We see a lot of video games -- we get some for free, and we buy others. The amount of money we spend on a game has no relationship to what we think about it.
As a kid, I loved arcade racing games. Granted, I was never the best at them, but the thrill of sitting in a car or on a bike-shaped peripheral made me yearn for a taste of speed. The likes of
The year is winding down and the Sistahs are wrapping things up by concentrating on new anime and video games this week.
I've played my fair share of games that have been considered weird, some of which I enjoyed mainly because of said weirdness. CAVY HOUSE's The Midnight Sanctuary is a different kind of strange, that feels like it's intended to make
Time changes everything. And that's particularly evident this time of year.
Very rarely has there been a video game that's left me completely speechless. As I watched the end credits roll after playing Nomada Studio's GRIS, I was left inaudible by what I had just bore witness to. Goosebumps covered my
Holy shit. I only wish those two words could easily convince someone to watch an anime series, especially one like Made In Abyss. Within its first couple of minutes, before the opening credits even rolled, this world based on Akihito Tsukushi’s
A lot of tension and high-stake action happens in the worlds of Persona, to the point where you kind of feel bad for these young characters. What's a group of high schoolers out saving the world to do to blow
Just when you think you have everything nailed down, the boards on the front porch start warping on you. Suddenly, you're tripping on a surface you presumed was perfectly flat and level.
When I was a kid, I had fond memories of playing Leisure Suit Larry in the Land of the Lounge Lizards. Granted, half of those memories involved me looking over my shoulder to make sure my parents didn't catch me