible. I'd rather have Cary playing Heihachi over some old meathead.

    Then there are some glimpses of the many Tekken fighters. Some are more obvious analogs to their digital counterparts than others.

    1. Bryan Fury (?)

    2. Lei Wulong (?)

    3.Yoshimitsu.

    4.Raven.

    5.Eddy Gordo.

    6. Lee (?)

    7. Nina Williams.

    This is when the trailer is most faithful to Tekken. You see the match-up screen, the Announcer shouts the names of Raven and Eddy Gordo. (SPOILERS: Eddy Gordo wins :) ) We are then introduced to our young hero, the poor, Mom-less Jin Kazama. I think that this guy is not an entirely terrible actor.Jin gets the "people's choice" spot, which means he comes in off the street and kicks some ass. Jin's love interest (I suppose) is a cornball. Where's Ling Xiaoyu? Speaking of corniness, marvel at how Raven sounds like the Blade Rip-off that he is. Oh man, there is so much to hate in this trailer.

    Maybe Kazuya can save this movie. Whoever the guy hiding in the shadows is, that's most likely him. To end the trailer, we get a lot of dull, unimpressive action that doesn't at all hint at the moves the characters pull off in the game. Besides the bad acting and the dull sets is the lack of some big budget effects. If any movie needs to have some flash to it, it's a film based on a bright-colored, flashy game like Tekken. Tekken looks like an college kid did it and blew most of his meager budget on some MMA fighters he found at a local gym. There are no two better words for this trailer than "It stinks!"

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    Finish what you start...

    Panda's Got Armor On: Demon's Souls

    posted @ 1/16/2010 10:02:00 AM by Pandalicious

    With shield raised, I'm ready to face the beast that is Demon's Souls


    Since we were little boys and girls, we often dreamt up worlds where men were brave chivalrous knights. Women were princesses imprisoned by maleficent witches and corrupt wizards. Books, movies, and electronic entertainment alike have been able to recapture, redefine and revamp this fantasy world for us. For once however, there is no princess locked in a tower. There is no sole evil entity moving throughout this world. This is a world plagued with demons; some of which are meek while others are maliciously powerful. This is the world of Demon’s Souls.

    The moment Atlus/From Software starting toying around with the idea of dark fantasy action RPG, they made sure to bold, italicize and underline the word: Punishment in their brainstorm. Demon’s Souls is an exclusive for the Playstation 3 console, though I don’t see why they would minimize the number of people who have been clamoring for some brutal punishment. Gamers these days have become somewhat jaded. We want graphics, we want story, we want a well-behaved camera, oh and we don’t want to be treated like babies. Well Atlus and From Software heard you and gave you what you wanted. However I digress, so let us walk through this game one category at a time.

    Visuals

    The demon-infested world of Boletaria can be summed up one word: majestic. It is set in an Arthurian time period, which means: huge tracks of land! All of which is captivating to witness. However, this can only be said if (and I stress if) your PS3 is using HDMI cables. In this age of interactive video entertainment, playing a game with anything less then component cables is doing yourself a huge disservice. This disservice extends to that expensive HDMI-capable LCD flat screen TV in your bedroom/living room. There is too much effort put into this world to ignore it completely. So Don’t.


    If you happen to be the kind of gamer who loves customizing your character then enjoy. You get the choice in Demon Souls to truly customize your protagonist. However if you are aiming to mimic your features to a fault, then I suggest you taking several pictures of yourself and pinning them up next to your screen. This is where you flick your directional pad either left or right while waiting to see your facial characteristics present themselves. If you have the patience of a saint, this will only take 30 to 45 minutes to do. Stay committed to your features because if you don’t, you’ll end up with a massive forehead, hair lip and wandering left eye.

    Results: 5 out of 5

    Story
    Demon’s Souls tells the story of a king, King Allant XII, who sought great power. This power is obtained by the consumption of souls. This leads his kingdom of Boletaria to prosper until the plot arrived. A thick colorless fog starts to invade the land's borders, which, cuts Boletaria off from the rest of existence.

    Many brave and noble heroes have entered the fog, never to be seen or heard from again. So the last hope for humanity lies in your sword… polearm…I mean weapon of choice and in you go into this fogged encased kingdom…only to be slaughtered by a gigantic demon. Which yes, kills you. This death lands you in the Nexus. It is here that we learn the origin of this colorless fog. Underneath the Nexus is beast of legend and lore, The Old One.

    It was content in its slumber but has been awakened by a power hungry king. Yep you guessed it, King Allant XII. With the Old One awake and the colorless fog slowly engulfing all of Boletaria also comes with the addition of soul devouring demons. Those who fight these demons and lose do not just lose their soul—their sanity as well.

    The Nexus contains five Archstones, which will take you to Boletaria Palace, Stonefang Tunnel, Tower of Latria, Shrine of Storms, and the Valley of Defilement these are all starting zones for the areas most affected by the Old One Being awake. Vanquishing the Arch Demon from each of these areas is the only way to be deemed worthy to encounter the Old One.

    With a range of interactive characters and a concrete story, your presence in this game will be felt, measured and put on display for the whole Demon’s Souls’ world to see. The true demon’s souls begins here.

    Result: 5 of 5

    Gameplay:

    Single player
    The minute this game hit PS3’s all over the world, one word seemed to rise up like a phoenix from the ashes: RAGE. The gameplay isn’t hard but any measure, but your success in this game rests in a word that most gamers do not like to hear: Patience. No rushing in head first with a disproportionate broadsword…it will be the death of you. No invisible walls either so those long falls are looooooooooong, and death causing if you hadn’t figured it out. The majority of death in this game is in direct correlation with the assumption that the game would not let you fall. GET THIS NOTION OUT OF YOUR HEAD. Reality has hit gaming in a manner that we all wanted in theory, but not in practice.

    You may come to find that 95 % of this game is played in death. Yes, this is correct. Instead of the standard “Oh you die and come back to life” bit you assume the form of a spirit, this cuts your health by half, if you don’t have a particular item that gives you a little bit more than that. Demon’s Souls’ philosophy is rooted in the fact that you do not need your body. Success comes with death.

    Methodically planning out a set number of maneuvers is key to survival. Each enemy has a different pattern ranging in severity of attack. This means that one poor judgment can result in the weakest of enemies claiming your body, and or the souls you have previously gathered on your first attempt in the area. All of these mixed together is a recipe for: over-the-top rage quits, several fresh fist impressions in your wall, and calling a loved one something that you’ve only ever thought about saying to their face. (I am sorry about that Mom.)

    Demon’s Souls is very complex and detailed. Some of these concepts should be learned straight away. Here they are:

    1.Every action you make can influence your Character Tendency.
    2.Every action you make can influence your World Tendency.
    3.Don’t assume that button mashing will save you: it won’t
    4.Learn every attack command, they are there to help you

    Now I know most of these reek of common gamer sense, but many of us over look number 3 and 4. 1 and 2 are specific to this game. Character Tendency deals with your character. The more good that you do by clearing worlds of arch demons, saving captured NPC’s, and not dying in body form will all raise your Character Tendency this can in turn unlock other NPC’s and better weapons. The reverse will yield the same kind of result except some of the weapons are a lot more powerful.

    World Tendency can be hard to master. Most will situate themselves in a pure white or just plain white WT during their first playthrough. However when entering New Game + one may want to start turning the World Tendency to Black or Pure Black. When we think White and Black, we think of Easy and Hard. This is exactly as we perceive it. In a White/Pure White Tendency enemies are easier to handle, and certain NPC’s will be unlocked. In a Black/Pure Black World Tendency all the enemies are a lot harder, and certain NPC’s will appear as Black Phantoms. Their rewards are worth manipulating the world however. Also, as an aside, if you are a trophy hunter you will have to manipulate the world tendency to get the platinum trophy.

    Atlus has already given us previews of these world tendencies in the form of events. If you picked this up on Halloween you took part in a world of Pure Black. Winter Solstice brought with it a Pure White World. There are ways to get around having to actually do work to manipulate the world tendency, but what fun is that?

    Result: 5 of 5

    Multiplayer

    From Software, the developers of Demon Souls, did not just want to give us a standard, run-of –the-mill multiplayer experience, they wanted to make it more of a test of faith in a silent partner. That’s right people, Demon’s Souls makes you believe that you can rest comfortably in notion of co-play but then strips the must fundamental aspect from it: game chat. Sure you can summon Blue Phantoms to help you in a level, but don’t expect that you’ll be sharing your life story with them. They-can-not-hear-you. They are simply voiceless spirits out to reclaim some souls and their bodies. Also there is a heavily implied threat to summoning Blue Phantoms into your game. This requires you to be in body form, which makes you prey to Black Phantoms. They are not usually very kind, and in fact are there to tear you a new one and laugh about it later.

    Obviously the option to be a Blue or Black Phantom is something that all players in this game have a choice to do. Being a Blue Phantom who successfully assists someone in body form will gain a decent amount of souls and their body back. Black Phantoms, if successful will gain the same things at your misfortune. Which one will you be? Dare I say Schadenfreude?


    Result 5 of 5

    Overall Result 20 of 20

    You will get a sense of accomplishment by completing this game. It will in a way, make you appreciate all the other games you played that made it impossible for you to die by anything other than the action of an enemy. You will think twice about when you will take a health potion, when you’ll lead with a strong attack and when you’ll attempt stealth by ranged attacks. In fact you’ll think twice about EVERYTHING, which isn’t as bad as it sounds.

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    Finish what you start...

    All is (or will be) full of love.

    posted @ 1/06/2010 11:00:00 AM by Vichus Smith



    Quel Solaar is about to open up the world of Love. More people will be able to try out one of the most curious MMORPGs to make the scene in a long while.



    The Love beta is said to be open to "everyone." Not clear on whether that is certainly a worldwide invitation.


    There is a catch, though. Since this is one man crating an entire MMO instead of a big company, he will be charging about $4.30 for a month. That's not a bad deal to try out for at least 30 days.





    So keep tuned to this space for tomorrow's big update!

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    This Is A True Gamer In My Book

    posted @ 12/29/2009 09:46:00 PM by Douceswild


    It's almost impossible to transfer 1 kilobyte while gaming online without coming across some idiot going out of his/her way to display their "idiocracy". But once in a blue moon, a gamer comes along to show us exactly what we forgot about video games as we grew older.

    After watching this video, I can barely type this post without tearing up. I'd let this kid win every online match we played together. This kid is just...I mean he REALLY...Aww, frack it! Watch the video. NO! Those aren't tears! My eyes are just sweating!

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    Finish what you start...

    Left4Dead 2 Revisited

    posted @ 12/19/2009 11:38:00 AM by Pandalicious

    you're done it once, do it again down south!

    The moment when the dust begins to settle and you feel the tightness in your chest fade away is the moment you should panic. Today you are here, tomorrow… who knows for sure? In the realm where Zombies have infected the world, the only thing you can rely on is yourself…and maybe a three other complete strangers. Will you take that chance? You’ve done it once before and you’ll do it again.

    Left 4 Dead 2 revisits the world overrun by mindless hordes of decaying zombies. This time we are taken down south to New Orleans where things have progressed to a far worsened state then in the previous Left 4 Dead. Valve promised gamers a heightened gaming experience. We were waiting for it in the first game, and they delivered in the second.

    Visuals:

    When looking at gameplay footage side by side, there is no visual difference in terms of quality. Obviously, since the settings for both games are in two very different geographical areas, the background should play to the strengths and weaknesses of each place. Case in point, in L4Dead 2 our four survivors are in New Orleans. It’s a smaller area in comparison to the first location. Long streets surrounded by high buildings on both sides in an area known for being crowded. New Orleans is famous for its jazz influence; it is a city of blaring noise and action. In a zombie apocalypse however, this place is a homing beacon just a waiting to go off. Anyone trying to navigate through it without making a sound is in for a world of pain and misery.

    In the world of Valve’s first Left4Dead, the survivors were in a much larger city, skyscrapers and subways galore. The tactics needed to navigate rural cities and urban cities are very unique. However the space gave the survivors in this first game gave them more area to be effective in, however this also gave the infected an advantage over them. At least in this newer game, the hordes have to come at us full force and we are much better suited to take them on.

    Could the visuals have been cleaner? Yes, Is the pre-established fanbase going to be upset that it isn’t? No. When running for your life, you aren’t really concerned with how much detail is in that brick building. Survival is a gritty mistress and both games capture that.
    Results 5 of 5

    Gameplay:

    Essentially the gameplay is the same, the only things that are different are: the incorporation of a much needed melee system, the addition of new specialized infected for the survivors to fight and the integration of a more detailed story.

    Single player:

    Just like before, working together is essential in this cooperative first person shooter. Apparently, the AI didn’t get that memo. Playing this game by yourself is the most painstaking, mind numbing experience you could put yourself through that doesn’t involve playing Demon Souls on the PS3. Unlike with Demon Souls, where you want to persevere, conquer it and feel a tinge of accomplishment, Left4Dead 2 single player leaves you feeling apathetic and ready to move on to the larger scheme of the game.

    If you are playing single player then you are most likely achievement hunting. This is all well and good. It probably is what single player was intended for in the first place because it certainly doesn’t highlight the great aspects of this game.
    Result 2 of 5

    Multiplayer:

    This is where the fun begins. Why play a game designed to test the abilities of four strangers coming together to fight countless zombies and then not partake in it? No matter how humanlike AI has grown to be, it is still computer generated. Reasoning isn’t something that can be programmed. An AI will not verbally warn you when a smoker is restricting them, or care when a tank hurts you so badly that your future children feel it. People will…or at least should. This game will make you care, or will make you laugh at the misfortune of one of your following teammates. It appeases so many kinds of gamers. Valve did their homework and made this game versatile.

    The only downfall about multiplayer doesn’t stem from the game. It comes from players of the game: some get too serious while others aren’t serious enough. The people who recklessly throw themselves in harm’s way just because they can shouldn’t be playing campaign. You should indulge yourself in the other modes of play.
    Result: 5 of 5


    Other modes:

    The only silver lining we got out of Left4Dead was in the only DLC to come from it. This DLC gave one new chapter: The Last Stand. This chapter was only playable in one mode: Survival. Survival returns in Left4Dead2 along with Versus and a new pal called Scavenger. This game emphasizes the need to work together on a common goal: to make it out alive. So why not add the need to rummage around an area littered with debris and undead to get basic items that could in fact save-your-life? Scavenger appeases the survival horror gods with testing the four survivors with the task of gathering gas cans to get some motor running that will save them from their hellish nightmare come true.

    With the right group this can be hordes of fun and entertainment for hours.

    Outside of the standard campaigns that we are used to from the first game, Left4Dead 2 offers just a bit more: Realism is one of them and most likely the best mode to come out of the game. After you have cut your gums on the campaign in all of the standard difficulties associated with any sort of gameplay that is when you try Realism. Keep in mind that once you enter here, the game is not your friend.

    Realism is a mode that allows the four survivors to see just how well they work together. No outlines on weapons: melee or firepower alike; bullets will not magically appear before you, forget about being able to see your teammates from a considerable distance too. All things that can go wrong will. Mother Nature is pissed and she’s taking it out on you. All those comforts from before are a figment of your imagination. It is as real as it can get. Just remember: you opted to play Realism; you only have yourself to blame.

    This mode once mastered, will make you want to play this game in this setting for the rest of your natural life. It will prove just how ready you for that spur of the moment zombie infestation.

    Valve found a way to revitalize their zombie hit and it is thoroughly appreciated.
    Result: 5 of 5

    Shortcomings:
    Now just because I’ve talked about most of the good things about Left4Dead 2 doesn’t mean that there aren’t negative things to say. The major upset about this game was the lack of follow through in some of the areas that we would have liked to see some depth. Lets get started…shall we?

    Lets start of with character development. So in the first game, we got very generic characters: Bill, an old war veteran, Francis, an older biker dude, Louis, a business man who just happens to be black and Zoey, a college aged girl whose college experience has been less than good.

    Valve realized their little boo-boo and decided to give this bunch of people more involved back-stories. So we have: Coach, a portly high-school football coach with a bad knee; Rochelle, a low-level production assistant reporting on the evacuation for a local television station, Ellis, is a laid-back but extremely talkative mechanic; and Nick is a stoic gambler and conman.

    So great, we have backstory but do we get to benefit from these stories: Hardly. We only get a sense of the chemistry between Ellis and Coach. Nick and Rochelle don’t contribute much to the atmosphere besides just being alive and along for the ride. Ellis is probably the most involved character, taking you out of the chaos with a story that usually gets interrupted by Coach a minute or so later. If only Valve had spent a little more time here with the other two would the group worked better cohesively.

    Another issue, I have with this game is with some of the melee choices. Sure a frying pan and guitar seem like great melee ideas but, a frying pan has short range and if you are having lag issues this is not ideal for any horde situation, and as for the guitar, after a few good whacks there won't be much left to your weapon or you for that matter. If a game were going to incorporate a melee system, these weapons would have to have a durability factor to them. No weapon lasts forever especially in this kind of scenario. Though of course the only weapon that has limited use is one of the most effective weapons in the game. This weapon is the chainsaw. So choose wisely what you arm yourself with; it could cost you your life.

    Overall Result: 17 of 20

    I don’t feel I need to reiterate anything that I’ve said above. If you like zombies and testing yourself then rent this game. After you’ve played it and have loved it, go out and buy it. If you walk away from it feeling absolutely nothing, go back to your hello kitty mountain adventure; it will be our little secret.

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    Demon's Souls Goes White For Winter Solstice

    posted @ 12/17/2009 12:32:00 PM by Pandalicious

    Finally a break. Right in time for the holidays...


    Demon’s Souls has been easily dubbed one of the hardest games to come out this year. It calls for skill, precision and a great sense of timing. If Demon’s Souls was a woman, she would be highly temperamental and on the verge of ripping your limbs off. One false statement about where you’ve been, and you are toast. However, even the most evil and devious shrew will have her moments of pleasantness.

    If you were one of the few that had Atlus’ gaming masterpiece: Demon’s Souls around Halloween time, you were probably cursing up a storm, swearing vengeance against the team responsible for your current gaming misery, and wishing you could get away with mass murder without the penalty of going to prison. If you have no clue as to what I am talking about then listen up.

    In Demon’s Souls, there is a component called World Tendency. The actions you take while in certain worlds can shift the tendency from a range Pure White to Pure Black. (Think of world tendencies like levels of difficulty.) When the tendencies are white, the enemies are a lot easier to deal with and you take less damage while when the tendency is black, the enemies are no longer pushovers. Shifts in tendency can also mean that special NPCs and bosses will be available to fight against. However this is only valuable knowledge if you know where to find them.

    To test out this power of shifting tendencies, on Halloween, Atlus set the tendency to Pure Black. Since they made the game, they can manipulate it at will, and they did. So you can imagine how many unaware gamers got their heads served back to them on a blood-splattered platter. We’ve seen the worst and now we will see the best.

    Just like Halloween’s “Pure Black” World Tendency Event, Atlus is hosting a Winter Solstice “Pure White” World Tendency Event. So this is the opportunity you’ve been waiting for! This event will only happen on North American servers, so mark your calendars for December 21st and prepare for the easiest Demon’s Souls experience you’ll get EVER. Think of it as an early gift that if not used effectively might just come back around to haunt you.

    Happy Holidays!

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    Kane & Lynch 2: Dog Days Trailer

    posted @ 12/15/2009 10:05:00 PM by Douceswild

    It would've been nice to see this trailer on the SpikeTV Video Game Awards 2009, but I guess after trying to fit in all of the movie stars who don't actually play games, there wasn't much room for this one.

    The first Kane & Lynch title didn't get much love from the gaming community. Most reviewers said it was horrible and a waste of money. It's those kind of reviews that kicked this game completely off of my radar. It was only years later, during one of Gamestop's "Buy 2 Used Games, Get 1 Free" periods that I decided to give it a chance. It turned out to be one of the best games I've played.

    I may be one of the few gamers looking forward to Kane & Lynch 2: Dog Days in 2010. It probably wont' make it to SpikeTV Video Game Awards 2010, but never fear. I hear Sally Fields might be making an appearance!

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    Bayonetta Demo is SuperOMFGCrazyInsanity

    posted @ 12/11/2009 11:00:00 AM by Vichus Smith


    Have you played the Bayonetta demo yet? Well, HAVE YOU? The Bayonetta Demo is currently available for PlayStation 3 and Xbox 360.


    The Creation

    Bayonetta is brought to you from the wacky mind of Hideki Kamiya and the fine folks at Sega. Kamiya is one of the creators behind the Devil May Cry series of games, which are also totally out there and insane. Bayonetta is more of the same, with a fresh current gen look.






    Bayonetta the Witch




    Your heroine, Bayonetta, is an outcast, born to a union that was deemed illegal. Bayonetta is not killed. Instead, she is kept alive, but unable to take part in society or perform magic. Well, obviously, she finds some way to escape her bonds and become a badass angel killing witch.






    Stylish Vengeance

    Bayonetta is an incredibly leggy, dark-haired, bespectacled woman who has a wide array of weapons at her disposal. Her basic weapons include a sword, double guns (of course) and guns on her feet! Using your handheld weapons is typical Devil May cry fare. When you pull off a certain command, you flip upside down and let off some shots with the guns on your feet, gun-kata style.

    What Bayonetta can also do is slow down time after successfully dodging attacks. Bayonetta gets even more nasty when she does punish moves, which are basically quick time events that give you an option of dealing more damage.

    When it comes to fighting bosses, that's an even better story. Once you beat a big enemy with an inch of its life, you can summon your witchy powers to call forth a demon- made of Bayonetta's hair. Now that's what I call witchcraft! This is the ultimate representation of Bayonetta's combo moves. It's a bit gruesome to watch, but it's also very cool.

    With ups, there are downs




    Bayonetta does have familiar problems. As a game that allows you to fly high in the air and attack as fast as lightning, the camera has an issue with keeping up with you. You can see the action just fine, but when you're faced with so much on the screen, it could have been good to have more camera angles at your command, sort of like when yu can change angles in the Grand Theft Auto games.

    In addition, a nitpick comes Bayonetta's way because Bayonetta has one of the weirdest stances ever in a game. When you let Bayonetta stand still, she looks incredibly unnatural.

    These gripes don't kill the fun at all. If you love the wild action spectacles that are the Devil May Cry games, Bayonetta is DMC's exotic cousin.

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    Marvel Ultimate Alliance 2 Launch Trailer - Whose Side Are You On?

    posted @ 9/15/2009 02:02:00 PM by Douceswild


    Marvel Ultimate Alliance was a big hit when it came out 2006. You were able to play as almost all of your favorite super heroes, wielding their awesome powers. The second installment looks to bring even more excitement to the table.

    Having just recently read the Marvel Civil War Saga, I am thrilled about this game. For those that aren't familiar with the premise of the game and the Civil War Saga, you can read about it here. In short, there were unfortunate events that led to the passing of the Superhuman Registration Act, a law requiring all super heroes and villains to register their powers and secret identities with the government. The purpose was so that those with powers could now be held accountable for their actions as well as be paid (like cops) to fight crime instead of being vigilantes. Some heroes were for the act and some were against it, creating a dividing line between long-time friends and teammates. The two sides were led by Iron-Man, the face and head of the government forces, and Captain America, the leader of the "rebels". Things got really ugly in this saga.

    Check out the trailer for the Marvel Ultimate Alliance 2, due out next week (Sept. 15). Whose side are you on?

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    Wasting time: Red Remover

    posted @ 8/11/2009 06:11:00 PM by Vichus Smith



    My favorite color is red, so it saddens me that this fun little PC Flash game tasks you with getting rid of all the red you see. Getting rid of red involves removing whatever you are allowed to, leaving only the good colors.




    There are four colors: green, blue, light red and dark red. Dark red is the only color that cannot be removed. So your strategies are to either click on a color to pop it out of existence, or somehow get a color off of the screen.





    All the while, these colored shapes are looking at you with their cute little faces. You'll be very sad if you let one of them down!




    You will know that all the brain juice you pumped out thinking of a solution has payed off when the good colored shapes let out a "Yay!" If you fail those poor green guys, you will hear a fart noise. Mm-hmm. If you fail enough, anyone within earshot of your computer might think you're battling a wicked case of flatulence.

    The first few levels are easy, but then some more physics are thrown in, forcing you to think even harder!Even if you consider yourself a brainy lad or lass, you'll still have to go through a bit of trial and error.

    Red Remover, even with its crafty physics puzzles, will not take you that much time to complete, so its perfect for goofing off at work. If you decide to play at home, you can extend the fun with the more difficult modes. I wish the game had more levels, but maybe the developers are saving their other ideas for a Red Remover 2!< You can play Red Remover on the Silver Games website.

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    Is This the Happiest Place on Earth?

    posted @ 8/02/2009 10:50:00 PM by Vichus Smith

    What would happen if the bright, happy place Mickey Mouse and his friends call home became a ruined, dark wasteland? Well, you get Epic Mickey, a curious set of concept artwork that have caught many a geek's eye.








    The word going around is that Epic Mickey will be a Wii exclusive. No word, though, on what story is being told or what characters are involved in this game. UK based artist Fred Gambino is responsible for the images created thusfar. If you've watched cartoons like The Ant Bully, The Tale of Desperaux or Jimmy Neutron, you're familiar with his work. Warren Spector (System Shock, Deus Ex) is behind the story that will bring these beautiful scenes to life.

    So what adventures are in store for Mickey Mouse in Epic Mickey? Details are scare, but the game involves painting with your Wiimote. The main adversary of The Mouse is a character we (presumably) have never seen before, a character who has long been forgotten. I can't wait to see what this turns into.

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