HomeReviews (Page 25)

Minecraft: Story Mode has had its share of ups and downs. However, the additional Adventure episodes have brought to the series an extra zest of life that was nonexistent in its original run. As we saw Jesse and the gang tread

Never in my life have I been more concerned with the latency on my wireless keyboard since I started playing SEUM: Speedrunners from Hell. Taking first-person puzzle solving and ramping up the speed to the max, this speedrunning game immediately

Holy shit. As the end credits rolled through "Realm of Shadows," the first episode of BATMAN - The Telltale Series, those two words were the only thing I could muster up. For years, I've held high regard for Rocksteady Studios and

When I was a kid, I would plunk myself at the nearest rail shooter at the local arcade. The likes of Terminator 2: The Arcade Game and Aerosmith: Revolution X were at my beck and call when I had a good

Twin-stick shooters and I have a bit of a love-hate relationship. Sometimes they'll bring me flowers and embrace me with warmth & kindness (Enter the Gungeon, Renegade Ops), whereas other times they'll punch me square in the belly and tell

It's about time Cammy White got herself her own comic book series. Since debuting with flying colors in Super Street Fighter II, she has remained near the top of many fan and critic polls regarding both her combat skills and

Porting classic games has become something of an epidemic during this console generation. What's worse is that, more often than not, these ports act as a reminder of just how far graphics in video games have come across the years.

Starting from the beginning in any roguelike game can make it hard to feel like any real progress is being made. Most of these end up filling that gap by either having a set of permanent unlockables or relying on

Cold and emotionless. This is how I felt during my time with Dambuster Studios' Homefront: The Revolution. I remember playing the first game back in 2011, and while it wasn't perfect, Homefront made me feel something as I tried to free

Sometimes there's a challenge to be had whenever a third-party company comes in to create an official accessory for a console or computer. In the case of Kingston's HyperX division, designing a headset to specifically suit the needs of both