At first glance Chime Sharp looks like a free-roaming variation of Tetris. You put pieces together in the hopes of gaining combos and the like. However, I soon realized that the only thing Chime Sharp had in common with Tetris
Two years ago, I came across a small booth at PAX East that was showcasing a little-known game called Masquerada: Songs and Shadows. At the time it was rough around the edges, but even still I was impressed with its gameplay.
Escape rooms have grown in popularity, especially in the last year or so. Many video games made an effort to emulate these popular real life attractions as well recently to varying degrees of success. Putting a horror spin on the
Let's be real: if Berserk was ever going to get a video game adaptation, it would have to be in the style of Koei Tecmo's Musou series. Sure enough, Omega Force themselves were tasked to bring Guts's gory story to
Difficulty is often the benchmark that is hardest to nail for any roguelike game. You want it to be difficult enough that you won't just coast through it on the first go, but not so hard that it feels like
I'll admit that I have the biggest soft spot for arcade and kart racers. The likes of Mario Kart, Hydro Thunder, and Jimmie Johnson's Anything With An Engine have constantly placed a big grin on my face every time I
No game series comes close to the level of high-quality storytelling quite like Yakuza. Since premiering on the PS2 twelve years ago, SEGA's tale of the Japanese underworld has brought forth many emotional moments, unique gameplay, and a classic form
Resident Evil is a series that has had a lot of ups and downs since its debut on Playstation in 1996. In more recent years, the series has been on a downgrade slope but, Resident Evil 7: Biohazard has revived the series back from the dead!
If the Sniper Elite series has taught me one thing, it's the art of patience. Unlike the fast-paced series that Activision and EA Games push out annually, Rebellion's war-shooter is all about asserting your target and concentrating on the kill.
I lived and breathed Double Dragon when I was a kid. Whether it was playing the video games, watching the Sunday morning syndicated cartoon, or even having my babysitter pay his hard-earned money to see that live-action piece of garbage