Whenever I think of Codemasters and its library of racing games, the words "precision" and "artistic" always come to mind. Thanks to the likes of Dirt, Grid, and its F1 game series I know that when I press Start with
Platforming sections in first-person games can be notoriously hard if they're not done well. Spotting platforms while you're jumping and nailing targets mid-air is tough as nails, but if the controls are tight enough it can feel really good. DeadCore
As a kid I loved playing chess, and it was all thanks to Interplay's classic computer game Battle Chess that both got me hooked and taught me all I needed to know to win. (It helped, too, that the game
Why This Game? Normally, I like to write these entries on platinum trophies that are either easy, hard or interesting in some way. Nier: Automata is an narratively brilliant game that does some really great things with its story and by
Starting up the final episode of season 3 for The Walking Dead, I had a hard time imagining the endgame Telltale had in mind. The main antagonist of the season had already been dealt with and the fate of Richmond
For the 11th year, I have attended the E3 conference in Los Angeles. This year, for the first time, E3 has invited 15,000 regular game players to join the array of journalists and game company vendors for the event.
Why This Game? My decision to go for the full platinum comes down to a couple of different things for Horizon: Zero Dawn. It's both an awesome game that I was happy to continue playing and the remainder of trophies weren't
It seems like almost every day when some hack-jobbed journalist wants to blame the current generation for the world's problems. They claim we're lazy, unmotivated, and lack the means of escaping from the basements of our offspring. It's our fault
Things have been awfully quiet around the ElectricSistaHood news desk for awhile, but that logjam should be destroyed by the coming E3 conference. The announcements get underway this weekend, and we'll be reporting on some of that stuff.