Why This Game?
I had been pretty pumped for No Man's Sky ever since its debut trailer first aired at the 2013 VGX awards. When the game finally landed in my hands, it had been paired down to a bit more realistic product for a small indie team to be making, but I remained excited to play. Frankly, I think the game has received a bit more flak than it deserves, but that's a topic for another day. The trophy breakdown for No Man's Sky involved earning what are called milestones for performing various actions you would normally do in the game. Thus, I figured, earning the platinum is akin to completing the game, since it doesn't really have a concrete ending. Paired with both this idea and my enthusiasm for the game, I set out to get this platinum trophy.
If the Sniper Elite series has taught me one thing, it's the art of patience. Unlike the fast-paced series that Activision and EA Games push out annually, Rebellion's war-shooter is all about asserting your target and concentrating on the kill.
I lived and breathed Double Dragon when I was a kid. Whether it was playing the video games, watching the Sunday morning syndicated cartoon, or even having my babysitter pay his hard-earned money to see that live-action piece of garbage
Imagine if Wreck-It Ralph was directed by Stanley Kubrick. Instead of a happy-go-lucky adventure filled with some dark undertones, you're treated to a violent in-your-face bloodbath with even darker metaphors. That's exactly what Super Awesome Hyper Dimensional Mega Team (or
Despite the major shit-show known as 2016, video games had many bright spots throughout the year. New IPs, sequels, spin-offs, and even a successful Kickstarter or two have helped the gaming realm shine far brighter than it has in the
WayForward's Shantae has been one of the most under-appreciated heroes in gaming history. From her debut on the Game Boy Color to her critically-acclaimed sequels Risky's Revenge and Shantae & the Pirate's Curse on multiple platforms, the half-genie extraordinaire has
**WARNING: THIS REVIEW MAY CONTAIN SPOILERS** I regret helping Harvey Dent. Yes, he has his share of demons -- and we all know he has the power to be compassionate -- but man, did he stick a knife into Bruce Wayne's
Let me ask you readers something: have you ever walked the streets of your town with either an iPod or Walkman plugged in your ears? If so, has your mind ever built upon imagery that pops up amongst your surroundings
After the events of "Children of Arkham," BATMAN - The Telltale Series was keen on making its players choose between two difficult paths. In one instance I could've saved Catwoman while Harvey transformed into the iconic Two-Face, but in another Harvey
Cooking games that require multitasking are amongst the most addictive out there. Often including keeping a million things in your brain at once, it's easy to wish you had someone there to help out. This is the exact experience Overcooked: