Today is the day people. Are your thumbs ready? Did you do your exercises? Were you able to decide between the path of the Jedi or the Dark Side? I hope you have, because today is July 29th which means that
Soul Calibur IV has hit the shelves.
To say that I am excited for the release of this game would be an understatement of gigantic proportions. I have missed playing a fighter worth the rental fee for over two years now. The last new release fighting title that I would even dare to put into the "good" category was DOA:4 which is now nearly 4 years old. Four years is way too long of a drought to suffer through, but I take solace in the fact that I am not alone in my misery.
Now before the naysayers and fanboys get up in arms, I know that there have been many versus games based on the Dragonball series, and they have not all sucked. In earnest, the Budokai series has some great gameplay going on in the game itself. That said, the Dragonball titles to me have never really felt like a fighter game title. They are a franchise that appeal to only an existing anime fan base that potentially game as well. The Budokai games have not been able to bridge the game and draw the casual gamer in to join their "legion of the loyal." In many cases, the exact opposite happened; people that would normal pick up every and every fighter title initially shied away from the title. So because DBZ:Budokai focuses on such a small piece of the market of the fighting genre I do not believe it fair to use it as a representation of the whole genre. If you don't like it, you can suck it.
You may say, "...Ninja? Didn't NamcoBandai release an SC title for the Wii? Wasn't that good?" My reply would be "Yes! And it sucked more wind than a brand new Dyson." [And the commercials for that thing say it never loses suction.] SC:Legends was a waste of time and money, and I'm sure NamcoBandai felt that way as well which is why it looks like they worked so hard in order to redeem the title's reputation. NamcoBandai press releases promise that, "Soulcalibur IV has been retooled from the ground up to provide a true next generation experience."
And then go on to say,
"...the wages of battle are shown as protective armor can be broken off and visible lacerations of clothing can be seen with the inclusion of the equipment destruction feature. Adding depth to the unrivalled combat system, players can unleash Critical Finish moves to defeat opponents in one stunning blow."
The game sports an "improved" character creation mode that allows you to customize the hell out of an existing fighter or even create an original warrior. Oh yeah, it has online versus play as well.
Get thee to thou localist GameStoppery and pick this game up. SCIV is available on the PS3 [Dark Side, Vader style] and XBox 360 [Path of the Jedi].
You know the gamertag, let's star playing.
Labels: NamcoBandai, New-Release-Day, Ninjasistah, PS3, Soul-Calibur, Videogames, XBox-360, XBox-Live
Finish what you start...