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Platforming sections in first-person games can be notoriously hard if they're not done well. Spotting platforms while you're jumping and nailing targets mid-air is tough as nails, but if the controls are tight enough it can feel really good. DeadCore

We write lots of titles for each week's ElectricSistaHood podcast. Unfortunately, we can use only one of them. But those old titles don't just crawl off and die -- they end up in a Recycle Bin we call #RejectedTitles and

The Dark Ages were a time where -- even with the lack of arts and people's limbs falling off unexpectedly -- the story of a hero rising above the muck of the world lifted the heads of many. A noble

As a kid I loved playing chess, and it was all thanks to Interplay's classic computer game Battle Chess that both got me hooked and taught me all I needed to know to win. (It helped, too, that the game

Why This Game? Normally, I like to write these entries on platinum trophies that are either easy, hard or interesting in some way. Nier: Automata is an narratively brilliant game that does some really great things with its story and by

Telltale Games' interpretation of Mojang's Minecraft had some bumps in Season One, most of which were smoothed over with the aid of its bonus episodes. After nearly a year since we last saw the Order of the Stone, Jesse and

Since 2007 Codemasters' Dirt has showcased some of the most fun and realistic vehicles in any third-party series. What makes these games so enticing is how it makes you feel like you're part of the action, even if you don't

Developing one of the best launch titles for the PS4, Housemarque is back with its latest shooter. Nex Machina is a fast-paced shooter that tasks the player with both saving all the humans and blowing up tons of bad guys.

If last year's DOOM reboot taught us anything, it's that sometimes games just need one simple thing: wanton violence. It's a necessity that should be on the top of the list of every developer wanting to make a good first-person

Starting up the final episode of season 3 for The Walking Dead, I had a hard time imagining the endgame Telltale had in mind. The main antagonist of the season had already been dealt with and the fate of Richmond