We end our E3 2016 media briefing coverage today with ESHatSony. Join our live-tweet coverage of the Playstation event with #ESHatSony on Twitter.
Continuing our E3 2016 media briefing coverage today with ESHatUbi. Join our live-tweet coverage of the event with #ESHatUbi on Twitter.
We're starting our E3 2016 media briefing coverage today with ESHatXbox. Be part of our live-tweet coverage of the event with #ESHatXbox on Twitter.
We'll end our briefing coverage today with ESHatBethesda, and we psyched to learn more about Dishonored 2. Be part of our E3 2016 live-tweet coverage of the event with #ESHatBethesda on Twitter.
ESHatEA kicks off E3 2016 with EA's media briefing today, and we can't wait to see what's in store. Be part of our live-tweet coverage of the event with #ESHatEA on Twitter.
As a video game journalist site, it's hard to not get hyped up about going to - and covering - E3 2016 in Los Angeles any year you're invited. The E3 Expo is one of the biggest expos in the US where a massive chunk of new game news is released for our consumption, and this year marks our 10th straight attendance.
Who says there's no more originality in the zombie genre? Sure, we've been overrun with first-person shooters, side-scrollers, and tons of movies, books, and parodies featuring our undead friends. Enter Do My Best Games' The Final Station, a zombie shooter that
"This won't work on VR," said tinyBuild Games' CEO Alex Nichiporchik. That was his response when I made the comment that their game ClusterTruck would look great on the Oculus. Seeing players jump from truck-to-truck at a fast pace, in the
I died a lot playing [adult swim games] and FOREGONE's DESYNC, and I mean a shit ton! It's not often I come across a first-person single-player experience that has me wanting to bang my face onto the keyboard with maddening
A couple years ago the folks over at Zoink! Games brought forth Stick It to the Man, a side-scrolling adventure with an amazing personality and a calcium-filled funny bone. Continuing on with this repertoire the Sweden-based developers decided to take