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Toukiden 2 is the third installment to Koei Tecmo’s fairly new action RPG series.  The game takes place in a fantasy world setting heavily influenced by Japanese historical periods.  You play as the Slayer, one of many warriors that possess

It's been a hot second since the last time we checked in on Javi and the gang in season 3 of Telltale's The Walking Dead series. The second episode left us with quite a cliff hanger having found Javi's brother,

Virtual reality, in its current form, still hasn't been around very long and many developers are actively experimenting to find what works well for the format. Off the bat, it's been easy to see that action and horror work well

Alchemy has always seemed like one of those concepts that transfers into the world of RPGs perfectly. Gathering resources and turning them into equipment, medicine and other useful items is a perfect fit for both the gameplay and fantastical settings

The PlayStation 3 saw a handful of under-the-radar fighting games. Some starred light-novel characters like SEGA's Dengeki Bunko: Fighting Climax, whereas Atlus brought over the stars of various visual novels (and a couple eroge) with the underrated Aquapazza: Aquaplus Dream

At first glance Chime Sharp looks like a free-roaming variation of Tetris. You put pieces together in the hopes of gaining combos and the like. However, I soon realized that the only thing Chime Sharp had in common with Tetris

Two years ago, I came across a small booth at PAX East that was showcasing a little-known game called Masquerada: Songs and Shadows. At the time it was rough around the edges, but even still I was impressed with its gameplay.

Escape rooms have grown in popularity, especially in the last year or so. Many video games made an effort to emulate these popular real life attractions as well recently to varying degrees of success. Putting a horror spin on the

Let's be real: if Berserk was ever going to get a video game adaptation, it would have to be in the style of Koei Tecmo's Musou series. Sure enough, Omega Force themselves were tasked to bring Guts's gory story to

Difficulty is often the benchmark that is hardest to nail for any roguelike game. You want it to be difficult enough that you won't just coast through it on the first go, but not so hard that it feels like