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The thing I appreciate most about Kingston's HyperX brand is that it takes some of the best technology around and gives it to the consumer at a very affordable price. For the past two years I've been an avid user

It's funny how a game tends to be one thing when it is in fact another. One look at SUPERHOT, and you'd be forgiven if it looked like a stylized first-person shooter. Instead what is delivered is one of the

Party Hard started its life out as a quick game jam project, where in a just a day or so Pinokl Games concocted the concept of a man laying waste to a loud party next door. After loads of positive

The illusion of choice is something all of the recent Telltale games have been playing with for quite some time now. Guiding these characters through harrowing events, it often feels as though they've made it through only by your wise

Continuing its tenure as the most diverse episodic adventure game currently on the market, King's Quest has shaken up the formula yet again for episode three. Favoring relationships over exploration, Once Upon a Climb tasks a newly buff King Graham

Here I am once again in a dark room, I thought to myself. The computer staring back at me had the sequel to a familiar game on its bright screen: Red Barrels' Outlast II. I remembered when I demoed the first game

One of the most stylish adventure games has returned for its second episode and falls just short of a perfect blend of story and action. This second installment of the noir adventure Blues and Bullets picks up right where the

Middle chapters in any series run the risk of calming down a little too much and losing focus. The second episode of The Walking Dead: Michonne, entitled Give No Shelter, avoids these problems by ramping the action up even higher

It's been three months since Jesse and his friends defeated the Wither Storm, leading the world of Minecraft: Story Mode back to its peaceful days. It had its ups, and it certainly had its downs, but in the end the

Audio logs can be a great way to fit some extra narrative content into any video game, but it seems like the use of this mechanism has been in decline lately. This is a problem that République has aimed to