Many times I have felt the calling of a video game that was itching to be played more. This leads me to ask the question, "Has a game literally ever waited for your return?" There's a very good chance that
The 2015 anime Punch Line was an interesting one to boot. A series about a kid who'd destroy the world if he saw panties is legit one of the silliest ideas for an anime I've ever seen (and that industry
Rarely does the Yakuza franchise disappoint, and thanks to the love the likes of Yakuza 0 and Yakuza 6 earned over in the US, fans outside of Japan are now just getting into the story of Kazuma Kiryu. How fortunate
Death can be a funny thing, even if it's one of the most feared things on the planet. So leave it to Zoink! Games, the creators of the under-appreciated Stick It To The Man, to push the envelope of what
It's a fact: in the fighting game realm, women kick more ass than men. Chun-Li, Zafina, Sonya Blade, Mai Shiranui, and Sarah Bryant hold many a candle -- sometimes lit at both ends -- when faced against their male counterparts.
Sometimes I want to give the benefit of the doubt when it comes to kart racing, the one kind of gaming I can be a sucker for. With big names like Mario Kart and underdog winners like Jimmie Johnson's Anything
On paper, Binx Entertainment's I Hate Running Backwards sounds keen to have a great time. With characters from Serious Sam, Shadow Warrior, Broforce, and other Devolver Digital favorites teaming up for an all-out shootout, the ideas and possibilities that could
Cooperative games that require a lot of communication seem like they are played best in person. This was the thought issued by the original order-delivering chef game Overcooked. While this certainly makes a lot of sense, it can be deceptively
Death can be a bitch, especially when he spends more time learning how to do kick flips than he does actually doing his job. But when second chances arise from a grim situation, one cannot help but grasp that brass
Labyrinths can be quite the brain teasers, but in the non-digital world they can only deliver maybe one or two challenges per play-through. In the realm of video games, you can code more challenges than you can shake a stick