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Join sisters NinJaSistah and Pandalicious and the rest of the ESH Crew each day as they discuss video games, tech gadgets, anime, manga... pretty much everything within the geek chic lifestyle.

From Xbox 360, PS3, Wii, and PC game reviews, previews, news, and gushings to audience questions and rumor mill seeding galore you'll find it here at ESH!
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    CES Coverage

    We went to CES and here's what we saw and molested.

    E3 Coverages

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    Xbox 360 Stuffs

    Check out crew rantings on the XB360 platform.

    PS3 Things

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    Wii Little Bits

    Get your Nintendo bits and bobbles here.

    Oh Hai! Anime-niacs

    Peep the stuff we've written about on the anime tip.

    Manga Love

    We less than three manga as well, so peep the manga reviews.

    ESH Photo Galleries

    Check out the snapshots we've taken at events and more here...


    Santa Packs Are Coming

    posted @ 11/30/2009 08:05:00 AM by Ninjasistah
    Shoppamas is upon is folks, as in-escapable as new podcast episode Monday here in the land of ESH.

    In this episode of the podcast NinjaSistah and Pandalicious are joined by Xenocore to share with you some of our best of picks of what to gift the Geek/Gamer/Anime Fan in your life. Pandalicious kicks off the hour talking both games and gadgets including Skullcandy headphones and earbuds for both audiophiles and gamers on the go. Then Panda shares her pick for family fun sharing-time goodness, Lego RockBand, and for the competitive gamer Demon Souls on the PS3 and Modern Warfare 2 which is multiplatform. Her section of the show ends with Activisions' DJ Hero

    Then NinJaSistah springs into action championing the Sony PS3 Slim, Ion DrumRocker Drum Kit, The Beatles: RockBand, 1 Year XBox Live Gold Membership, EA's The Saboteur, Uncharted 2 and inFAMOUS on the PS3, Rhythm Heaven and Scribblenauts on the Nintendo DS. Should you have a friend or loved one with a PSP, she even has a few gift suggestions for them including Little Big Planet, Crisis Core: Final Fantasy VII and Tetris.

    Xenocore bats clean-up topping off the hour with Assassin's Creed 2, Retro Game Challenge, Professor Layton and the Diabolical Box, Symphonia of the Night, and any title by BioWare. [Mass Effect y'all] And then, for the anime lover [or emerging one] Full Metal Panic and Cowboy Bebop.

    It's a damn dense hour, and we will be brining you more shopping advice, purchasing deals, and more as the month goes on. It's a great hour, so grab a frosty beverage and enjoy ElectricSistaHood podcast episode 174: Christmas — It's Like Crack for Kids

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    The Aftermath After "The Aftermath"

    posted @ 11/02/2009 06:00:00 AM by Pandalicious

    It was acquired, played and here comes the afterthought...

    Sometime ago I introduced a game called Obscure: The Aftermath. Through the forces of fate, I was given a review copy of this game for the PSP.

    Here is a little refresher in the storyline of Obscure: Take several high school teenagers and trap them on school grounds. Add a demented headmaster who subjects these students to evil experimentation, then unleash horrific baddies on them while they slowly get taken out Darwin style. Oh, do not forget to add the grainy filter, and atmospheric music. Those who made it out alive now have since been treated for the mutations they endured, and also have graduated. Enter next step: college, which proves to not be such an easy transition.

    Even though I have a natural attraction to the distorted and demented stories encased in survival horror games; I also harbor an enhanced reaction to fear. In laymen’s terms: I’m a scaredy cat. To be completely honest, they scare the bejesus out of me! This fear hasn’t stopped me from playing these titles; all they have managed to do is instill in me a habit of late night rummaging for something a little less threatening with a smiley face on it.

    As I loaded this game into the PSP, I heard the chilling sounds of eerie children singing. If we haven’t learned a thing or two about what makes an atmosphere creepy; disembodied child-like choir voices surrounding you like the coat you put on is a good start. If that isn’t enough add the agent that is key to all Japanese horror films and no I don’t mean deathly pale eight-year-old girls. The element of flashing horrific scenes or pictures does the trick. Walking down a hallway at night can be spooky, but add a flash of screaming face or a mutilated person or dog and you are in business.

    Lastly, if the grainy filter, invisible choir boys, and B movie acting isn’t enough to strike fear and uncertainty into your sub cranium, perhaps the lack of true control of your pairs will do it. It is one thing to combat the forces of the darkest twisted corners of the human psyche but try doing it when the only analog stick on your PSP is the biggest piece of crap on the face of the planet. One wrong flick could land you into a corner where you’ll become these monsters’ nighttime love…or at best their nighttime snack.

    If you are a wizard at modification or know someone who has that gamer god-given talent, then I suggest bribing them to mod your analog stick. Then you’ll know for sure that your death was just bad luck and not because you couldn’t move efficiently.

    One concern I do have with this game isn’t really a fault with the game but with Playlogic’s choice to put this game on a portable platform. This game has its share of jumpy moments that could compel someone-say like myself- in utter terror to throw their PSP into the air, thus potentially breaking it into several pieces. To safeguard said PSP, playing in a place made of plush pillows should be considered. However I have recently discovered that Obscure was initially for the Playstation 2 and the fan base clamored for a portable release of this game. So you guys got what you asked for!

    Overall I felt like the atmosphere really set the tone for this game. It reminds me a lot of Silent Hill 2, which is one of my favorite survival horror games. So I give Obscure: The Aftermath for the PSP a 4 out of 5 rating. If you want some portable fear in your pocket Obscure: The Aftermath is the way to go.

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    Butter Churns Make Ladies Smile

    posted @ 9/07/2009 12:39:00 AM by evermore
    Whether you're going back to school, back to work or back to the unemployment line, you're going to get something good out of this episode of the ElectricSistahood podcast.

    Pandalicious kicks it all off with a rant about lousy Swiss Gear bags and delivers advice on three much better choices: Scuba Design, booqbags.com and bbpbags.com. Then she and NinjaSistah discuss the good and bad points of the various portable gaming options available out there.

    The Ninja carries on the discussion, talking about computer applications to help you get things done: OmniFocus, Hit List and Remember the Milk. She also highlights a company -- mimoco.com -- that says not all thumb drives have to be dull and boring. She concludes with advice on how to get a big screen TV on the cheap, and how to get great computer applications absolutely free.

    It's an episode filled with double entendres, as you can see from the list of rejected titles:

    For All Freshmen Who Can't Spell "Book"

    It's a Book Bag That'll Get You a Date on Friday Night

    It Would Be Dangerous to Bring ESHmom to Psychology Class

    This Bag Solves the Housing Problem on Campus

    Amish Girls Gone Wild? They Are Experienced With Butter Churns

    What If Your TA Has Really Good T&A?

    If You Find a Girl Who Can Fill Out Your Porn Collection, Marry Her

    It's full of laughs and, unlike your first week back at school, you're going to learn a little along the way. Enjoy Episode 162: Google Cocks Is Coming (That's So Wrong).

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    Podcasts With Punch

    posted @ 8/31/2009 08:00:00 AM by Ninjasistah
    We aren't talking punch and pie, we are talking uppercuts and decks to the face in this episode of the podcast. I should clarify that statement. Pandalicious is talking uppercuts and face decking, NinJaSistah mostly just tries to stay out of the way.

    In this episode of the podcast Pandalicious lays bare her tale of woe concerning the temporary loss of her XBox Live account, and how the lack of connecting is affecting her life. From the bounce around treatment of customer care reps on both the XBox Live email and phone support, and quick response from the Windows Live ID groups to the soon-to-be-catch-phrase-of-the-end-of-summer, "...and then you get punched in the face!" Calling her segment a rant doesn't do it justice.

    Bringing a little bit of tranquillity back to the show, NinJaSistah adds some gadget/peripheral stuff to the mix like Ion Audio's new $199 DrumRocker Core Rock Band kit as well as some info on the new Star Wars comics coming to an iTunes store [and Dark Horse hopes] and iPod/iPhone near you. Capping off the hour is a bit on the Square Enix PSP title Final Fantasy Dissidia and a heads up for your PAX attendees on a Tekken 6 tournament for prizes that you should jump on.

    Want a better picture of what the episode is like? Here are the titles we didn't use:
    • From Now On, It's Panda-Phish-Us
    • LadyESH Is Secure in Her Chastity Belt
    • If Xbox Live Doesn't Get Their Act Together, They're Going to Be Xbox Dead
    • Remember What Happened to Bambi's Mom? That's What This Is Like
    • Something Like Tis Could Drive Someone Back to the Loving Arms of WoW
    • Screw Criminal Justice -- I'm Switching to Victim Justice
    • Perhaps the Perpetrator Was Someone From Sony
    • On CSI Miami, This Case Would Have Been Solved in 45 Minutes
    • Something's Rising at PAX Yeast
    • Don't Drive and DS
    • Hello Kitty's Already Doin' It
    • and finally...
    • I've Resorted to Playing My Wii -- and That's Not Gaming At All

    So kick back and enjoy, Episode 161: There's a Lot of Facial Violence in This Episode

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    Mmm, Podcast Goodness

    posted @ 6/15/2009 08:00:00 AM by Ninjasistah
    Once again, Monday brings with it a new episode of the Electric Sista Hood podcast, and in this one I think we finally put the nail in the post E3 wrap-up content.

    Pandalicious and Ninjasistah talk about some of the lesser known or presented games like Warner Bros. Scribblenauts for the DS and a few titles from Playlogic including Section 8 Who had the best looking man candy by far. From Alpha Protocol to The Lord of the Rings: Arrogorns' Tale we talk through the last bits of our E3 notes... until we finish unpacking that is.

    So kick back, relax, and enjoy ESH podcast episode 150: The Brownies Were Mad Crazy Delicious

    p.s. more photo galleries to come, so be sure to check out the website this week often.

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    PlayLogic Anticipated: The Obscurity of Obscure: The Aftermath

    posted @ 6/10/2009 10:54:00 AM by Pandalicious


    Rule one: Don't have sex, you'll die Rule two: Don't drink, you'll die Rule three: Don't do drugs or...you'll die.. Oh...Cmon put the drugs, the booze and the condoms down...Ok...see what happens to you!

    So you thought things were safe. You thought today you were going to do the same sort of things you did the day before: wake up, shower [hopefully] aim for passing that test or getting through that performance review. Maybe, just maybe life really is as mundane as we figure it to be…or maybe things are just a tad bit…obscure. The facets of life in regards to the life lived in the light, and the life lived in the dark are often left unseen.

    We don’t mind living in the light; however what about that other half? What about shedding some awareness on ones personal darkness? That inner horror, terror, fear and uncertainty will not stay hidden forever. Will you be ready?

    Now it is one thing to confront personal demons, but the contrast in a soon to be released title [Early September release] is that is fashioned in a complete B movie sheen. So combine all the Scream movies, I know what you did last summer, Silent Hill, Resident Evil and even a dash of everyone’s favorite “ Stay Alive” [*please note editor's strong strain of sarcasm.]

    In the universe of Obscure: The Aftermath, we are thrown into a rendition of “Scream”: The Later Years. There is a group of college students having the most generic college experience imaginable…you know…the one WE all THOUGHT we’d have? [Or maybe it is just me...] So add sex, drugs sex, pizza, sex, the occasional bathroom break in the middle of an exam and oh yeah don't forget about sex. Like always the universe wants to punish these academia bound youths with horrors that they have never imagined. [Sucks to be them right?]

    So in order to understand Obscure: The Aftermath it is best to understand what happened before…Two years ago at Leafmore high, there was a group of teenagers who were trapped inside their school; they were hunted down by demonic monsters set upon them by the headmaster. Some of them didn’t make it, while others were lucky to make it out alive. So with their lives in tacked they moved on…to the next phase.

    When these dark flowers begin popping up all over the campus, it is only natural that people want to experiment on them. From this came an unknown substance that would induce strange and vivid dreams. I don’t know about you, but that sounds like drugs to me. [Ohhhhh Yeah!] Editors note: The editor does not condone the use of narcotics while driving cars, walking on the street, and being slaughtered by devilish fiends.

    The PSP is getting this game with two modes: Single player and Co-Op. It is an easy drop in/drop out system. Other features in this game are: that there are six playable characters, each with a special or unique ability. This can be the ability to climb or have additional strength or...oh I don’t know, being able to absorb dark matter. It is all in a highly detailed and rich 3D environment. The last attribute to bring up about this game is the soundtrack! It is essential to the overall mood of the intended horror and terror that plagues this universe.

    Now, I was privileged enough to see this game up close. The monsters that I saw the heroes encounter were definitely eye catching…. My personal favorite was the Vagina monster. This Phobia [which is what the monsters are called] is a female’s body with no head, naked obviously. [Alright fellahs before whipping em out and fapping away let me warn you here and now. All those fears of a woman’s vagina, what it looks like and what it can do to you...are embodied in this game. Okay…don’t say I didn’t tell you.] All along her legs leading all the way to...you guessed it was a mouth with razor sharp fangs. If that isn’t enough to dissuade you, if you are close enough to her, she will unleash her umbilical cord that will wrap around you, drag you to her V-Town and will dish out some serious pain…if not...immediate death! [I know fellahs….I know but this isn’t a good idea!]

    If I only had a PSP I would be able to physically enter this world and be able to deliver a stronger vision for you guys. But if this sounds remotely intriguing then I strongly suggest that you check it out. I doubt you’d be disappointed, however keep in mind that this game isn’t meant to be taken seriously, it is done in a style that begs us to laugh our asses off. We all know I did! Enjoy!


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    Another E3 in the Can

    posted @ 6/08/2009 08:00:00 AM by Ninjasistah


    We aren't dead, but our feet [and brains] are dead tired from traipsing around the LA Convention Center last week to cover E3 for you guys. [And if I'm honest, for ourselves as well.] I couldn't tell you how much both Pandalicious and I enjoyed our time in LA. First there was the catching up with the rest of the AllGames fam, followed closely by the meeting and greeting of new gamer-type press groups and the exchange of thoughts and ideas over free drinks. [Crix Lee from GirlGamer, Destructoids' Nick Chester, and Mr. Crecente himself from Kotaku to name drop a few.] The side-story fun stuff aside, we descended on LA for a reason and that reason was to get the low down on the soon to be released and up-and-coming video games.

    I won't bore you with a list of what we looked at, and whom we spoke to now as it wouldn't leave us anything to write for the rest of the week. What I will do is tell you that this podcast was one of our more enjoyable ones to record. We recorded it live from the show floor and Crix Lee popped by during our The Beatles: RockBand time and shared some great insights with us. A few people were wow'd by my laptop skin [courtesy of DecalGirl] and interrupted us a bit so you may notice that in here as well, but we had a lot to talk about... Bayonetta, Scribblenaughts, Prototype, and Batman: Arkham Asylum come to mind as I write this.

    From the stronger female presence both physically and pixel-y at this years' show to media briefing impressions and being excluded from demos we talk about it all. Grab your beverage of choice and put on your headphones, it's time to enjoy Electric Sista Hood podcast 149: While My Pocketbook Gently Weeps

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    Here's Some Pictures For you

    posted @ 6/02/2009 05:56:00 PM by Ninjasistah

    You didn't think I would let the day go by without posting some pictures for you did ya?

    Well, I didn't. Click this here link to check them out!

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    New Podcast Episode For Ya

    posted @ 6/01/2009 08:00:00 AM by Ninjasistah

    Right before we head off to LA we cooked up a fresh new podcast episode for you to enjoy while we sleep on planes.

    In this episode of the podcast hosts NinJaSistah and Pandalicious talk about what they hope to see, learn, and play at E3 this year as well as deal a bit gossip out for your enjoyment. From the confirmed PSP GO to discussing some of the many ways Harmonix/MTV Games will be storing all the money they are stand to make with The Beatles: RockBand we leave no gaming cranny uncovered.

    Then we cap it all off with our first reactions to the upcoming hand-drawn Disney feature length animated film, "The Frog Princes," which features a nearly all black cast of characters. There's a lot of energy and a lot to enjoy in ESH podcast episode 148: A Disney Movie With Black People? Well, Zippity-Do-Dah

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    Didja see?

    posted @ 6/12/2008 07:26:00 PM by evermore
    The videogame industry is packed with news these days, but I'm sure you must have read about some of this stuff:

    Didja see? There's a new Blackberry case from Otterbox.

    It protects the Blackberry from the iPhone!

    Didja see? Square Enix says Final Fantasy XIII is still intended to be exclusive for the PS3.

    I guess if no one plays it, no one will know how badly it sucks.

    Didja see? In order to save tens of millions of dollars on the Xbox 360, Microsoft designed its own chip for the thing. Then when the chip red-ringed everyone's Xbox 360, the recall cost Microsft a billion dollars.

    As the politicians say, a billion here, a billion there, pretty soon you're talking real money.

    Didja see? An analyst says that the reason we can't get Wii Fit here is because Nintendo is sending them all to Europe because of the strong Euro.

    That, and that the only people who want to become fit are already fit.

    Didja see? Lucas Arts laid off 100 people last week.

    It means Ninjasistah won't see her Wii lightsaber game for a while longer.

    Didja see? Take Two has announced BioShock 3 -- even though BioShock 2 isn't even out yet.

    What's next, BioShock: The Musical?

    Didja see? Scientists have discovered an algorithm that solves the Rubik's Cube in only 23 moves.

    Or, just one move if you have 46 hands.

    Didja see? They're coming out with a Metallica version of Guitar Hero.

    Unfortunately, while on your network it checks your computers for copyright-infringing music.

    Didja see? Sony has quit development on two games for the PS3 and one for the PSP.

    They're taking their football and going Home. Oh, that's right, Home is still vapor, too.

    Didja see? Game developers are taking advantage of the accelerometer in the iPhone to make some really great games.

    How much is that Nintendog in the window?


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    Gee, PSP, Too Little, Too Late?

    posted @ 6/01/2008 12:02:00 AM by evermore
    Did you ever wonder if there was a reason to own a PSP? Well, they might have actually found one.

    I found this information when doing one of those web surveys. It's identical to the GPS add-on promoted by Sony for the Japanese market at CES this year, shown in the color photo here from Joystiq, except for that little thing sticking out of the top of the PSP.

    A Global Positioning System for the PSP would be just what the doctor ordered for the long-failing portable gaming system. There still aren't any decent games for the thing, and that UMD movie fiasco has been a bust for everyone concerned.



    The survey I filled out was mainly concerned about pricing the thing. At what price point would I consider it too cheap? What price point would I consider it just right? What price point would I consider too much? Basically, the Three Bears school of surveys.

    Well, apparently the Japanese currently pay the equivalent of $51 U.S. for the thing -- which I think is probably too cheap for the American market. Anything under $89 on this side of the continent is considered a toy. And more than $139 is probably too much.

    And I would probably have hopped on this thing last year -- until the iPhone came out. I've found the pseudo-GPS in the iPhone fits my needs very well. The iPhone triangulates the positions of multiple cell phone towers and WiFi base stations to determine the current location. On a recent trip halfway across the country, along I-40 through Arkansas and Tennessee and then up I-81 through Virginia, I was able to determine my approximate position most anytime I wanted (except when I was in the most mountainous regions of Virginia).

    Sure, true GPS is better than faux-GPS, but I wasn't hunting for lost treasure -- I was just trying to get a fix on my current position along a major interstate so I could find the next Jack-in-the-Box restaurant down the road. In concert with Google Maps, my iPhone directed me to the fast food joint just fine.

    According to the survey, the PSP unit has most of the features you'd expect in a GPS: turn-by-turn navigation, 3D clity maps, voice prompts, detour recalculation and route redirection. It even has a pedestrian/bike mode for those who aren't necessarily restricted by off-ramps. In addition, it has a holder you can install in your car.

    But that satellite receiver plug-in unit will probably be prone to problems of being lost or destroyed, and without the receiver, there will be no way to use the GPS software loaded into the PSP. They're going to need a more solid connector/holder/sleeve for the thing. And just how much juice is it going to take to keep the GPS operational? It might be OK in a car, connected to power via the cigarette lighter, but it's just not going to cut it on foot.

    It would have been a great idea 18 months ago -- or a pretty good idea a year ago. But in 2008, it's the same old story of Sony being too little, too late.


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    Naruto On Your PSP

    posted @ 5/12/2008 01:35:00 PM by Ninjasistah
    Ok, get ready for a mouthful... Namco Bandai Games recently released a new trailer for Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress for the PSP system.

    WHEW! I got through it.

    According to Namco Bandai the game’s
    "...unique combination of one-on-one combat and interactive storytelling, the new trailer gives gamers a taste of the extreme handheld ninja action the game holds in store for them."


    The game lets players experience a new interactive storyline through a wide range of fun mini-games that will put their ninja skills to the test. Naruto: Ultimate Ninja Heros 2: The Phantom Fortress boasts a roster of more than 20 characters, the Ultimate Ninja Heroes 2 also supports frantic wireless multiplayer action with game sharing capabilities.

    Naruto: Ultimate Ninja Heroes 2: The Phantom Fortress for the PSP system will be available in stores nationwide on June 24th.

    Peep the video here Windows Media Player Required

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    PataWannaPSP?

    posted @ 12/24/2007 02:58:00 PM by Ninjasistah
    Ok, so I saw this trailer over at GameTrailers and I just had to share it. The game is called Patapon, and it almost makes me want my PSP back.



    Ok, yeah, I want my PSP back.

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    Good News/Bad News

    posted @ 9/20/2007 01:30:00 PM by evermore

    For those of you who are tired of reading bad news about everything, today we present the first in a series of Good News/Bad News stories. For those of you who just like good news, pay attention to the left side. For bad news junkies, enjoy the right side of the page.

    News item: You can't go Home -- at least not until next year. Sony announced that it's Home virtual world for the PS3 will not be available until Spring 2008. "We want this to be a worldwide service," said Sony CEO Kaz Hirai. "We want to make sure that we have a range of services which can be satisfactory to our users throughout the world... so we decided to delay the service’s launch date... Please be patient in this regard."

    GOOD NEWS BAD NEWS

    It leaves more time to design Mii's on your Nintendo Wii.

    It leaves more time for Sony to develop add-ons to Home, such as in-game ads, email and other things gamers don't really want.


    News item: Nintendo has announced that starting with the December issue, Nintendo Power Magazine will be published by Future US, the folks behind the Official Xbox Magazine, PC Gamer, and Mac|Life.

    GOOD NEWS BAD NEWS
    Future already publishes a Nintendo magazine in Britain. Chopping down treees, turning the wood into pulp, painting the pages and shipping the results by snail mail is so 1929. Wake up, people. Magazines are dead.

    News item: Kaz Hirai, CEO of Sony Computer Entertainment, told the assembled audience at the Tokyo Game Show that he considers the PlayStation 3 to be "a game machine."

    GOOD NEWS BAD NEWS

    After a year touting the wide and varied uses of the PS3, it was refreshing to hear someone at Sony admit that the primary purpose of the PS3 should be to play games.

    From Wired: But outside of announcing the DualShock 3 controller, Hirai made no announcements of new products -- certainly nothing that would by itself represent a change in PlayStation 3's fortunes in Japan, where it is being outsold about three-to-one by the Wii.


    News item: It doesn't look any different, but reports say it feels heavier. What is it? Why, the new DualShock 3, a new controller for the PS3 that brings back the force-feedback "rumble" functionality left out of the original controller.

    GOOD NEWS BAD NEWS

    It'll be available in the U.S. in Spring 2008, and will replace the Sixaxis controller in new PS3 boxes. The list of games that will take advantage of the new rumble features is a long one.

    Ya gotta buy a new %&*$@#! controller!


    News item: LucasArts has announced Krome Studios will release a Wii version of Star Wars: The Force Unleashed that will let you use the Wii-mote as a lightsaber.

    GOOD NEWS BAD NEWS

    Although some bloggers originally announced that the lightsaber action was available only in duel mode, in actuality you can use the Wii-mote as a lightsaber throughout the game.

    You're going to have to push buttons to work the lightsaber in the Xbox 360, PS3, PS2, PSP and Nintendo DS versions. May the Thumb Doctor Be With You.


    News item: More anime is coming to Xbox Live. From Joystiq: "Beginning today (and continuing over the coming weeks) you'll be able to find titles from the Starz anime library like Ghost in the Shell: Stand Alone Complex (Seasons 1 & 2), Street Fighter II V, Noein, Tokko, Virus and Astro Boy on the service."

    GOOD NEWS BAD NEWS

    Starz has a tremendous catalog of anime titles.

    I'm trying to code this item in a way that NinjaSistah doesn't see it. Between Xbox Live and iTunes, she won't even have to walk the three blocks to the local anime store to get her fill.


    News item: The E for All Show shoots itself in the foot by moving its 2008 date from October to the same weekend in August at the very popular Penny Arcade Expo.

    GOOD NEWS BAD NEWS

    This should put the final nail in the coffin of the badly managed spin-off of the old E3 Expo. It is a fitting end for E for All show host IDG, which killed the summer Mac Expo a few years ago by moving it from New York to Boston.

    This is all everyone is going to want to talk about in the run-up to the 2007 E for All event in October (which Sony and Microsoft have already vacated).


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    Attorney at What?

    posted @ 9/04/2007 07:31:00 PM by Ninjasistah
    Who's the guy in the suuuuuuuuuuuuit? Whooooooooooooo's the guy in my WIIIIIIIII?

    You guessed it! Harvey Birdman: Attorney at Law is coming to the Wii [and PS2 and PSP] this November in the form of Harvey Birdman: Attorney at Law™...the video game. From the fine folks that bring you the Adult Swim and the creative folks over at Capcom comes what they call a
    "unique style of gameplay... players will step into the shiny wingtips of Harvey Birdman, a third-rate superhero turned third-rate defense attorney charged with exonerating parodied classic cartoon characters.


    In the game, players must guide Harvey through a series of oddball cases. In order to prove his client’s innocence, Harvey must peruse the scene of the crime, gather evidence, talk with other cartoon characters, occasionally have drinks with opposing council, and of course, tear holes – no matter how ridiculous – in the testimony provided by the witness for the prosecution.

    What sounds cool about the game is that all of the original voice talent is on board including Peter MacNicol and Gary Cole, so I'm a happy chiquitita.

    So, LOOK OUT!

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    Why Did Sony Fanboys Censor Themselves?

    posted @ 8/12/2007 05:56:00 PM by evermore
    At the end of September last year, ElectricSistaHood published a post asking the big question of the day: Will the PS3 cause Sony to go broke?

    The story was a massive hit. More than 55,000 people read the story the first day. That's more people than read a front page story of many mid-market daily newspapers. Since publishing the story, it's received 87,595 page views through yesterday.

    Last week the story started getting attention from a new source: the forums at eu.playstation.com, the European Playstation site. Then, suddenly, the attention stopped. After a little investigation, we discovered the horrid truth: The Sony fanboys are censoring themselves!

    Before I continue, a few caveats are in order. First, the folks at ElectricSistaHood aren't Microsoft fanboys. I personally own five machines with Apple computers inside (three Powerbooks, an Intel iMac and an AppleTV). We have two iPhones. We're not Microsoft haters, either. We have one Vista laptop, but we didn't have to pay for that. We own a couple of copies of Microsoft Office for the Mac. We own a copy of Windows XP that we run on the Mac in Parallels. We own an Xbox and an Xbox 360 -- and the 360 recently spent about a month or so in the shop. We have a Nintendo Wii with four controllers and a DS Lite.

    And we own our good share of Sony stuff -- a couple of PS2's, a 20-gig PS3 and a PSP. The only trouble we've had with any of them is that the first PS2 had difficulty playing some CD's when it was standing on its side. We use the PS3 mostly for its Blu-Ray movie-playing capability, but we find it a good, solid platform for playing games.

    When I wrote the story last September about Sony going broke, it was well researched and fully documented. And I wasn't the only one having severe questions about the company. The very same day I wrote about Sony, the Wall Street Journal published a similar article.

    In the story, I posited that under the circumstances, if the stars fell into a certain alignment, there could be the possibility that (a) Sony could find itself in a position to ditch the gaming division and (b) Microsoft could find itself in a position to purchase the Sony gaming division. It's not an impossible notion. Who would have thought a few years ago that Daimler would suddenly toss Chrysler into the dust bin?

    Besides, at the time ElectricSistaHood was barely attracting 300 people a day to the site.

    How did a little blog like ElectricSistaHood get such a big response? We were Slashdotted. If you're unaware of what that means, we were mentioned in a blog post on the website Slashdot.org. In addition, we were Dugg -- mentioned in a post on the website digg.com.

    As a result of those two mentions, blogs and websites all over the world found out about the story and linked to our post. That post single-handedly put ElectricSistaHood on the map. Today we attract more than 60,000 unique visitors a month and we're aiming for 100,000 by the end of the year.

    My story got kudos from some and flames from others. My head didn't swell from the kudos and I didn't cry myself to sleep from the flames. I just liked being able to get so many people involved in that important topic.

    Since September, interest in the story has continued. We generally get a few dozen pageviews of the story every day, and people still comment on occasion -- usually with harsh opinions on one side or another.

    Then on Friday, the page got hit with a few hundred readers. Comments heavily weighed toward Sony's side of things. What had suddenly made people so excited about a story that was written almost a year ago?

    To find the answer to that question, I searched through the server logs of electricsistahood.com and discovered hundreds of people coming to the site from a forum at eu.playstation.com -- the European Playstation website. I tried clicking into the page from which they came, but the page -- http://community.eu.playstation.com/showthread.php?t=124977 (Click here to try it yourself) -- was no longer there.

    Someone had removed the page. Was Sony censoring its fanboys? What could they have been saying on the forum?

    I did some more digging. I knew that the words "Sony" and "broke" would have to be on the page, so I did a Google search on "site:eu.playstation.com" and "sony" and "broke". The search found the pages, but clicking on them resulted in the same error page -- the comments were simply gone.

    Of course, the nice part about looking up stuff on Google is that it also caches the pages as it crawls them. All the original forum pages were still there and available by clicking the "Cached" link on Google.

    So I read through the postings. It was the usual mix of Sony fanboys and Microsoft fanboys trading shots with each other. There wasn't anything controversial there. Nobody threatened to do bodily harm to anyone. No reason for Sony to pull down the pages.

    Then, near the end of the posts, the Sony fanboys started getting cold feet about the whole thing. There just weren't very many people coming to the defense of the topic, which was called "Microsoft to buy Sony? ha".

    About a day after making his first post on the topic at the eu.playstation.com forums, MPower wrote, "Ok, I only posted this to show how absurd the article was. So if anyone thinks I took it seriously hence the 'has anyone got a gun' [comment]. Anyway, this topic is really irrelevant and ANOTHER bloody flamewar is starting so lets move on shall we ladies and gents?"

    The next poster, Rider2006, agreed, writing, "This thread should be deleted as it's off topic." After a couple of more posts, the topic was deleted from the website in the early hours today (Sunday, Aug. 12).

    I think this is what happened:

    MPower learned of a story proclaiming the possibility that Microsoft was going to grab Sony's gaming division. He saw that the story was on a girl-gaming website, which he must have thought was particularly funny. He probably thought, what could girls possibly know about gaming?

    After a few congratulatory posts from his Sony fanboy friends, others started making disturbing comments about the realities of PS3 sales vs. the sales of the 360 and the Wii. Then the discussion degenerated into unrelated asides about sales of Sony TVs and Walkmans.

    I think the Sony fanboys started realizing that it wasn't the year 2003 anymore. The Playstation 3 is not the PS2. There aren't any substantial games for it yet, and with the absence of Grand Theft Auto IV this Christmas, it will be mid-2008 before a marquee game arrives for the platform. Even then, they will have to share the stage with Microsoft, which will have the game for the Xbox 360 at the same time.

    The discussion got irrelevant all right. But it was the Sony fanboys who made the discussion irrelevant. Nintendo sells every Wii it makes and PS3 boxes are stacked to the rafters at Best Buy -- even after a $100 price break. There's no defense to that little argument, and the Sony fanboys know it.

    That's why they halted the discussion and made it unavailable for anyone else to read it. They simply couldn't face the truth anymore.

    Want to read the posts the Sony fanboys don't want you to read? Click here for a PDF version of the entire banned forum topic!


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    UMG Cuts Off Nose, Face Feels Spited

    posted @ 7/09/2007 12:40:00 PM by evermore
    What are the three most important things in retail sales? Location, location, location. That is, unless you're Universal Music Group.

    UMG announced this week that some artists it currently promotes will be denied availability on iTunes. Supposedly, this is to punish Apple for making iTunes the overwhelming No. 1 way to buy music online.

    So who will it be, Universal? Will you ban the Black Eyed Peas from iTunes? I saw Diana Krall perform in Vegas last month. Will her records be stricken from the iTunes library? Or how about the Pussycat Dolls? Maybe you should forget about putting those girls on your iPod.

    Will George Strait find himself straight out of the iTunes library? Or Dr. Dre, Snoop Dogg and Eminem? Could be Eve or Gwen Stefani or Melissa Etheridge or Mariah Carey or Sheryl Crow or Shania Twain or Reba McEntire? I'd suggest Universal refrain from keeping Reba off of iTunes. She's from a rodeo family. She could beat them up.

    I saw Erykah Badu in 2004 at Ryman Auditorium in Nashville. Surely they wouldn't strike her from iTunes. Or bands like blink-182, Bon Jovi, Fall Out Boy, Godsmack, Hoobastank, The Killers, 3 Doors Down and Weezer. No iPod access for you while you're available only in Windows format.

    Ashlee Simpson! She's a UMG act! Please say it's Ashlee Simpson that you're keeping out of iTunes!

    But as for Stevie Wonder, Sting, Elton John, The Cardigans and Wolfmother, UMG could seriously damage their careers by keeping them out of an iPhone.

    UMG might as well go and tell Best Buy to shove it. Or maybe they should start making music discs that are playable only in a Sony PSP.

    That angry noise you hear in the background is UMG's face as the company takes a knife to its own nose.


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    New Podcast Day

    posted @ 4/08/2007 10:05:00 PM by Ninjasistah
    Since it's Monday an all we figured we better keep to script and give you guys a new episode of our podcast. It's with great pleasure I give you Episode 46: Care Bears Are Racist Bastards.

    In this episode of the ESH podcast Pandalicious shares the first of her "A Thought, by Pandalicious" series. You might be asking yourself, "...what could that girl be thinking about now?" Well, she wonders about what the western world would be like if it was more anime in nature. Yeah, wrap your mind around that. Deep, man. Just deep.

    MagicMysticGrl jumps into the mix with her take on Saiunkoku Monogatari a.k.a. Tale of the Land of Many-Colored Clouds. Saiunkoku is the tale of a girl pursuing a path of enlightenment that is not afforded women in her country and the trouble and hijinks that unfailingly follow on such a journey.

    Then NinJaSistah brings home the show with her take on the new PSP push by Sony to save a sinking mobile gaming device ship. Will the new price point, ad campaign, and re-focusing of the target demographic help or hurt the so called killer app?

    All you can do is take a listen and share your thoughts. So grab a cup of joe and a bagel, it's time for Electric Sista Hood podcast episode #46, Care Bears Are Racist Bastards!.

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    Camy: Oh So Sexy

    posted @ 2/06/2007 05:09:00 PM by Ninjasistah
    I'm not talking Street Fighter Cammy, I'm talking about the schweet looking faceplate people of Camy Pro Gear.

    I found out about Camy Pro Gear on accident. I was bouncing around the internet, looking for something to make me want to use my PSP more [I still haven't connected the damn thing to my PS3 yet] when I hit their site.

    Here's the deal. I've looked at a few faceplates for the PSP before in game resellers, but they all kinda looked cheap so I shrugged them off. I spent too much money getting my PSP to try some housing that either felt thin, had paint that wore off, or ultimately didn't add anything to my pocket gaming gizmo. I ended up using a vinyl skin on my PSP, but really wanted a full color cover for it. Then I sighed, and moved on to skinning my consoles. After taking a gander at the Camy site, I'm starting to rethink my idea that faceplates for the PSP are all the same.

    From what I can tell on the website, Camy offers some full color solid housings as well as a couple of special design cases. They list DecalGirl and EB as carriers so you might want to head out and check these cases out. I'm looking to get my hands on one and try it out for myself. When I do, I'll post a hands on review so you know what the deal is.

    But, they look good. Real good.


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    Is This the Next Great Mobile Gaming Device?

    posted @ 1/09/2007 11:44:00 PM by evermore
    What would you think of a mobile gaming device with these specifications? It's only 0.46 inches thick. It has a speaker, a microphone and a camera. Held horizontally, its screen is 480 pixels wide, just like the PlayStation Portable, and 320 pixels tall, nearly 50 pixels taller than the PSP's 272 pixels. At 160 pixels per inch, its screen is the most dense of any standalone portable gaming device. It's got up to 8 GIGABYTES of RAM (compared to the PSP's 32 MEGABYTES). It's got touchscreen controls. It has 802.11 b and g Wi-Fi capabilities (PSP has only b) and Bluetooth built in.

    Oh yeah, it's also a mobile phone, an internet browser and an iPod.

    The iPhone, announced earlier today during Apple's MacWorld keynote speech, is a whole lotta things. Most people are going to buy it because it's an amazing mobile phone combined with an iPod. But there are a lot of reasons why it could become a force among gamers.

    First of all, its mere specifications make it better than any standalone mobile gaming system. Although the screen is not physically as large as the PSP (the iPhone's screen is only 3.5 inches, compared to 4.3 inches for the PSP), it meets the PSP in pixel width and exceeds the PSP in pixel height -- the PSP's pixels are simply larger and, as a result, coarser.

    The iPhone is half as thin (0.46 inches vs. the PSP's 0.9 inches) and half as heavy (135 grams vs. the PSP's 280 grams). Held horizontally, it is a third less in width (4.5 inches vs. PSP's 6.7 inches) and a half-inch less in height (2.4 inches vs. PSP's 2.9 inches).

    There's just one problem: no games.

    The gaming market for the Macintosh dried up when the computer's 10th operating system OS X arrived in 2000. But the iPhone is exactly the catalyst that could turn things around for gaming on the Mac.

    The iPhone shows great potential in this area. It has Google Maps and the Opera browser built in. It has "push" email, provided by Yahoo, which gives it email capabilities similar to that on a Blackberry. It is able to run Apple's Dashboard widgets, which should at least allow for simple games when it is available in June. Everything else is a big question mark: How much RAM is there? What is the graphics card? Is there stereo Bluetooth support? Will third-party Dashboard widgets work? Is there going to be a Software Development Kit to allow high-end game makers access to the device?

    Perhaps few people will even care. With the Nintendo DS and PSP slugging it out on the high end and LG, Samsung, Nokia and other cellphone makers battling each other in that arena, maybe no one will take a second look at gaming on an iPhone.

    But the sheer combination of all those different technologies sure is intriguing, isn't it?


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    Animal Crossing : Wild World for Nintendo DS

    posted @ 12/04/2006 08:08:00 PM by geekwoman
    Animal Crossing : Wild World for Nintendo DS by Geek Woman

    Animal Crossing for the Nintendo DS is like a tiny milling MMO of ity bity people. There is a large "E" friendly community surrounding it. In addition to being able to connect and play with other DS owners while in the same physical location, the easy to use wifi capability can connect you with other players world wide.

    It is an ingenious game in several aspects. The security for keeping identities secret seems to work and it is fairly easy to screen and block out unwanted parties. The exchange of a Friend Code has to be given someplace out side of the DS. It has to be someone that you physically know or meet through numerous Friend Code listing message boards. Once there though how would someone know if they were communicating with a an adult or a kid? They do require a verifiable email address to register at most forums. But that isn't much protection, so wifi chat should be supervised. Also many McDonald's restaurants and other hotspots permit people to play together wirelessly on the DS.

    The game has an understandably "E" rating. However it should be specified someplace that a person does need to be able to read fairly well in order to be able to play the game. Maybe at some point in the future suggestions about the age a kid who would enjoy a game could be made on the packaging. Like "for children 5 and up".

    Game-play
    You would think that game that consists of farming a fruit orchard, fishing and collecting fossils would be relaxing. Not for me. I became obsessed with paying the huge, escalating and continuous morgage(s). Oh no! This is like a nightmare. I suppose it is to teach kids responsibilities but it made me frantic. I picked oranges and gathered shells. I learned how to perfect my fishing skills pretty quickly. In the first day I got it paid off. I thought I would be relieved then. But it was not to be. Tom Nook the owner of the only store in town, extorted me for another mortgage to build me a bigger house, even after I told him I didn't want it. This reminds me of an episode of the Xfiles... At least I could pick a lilac roof. Now I have an even more huge debt! If you do chores for townspeople, dig up some treasure, and discover some of the other secrets hidden in the game you earn lots of gold. There are many little side ‘missions’ in AC:WW.

    I consoled myself with fishing. I caught several kinds. Notably I got a Koi and an Octopus. When I returned to the store the next morning they were closed. I am worried that my fish might spoil. I read online that I can time travel and set the time back on the clock to sell the fish. Then I have to reset the clock back to the correct present time so that I don't screw up the game. Heaven forbid that if after you turn the DS on - that you change your mind. A creature pops up and bitches you out with over 30 screens of a harangue about how important it is to save the game before you shut it off. Typing in "Shut up" or other epithets don't help any. I would love to know how to get that dubious feature to quit.

    I was penalized for my trips back to the past by loosing trees. Several of my flower plants also looked as if they had been plant - napped by a neighbor and put in her garden. When I switched my clock to February 14th there was snow on the ground and my plants in that time weren't too happy about this.

    Fishing is a tricky but fun pass time. The ocean wave sound effect is almost convincing with ear buds. This is a typical RPG. You build stuff, customize things, plant gardens and weed around the town. But the map is tiny. It suffers for only having one little town area to be in - unless you visit other peoples towns to trade items online. Compared to Pokémon which has many of these tiny towns all on one GBA cartridge this game has only one small one. The moon phases and weather are correct for my area. But this game goes in too many directions and is lacking fundamental basics. If space mattered then some of the odd customization features could have been skipped. Making constellations, or designing umbrellas could have been done without for example - to make the individual single person game experience larger.

    Customization gives you the option to decide what you want the interior of your house to look like, along with your clothes, hairstyle, outdoors, museum, constellations, and music playing in your house. Compared to the GameCube version of AC, there are more items and more to do in the new DS version. Online, you can buy items from people. That makes it easier to complete sets you’ve been trying to collect.

    To make me even more paranoid the game is still playing even though I am not. For example, if you don’t play the game for a month, your town will have weeds throughout. The weird townspeople will forget who you are, and sometimes move out. There isn’t a big reason beyond obsession to continue playing the game after a few days or so. You would have to pick all the weeds, and talk to everyone in your town again which isn't very interesting. I got crestfallen seeing that my trees and plants died. You can only plant one tree per day so many of my fruit trees died. I am glad I don't have as bad luck with gardening in real life. That would be sad. There’s not much motivating you to play this game in the first place, and the punishing mortgages aren't enough incentive to make you continue playing it. There is a thin line between realistic and engaging and reality check and stressing. AA : WW is more like a sim than a game.

    Sound and Music
    The background music changes every hour all of the tunes sound boopey and empty. The animals don't talk, they make odd little noises which you can thankfully shut off. It has a rudimentary sound program in it so you can make your own Town song and online you can use that to play songs that people have worked out and posted the tablature for. Also in the coffee shop in the Museum you can watch a coffee bar act and listen to several unlockable songs there if you are into music on the Nintendo there is plenty of it to be found in this game.

    Multiplayer
    When it comes to networking and people skills the DS is way ahead of the Sony PSP on this so far. Though Microsoft also intends to push Nintendo's hardware out of people's hands, they will be hard pressed to compete with the feel good, goody - good Nintendo. Again another one, a community that springs up like magical mushroom fairy rings around games like this one. There is something about Nintendo characters that make people rabid, and this is one of them.

    The game is addictive without being entirely fun. It is an amusing way to kill time. And it will kill lots of time on you in between battery charges. Collecting items can make you crazy. There are several aspects of this game that are vast and endless. Though somehow filling all that empty space sometimes feels daunting rather than exciting. It is all about the grind without really getting anyplace. Skills like fishing have an endcap on them. There is a finite number of kinds of fish that you can catch.

    Conclusion
    It is a step forward in technology and it plays very stable. It is a solid game and from what I understand kids really like it. There are a number of women playing it. It could be considered a chick game because of the heavy elements of clothing and interior design and the lack of violence. The characters are those cute little badly rendered icons that seem to charm people so much. Not much to complain about here I give it a 4 out of 5


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    Game Hardware Shopper

    posted @ 12/03/2006 11:43:00 PM by geekwoman
    Holiday Hardware Guide by Geek Woman

    If you are looking for some shopping advice on game hardware for the female, or male, gamer on your list then hopefully this article will help you understand it all. The location that is preferred for a game environment is an important choice to be aware of if you are shopping for games and accessories for your gamer. Games come in three basic types which are the PC, Console or Handheld. I'm going to try and give you the keys to the kingdom of the consoles.

    First of all "What is a game console?" These are a box like machine that you attach to a TV set. Games are played with a controller that is held in the hands and effects the action on the screen. These have indeed been around since Pong and Pac Man, and if that is where you left the game trail, then you might be glad to know that those old school or retro games are still offered, in game packs and collections. Sometimes they have been updated and upgraded. If you want to pick up something like that for a gift you need to know the brand name and the model of the console or game device that your gamer has. Write it down and take it with you when you go shopping.

    Some people opt for playing games on their PC rather than on the television. It seems that older people and women are the dominant demographic that enjoy using the PC for gaming. PC game - play are very popular for playing the massively multiplayer online games or MMOG's. Games such as World of Warcraft or Guild Wars are played on a PC with a keyboard and mouse. These games enable the player to interact with thousands of other players. Some of them also include the ability to talk to the other people while you are playing with them. Thought those features have been developing more slowly on PC. If your friend is playing an MMO there aren't many additional accessories for those. If they are a Guild Wars Player they may not have the new chapter called Nightfall which is a great game to add to the original Guild Wars or to buy it as a stand alone game. There are the Limited Edition Keyboards that are available for the MMORPG (massively multiplayer online role playing) games that are good looking and work well which are sold by a company called Zboard. Zboards

    Perhaps the best way to determine what console to buy is to go by the age of the person who will be playing it. Right now there are three "next gen" consoles. Last year in November Microsoft upgraded their hardware and it is called the Xbox 360. It has mid - range graphics. There are over 100 games available for it at this time. The games are mainly of the first person shooter type or FPS and sports games. If you have heard of Halo 2 and Gears of War, or Oblivion those are titles for the Xbox 360. These games are for a mature crowd. The action is fast paced and bloody. Often the most popular games for the "360" carry a "T" for Teen or an "M" for Mature rating. Those ESRB ratings mean that Teens of 17 and 18 years old and above are the recommended age limit. These ratings can mean that there could be language or behaviors that some people would consider too crude for younger kids. It is no joke either. If you have a mix of older and younger kids in the house, the choice of games is crucial and requires your attention as much as monitoring what movies on DVD or cable that your younger kids could get into.

    With Xbox the online aspect is called Xbox Live. A paid subscription is required for this additional service. With the online feature more games and demos are available to download directly into the console. The console can be bought with one of a few choices of hard drive size for saving downloadable games and other functions. Xbox Live gives players access to playing with many other players at the same time. It isn't 'massively' multiplayer as it is with with PC. Although large groups of strangers can interact with each other in an open ended party - line conversation. There are over 4 million users on Xbox Live. Xbox Live has something of a reputation for "Trash -Talking" which in short, means that a player that is wearing the headphones is opening themselves up to the possibility of hearing unkind and curse word laced tirades about the flaws in their game from other players. There is no one monitoring these conversations and there is no one censoring what the others could be saying. Because of this tendency, I would not recommend the Xbox 360 for little girls or young women under 18.

    Costs for the annual subscription is approximately $50 US, its called Xbox Live Gold which includes voice chat, and Xbox Marketplace for gamers to buy and sell content. Sometimes original games, and old school arcade titles are downloadable. Xbox 360 works on HD TVs. They claim to have 250 old Xbox or "original Xbox" games that will play on the new console. Be careful to look up a list online for games that are called "backwards compatible" prior to inserting an old Xbox game into the Xbox 360. The digital media that it plays are DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, CD-RW, WMA CD, MP3 CD, JPEG Photo CD.

    Microsoft has two variations of Xbox 360 available for sale. One has the Xbox 360 faceplate, and a Silver Xbox Live package, $300 known as a core package, that comes with one wired controller, standard A/V cable, and the console. The Gold package is required to actually play online games. There is a $400 system with a 20 GB hard drive, Xbox 360 Remote Controller, High Definition TV component cables, Xbox 360 headset and a wireless controller.

    Next the Playstation 3 was released last week the manufacturer's suggested retail price is between $600 and $700 dollars US. It has been in the news and has gotten some bad press. Most of the incidents involved mismanagement of the long lines of people who were camping out to be able to get the very low quantity of these premium machines that were produced. One Massachusetts man was shot in a hold up of a line of customers waiting outside a store in Putnam Connecticut. The gunmen were attempting a hold up when this man refused to pay them. Because Sony was not able to make enough of these complicated advanced machines to fulfill the demands for them, it created chaos in several ways.

    In the past Playstation 2 has been the most popular gaming console in the US with the most millions sold. Perhaps Sony should have waited to launch the sale until they had more of them ready. The PS3 Platform plays a few more accessories peripherals than the 360. It also boasts to be the most graphically advanced system. The new Blu-Ray Disc™ is a type of High Definition disk for playing movies that is supposed to be the future of disk published media. The way that DVD's replaced VHS a few years ago. The PS3 has what is called a SIXAXIS™ wireless controller that interacts with the screen in a close to 3D experience. You can use your Playstation 3 with High-Definition displays as well as conventional or standard TVs. It comes with either a 20GB or 60GB removable hard disk drive (HDD). The thousands of PS One® and PS2 PlayStation®2 games as well as CDs and DVDs are useable on the PLAYSTATION®3. The thing supposedly plays just about everything including some digital photo cards.

    The PS3 has online capabilities including multiplayer gaming, text and video messaging, voice chat, downloading content and browsing the web. Even though the PS3 has impressive technical specifications, you may not be able to get one for the December holidays. It could be a moot point until sometime next Spring. There are over inflated PS3 prices on ebay, and buying those is not only exorbitantly expensive, but could be risky as well.

    The PLAYSTATION®3 is available in two configurations with either the 20GB hard disk drive or the 60GB HDD. Some PlayStation 2 or PlayStation format software titles may perform differently on the system than they do on the native systems for example the PS3 doesn't support a vibration controller.

    Then last Sunday the offering of the first Nintendo Wii consoles' launch was a 1960's "Love In" where the people in lines waiting were exchanging free hugs, ordering lunch for each other and playing games together. Something can be said about the two different types of people that were attending these launch parties. For the most part the Nintendo Wii draws a younger crowd and is most popular with younger kids and people that enjoy Nintendo's cute and quirky games.

    There are approximately 50 games for the Wii, and we are told that there will be enough of the consoles to go around. Nintendo and developers seem to be in a rush to create new games for this innovative new product. Nintendo wanted to bring gaming to everyone, and has many titles that are rated for all ages and for kids. They went one more step and made a controller that is supposed to be easier to pick up and play since it is designed to resemble a television remote controller. You play with two hands and the actions resemble the actual movements of slashing a sword or driving. The remote is used as a handheld pointing device and can detect motion and rotation in three dimensions . The controller set called the "nun-chucks and wii-mote" interact with a sensor strip that you placer near your TV for a realistic complete 3D experience. A one-handed controller that uses a combination of accelerometers and infrared detection in conjunction with the sensor bar to sense its position in 3D space. Some people have found the workout to be a bit strenuous

    The Nintendo Wii is not all things to all people the way that the other two consoles are attempting to be an all around media hub that takes the place of all the other components in your home entertainment center. What the Wii does do is add another level of fun and mirthfulness back into games. The unique controller has been a big hit so far and has gotten high marks from every reviewer. It is rare for something so gimmicky and unusual to get such a unanimous welcome from the jaded and snarky gaming community. People that have the 360 are getting the Wii too because it is like the apples and oranges in the PC world yet again.

    The Wii is an ideal choice for a household with older and younger kids, seniors, and for the homes that do not have a High Definition TV set. Those aren't interested in the more mature titles, and those chat capabilities that are for adults or older kids can have a fairly safe online experience with the privacy and Friend policies from Nintendo. The console also features its own online service WiiConnect24 , which enables it to receive messages and updates over the Internet. The Wii console won the Game Critics Awards for Best of Show and Best Hardware. The console has a few kid safety features such as parental controls to prohibit younger kids from playing the wrong games. It reads the content rating and won't play games that are not set to the right age level.

    The number of Wii consoles that will be available in the Americas during the launch rollout are expected to meet demand and sales of 4 million consoles worldwide by the end of 2006 are anticipated. The company affirmed that they "are working to ensure a plentiful supply and a consistent flow."

    The launch Wii package includes the console, a stand to allow the console to be placed vertically, a circular clear stabilizer for the main stand, one Wii Remote, one Nunchuk attachment, one Sensor Bar, a removable stand for the sensor bar, one external main power adapter, AV cables (component video and other type of cables will be available separately), and a copy of Wii Sports in the US and Canada. The Wii console is the smallest home console unit of the three contenders and the least expensive at $250. US. The front of the console features a slot-loading media drive lit up by a by distinct blue light and it accepts both Wii software and discs from Nintendo's prior console, the Game-Cube. They are telling us that it is fully backwards compatible with all the Previous Game Cube games.

    Additionally the interface for the console is designed around the concept of television channels, with a Wii Menu. Nintendo will not charge fees for playing games from the service. Channels are graphically displayed, and are navigated using the point of the Wii Remote. They are the Disc Channel, Mii Channel, News Channel, Forecast Channel, Photo Channel, Wii Shop Channel, Internet Channel. The Virtual Console Channel is basically an “online service, similar to Xbox Live Arcade. The Nintendo DS will be able to play game demos downloaded from the Wii console which gamers would receive from Nintendo, similar to a DS Download Station. Gamers can download retro games not only for the NES, Super NES, and Nintendo 64, but also Sega’s Genesis, NEC’s TurboGrafx-16 and others. The Wii has average graphics and only a 512 MB built-in flash memory, expansion is available via SD card memory, up to 2 GB max. It will take Game-Cube Memory Cards for saving GCN games only.

    In addition to the larger game consoles or PC games that you find at home, mobile games have become very popular. The Nintendo DS is a hand held, rechargeable dual screen portable game system. It comes in a variety of colors and it is pocket sized. It is the most popular handheld game console, which easily buried the competition, which were the Sony PSP and the N-Gage. it has continued to hold the record for the most units sold just as the Game Boy has for years. It comes in two sizes. The original unit that made its debut last year, is referred to as the 'NDS' and it can play both the library of Game Boy Advance games as well as games for the DS. The DS Lite is a smaller sleeker version of the same DS machine, but it smaller and does not have the additional slot for the GBA games. You can find several reviews and editorials about the DS right on this website. Nintendo DS and the Wii are expected to have a type of connectivity to use functions like the Nintendo DS's microphone and touch-screen as inputs for Wii games like Pokémon Battle Revolution. It is expected that all of Nintendo's huge repertoire of well known game franchises, such as Zelda, Metroid, Mario, Animal Crossing, and Pokémon will come to the Wii in some form.

    For very tiny kids and toddlers Leapster has the education interactive toys for under $100 Leapster

    For an easy comparison chart you can check out Gamefly. They have a chart showing the three consoles. The Nintendo Wii, the Xbox 360, and the Playstation 3. Renting games or giving a Gamefly subscription is a good gift idea.

    For a stocking stuffer I recommend Geek Woman's Game Guide 2006


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    What Have Wii Learned?

    posted @ 11/21/2006 10:25:00 PM by Douceswild
    The final two combatants in the console war, Playstation 3 and Nintendo Wii, have stepped onto the battlefield to stand against the Xbox 360 and all that remains is the verdict on the winner. Right now there are many gamers around the world enjoying their newly acquired systems after waiting in a long line for days, bribery, or paying twice the retail value on an auction site. What about those poor chaps who couldn’t get a system? Who speaks for the little guy that was fifth in line at a store that received four? That would be the Douce.

    After getting a tip the night before the Wii release day that the local K-Mart would have about seven systems in stock and ready to sell when they unlock the doors at 7am, I begin the necessary preparations for a 6:30 am stakeout.
    Fresh cup of coffee…check
    Something warm to wear…check
    PSP…check
    Money in my account…check
    Bulletproof vest…check

    The alarm sounds and off I go. I get there at about 6:30am and to my surprise, there’s only one guy standing at the door and two people sitting in a parked car a few feet away from him. Let’s do the math…seven systems and three people here so far including me (I assumed the two people in the car would be picking up one system). “YES!! Douce is getting a Wii today!” you say? No, Douce is not getting his Wii.

    To make a long story short, K-Mart got six system in, two were purchased by employees, the remaining four were reserved and sold to customers who got there before me(the two people in the car each got a system), and I was SOL. Being the loyal ESH fan/writer that I am, even though my heart was heavy over not getting a Wii, I sucked it up and interviewed a couple of others who couldn’t get the system. The general consensus was that the whole system launch situation could’ve been handled better and it’s a shame that nowadays in order to get a gaming system you must camp a store before it opens. I asked about the violence that’s been breaking out around the world over people waiting to get these systems and one guy replied, “Things like that just confirm what people like Jack Thompson are saying about gamers. People have been incited to violence over the HOPE of getting a system and haven’t even put a violent game in yet.”

    Another customer said that if the stores would have handled the system launch with a little more organization then things wouldn’t have spiraled into violence. “If I’ve been camped out first in line at Best Buy for a week and then a few hours before they open the doors to let us in to buy the system, some employee with a security guard comes out and tells us that we have to form a line at a different location, I’d be pissed too. Employees have been going in and out of this place for days, looking at me stand in this line, probably laughing at me and NO ONE thought to tell me that I couldn’t stand here. Now I stand the chance of losing my number one spot and not getting a system. I’d probably be upset too.”

    Could the system launches have been handled better? Was this year’s launches a sign of things to come? Is this what we, as gamers, have to look forward to every launch year? Is getting a system at release-minute worth a possible stick-up or fight? I’m curious as to what you think could have been done differently. Put in your two cents because change has to be start somewhere.


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    The "Pink Thing"

    posted @ 11/16/2006 04:48:00 PM by geekwoman
    From reading and talking to so many female gamers I had gotten the impression that women have a very different game experience than males do. I set out to see if I was right.Studies do show that women players account for many game - play hours in online games. In my experience as a games writer I have found that women don't have an easy time of finding free time for video games. Often game play time is interrupted. Someone in the house will always need or want something if she sits down at the computer or picks up a controller. If people are not physically present there is the phone, the coffee pot, the micro (or crock pot depending on where you live), and washer / dryer that all will bleep, buzz or bloop for attention at exactly the wrong time.

    The Pink Thing and Video Games by Geek Woman

    It is no different if she has pets. When there are two small dogs and three cats for example then there are endless possibilities for someone's dish of water or food to be empty. Or they bark because they want "Out!" Or maybe a chew toy has fallen down the steps or a bone has landed behind the couch. Those dramas cause whining from small dogs which sounds like someone is filleting them for Carpaccio. Or the 16 year old cat may become suddenly interested in being on top of the fridge and then on top of Grandma’s TV. Enter the "home chaos factor", which may or may not be limited to one gender.

    Where is everyone else in the place when one is playing a game? Perhaps selective hearing is on a different gene than multitasking? No one else can see who is at the door, get the mail or answer the phone, once a character in an MMO is set up to play. In the frequent situation when it takes you over an hour to get ready and arrive at the location where you want to play next, having long blocks of
    uninterrupted time is essential.

    There has to be some furious multi tasking going on in the background that no one can see. Thank goodness for virtual online avatars. "Wait a second one of the cats is trying to annihilate the curtain..." One of my favorite moments in gaming was when my cat Miroku spelled out "M -I - L -T" when I stepped away from Dungeons and Dragons Online. He made my all character's skills disappear and had her dance merrily while stuck in a wall.

    It is at these precarious times that one's character may or may not be safe while left alone to her pre-programed idling animation of
    scratching her butt. She may be beaten to a pulp. In many games when the area isn't safe you end the session by dying. Subsequently you lose all your points and items. This will depend on how sensitive the developers were to the million and one things that compete for a gamer's time.

    In other games once you are out of the group you will spend yet more time finding a new group when you go back. In some games if you own a house that requires maintenance as in Ultima Online it could crumble into dust. Or you can get past due on your rent in Dark Age of Camelot The livestock in A Tale in the Desert could starve. There are the dreaded weeds of Animal Crossing. The randomness of life means there is going to be a lack of control over the length of our game session.

    Not all games will have the content easily available for solo players or even want to. It is more convenient to play games which are instanced or provide content in small chunks. Games which require big clans of people to band together in groups, can achieve larger goals, like changing the landscape and becoming a virtual community. That has other advantages and takes an even greater investment of time.

    Women make up 43% of all video game players. The number of gamers in the US is continuing to increase each year. At least four out of ten people play video games in the United States. When you read over all the reports it comes out even with women having a larger share overall. Games that make it easiest to save progress after a session of game - play or the ability to save at any time are assets to female gamers.

    Because of what I'm calling a the "home chaos factor" (or office) women play a great deal of the flash based puzzle, games, board games and quizzes which have shorter initial durations. Women also have higher numbers playing children's games on PCs and consoles. Women have stats that double the male numbers in playing dance and music games. Another area where there seem to be more women than men playing are the classic arcade type of ports.

    Women are multi-taskers, and the Internet provides quick connectedness, and information about games during game play. Women apparently do have a different game experience than men do. Women surveyed stated they had other tasks going and other media on in the background while gaming, either the TV, radio or MP3's were used no less than 70%. Since males had higher console than PC use than women, then they weren't necessarily able to be watching TV at the same time.

    Using my reverse logic - if aspects in real life from travel and shopping markets were implemented in game-play, the experience would be even more immersive. Some new statistics are said to show that women prefer to play games solo. Then they demonstrate that men seem to be more likely to group in an MMOG. Can the "home chaos factor" account for that too? I know that when I am playing an MMO I don't like to spend the extra time it takes to find a group of new people to play with to solve a quest. I've found that many of the women that I play with also try to go solo to save time and avoid the hassle of doing a mission repeatedly because new people don't know how to work as a team.

    Women seem to prefer to travel and game alike with established friends. In fact if you look at those other industries like travel and entertainment women's preferences are much more apparent than in gaming. Those are statistics that could be easily transferred to marketing games that would make the game experience more fun. "Girls travel in packs" it can be said. Games on Xbox Live for instance, make it very easy for ladies to play games together and meet other gals.

    In seeing who travel agents say is the average adventure traveler it is not the 28-year-old male that you'd think it would be. Travel agents figures show that a 47-year-old female is the most likely demographic to take nature, adventure, or cultural trips.

    There aren't any universal truths about women. However reaching women gamers is more than just making things Barbie pink. Women do process information in a more detail-oriented fashion. Women will notice more and likely expect more. That means we notice amenities, textures, subtleties, and read between the lines.

    “Now will you all shut up so I don’t get killed!”

    A few weeks ago when Sony / Europe announced that it's dropping the price of the PS2 for Europe and the UK. In addition, they mentioned that they are cutting the price on PS2 memory cards. Then they made another couple of unusual announcements.

    Stating that better efficiency has enabled cost savings to be made, Sony says that they are passing the savings on directly to new PlayStation 2 customers who may not want to shell out the $600 US and even more AU for the PS3.

    Sony hopes that with over 2,000 game titles another market of PS2 owners will grab up the cheaper console. But that may not be the biggest news. Besides the price cut, they announced a new limited edition Pink PS2, which comes with two pink analog controllers and a pink memory card. The Pink bundle will be available from "selected retailers" throughout Europe starting November 8th, and in the U.K. it'll come with the karaoke game SingStar Pop .

    At this time it is unknown if they will follow suit in the U.S. and AU. Some are saying that a comparable price cut will not come until next spring.

    Sony is indeed going to offer a pink PSP in association, we're told, with the singer Pink with the intent being to to attract "young women with freedom, confidence and attitude" to the platform. Unlike the upcoming pink PS2 , the salmon-hued portable console doesn't ship with pink accessories, but it is a limited edition, Sony said.

    The industry will have to start to think differently if it wants to reach the female customers. Just making things pink is not what we are after. One market study shows that girl gamers like to play during their spare time or when they're mobile. The Nintendo DS users are 44 percent female.

    Studies by the US market research firms Yankee Group and Parks Associates confirm the trends that there are several market segments where girl gamers are ahead of males. Mobile phone games are predominantly played by female gamers. In the United States about 60 percent of the people who play games on their mobile phones are women.

    David Gardner, chief operating officer for EA's worldwide studios, was speaking to a conference in Edinburgh. When he said the now much quoted line which was

    "The game industry has been failing women"

    He said the industry had to learn from the film business. And not too long ago this humble jounalist suggested that the games industry look at numbers from the Travel business to find out what girls want.

    Mr Gardner got one thing right "They don't want 'pink games'. They are not trying to play girly games where Paris Hilton and Britney Spears go shopping and put make-up on. Those kind of things have not been that successful."

    Well duh.

    But he said games such as The Sims and websites such as Pogo.com proved there was a market for women gamers.

    "Most of the Sims players are girls - 70% are women under 25," he said. The Sims, which is published by EA, is arguably one of the world's most successful game - with more than 40 million copies sold.

    Mr Gardner said the industry needed to "create some mega hits in the girl space and that it would potentially add a billion dollars to their revenues. That's not small change. It confirms what we have been saying for years.

    Four of our 11 studios around the world are run by women. That's an important start. That is why it is so important for young women to get hired by game development studios now.

    Just making a console or a handheld pink doesn't guantee it will seel to women. Making a sinking ship handheld like the PSP in pink may not save it. The games for the PSP just aren't there, and there are more titles that are of interest to female gamers out for the Nintendo DS. Though some women gamers may be interested in picking up a new pink console, it would be as a novelty. I doubt that anyone is going to redecorate their family room which has black or silver components in the entertainment center, to accomodate a loud pink console.

    A pink handheld game player is a cute accessory that fits into a purse and can match with outfits. But a pink console is going to become dated and very yesterday very quickly. I just saw a commercial for a large hardware depot store where a teen girl says to her Dad, "I'm grown up now, and I want to repaint my room." The pink poofy stuff is painted over with lime green, mauve and orange. Sorry Sony the new black isn't pink anymore.

    Even though we write reviews, and make suggestions, go to conferences and kick butt in our clans and guilds the game developers and the console companies still don’t get it. We are gamers like the guys are. Stop reinforcing the stereotypes. Give us female avatars in games and equality in the industry.

    And if you still don't understand what women want - well you can ask me! (For a price.)

    Geek Woman is a freelance games jounalist and author of Geek Woman’s Game Guides. www.lulu.com/geekwoman She is the Editor in Chief of the Australian women’s gaming portal Game-Vixen.com. She has given a voice to women and girls who play video games to demonstrate to anyone listening that "We are here!" She lives in the USA with her partner, two pomeranians, three cats, scores of bitchy seagulls and a weedy garden.

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    Daily News: What? No Kitchen Sink?

    posted @ 11/09/2006 12:09:00 AM by evermore
    In today's news:
    • Just like razors... or ink jet printers
    • Free, as in beer
    • Winners galore
    • Playing the Game Name Game
    • Being popular has its price


    How to spend $700 for a Nintendo Wii: The great thing about the Nintendo Wii is the cheap price, right? You won't think so after hearing about tonight's sale on the GameStop.com website. Tonight you can buy a Nintendo Wii Bundle in a GameStop online-only sale for the low, low price of... $694.88, which doesn't include tax and shipping. What do you get for the extra $450 you're spending on a $250 machine? Six games (Legend of Zelda: Twilight Princess, Trauma Center: Second Opinion, Red Steel, Marvel Ultimate Alliance, Super Monkey Ball Banana Blitz and Madden NFL 2007), an extra controller, a 1GB memory card, a 12-month product replacement plan and subscription to Game Informer magazine.

    How to get a Wii for free: GameFly is giving away a Wii each day through Nov. 30. If you're a current GameFly subscriber, just go to the GameFly website and click on the link to the contest. Not a subscriber? You could sign up for a trial subscription or just go to this link. The official rules are right here.

    How to win more stuff: While we're on the subject of winning game-related stuff, here are some more current giveaways: Enter here to win a $3,000 package of consoles and games, including the PS3, Wii, Xbox 360 and PSP from RewardTV. Enter here for an Xbox 360 package, including 27-inch HDTV and a copy of Gears of War from GamePro. Enter here to win a Wii and a copy of Red Steel from 7-Eleven. Enter here to win a Wii, the games Excite Truck and Legend of Zelda and an extra remote controller from Nintendo. Enter here to win a Wii from Pringles.

    Just don't call it E3.1: Some are calling it the successor to E3, but whatever it is, it doesn't have a name yet. IDG, which owns GamePro and many other tech-related magazines, will be conducting a consumer-focused gaming event at the Los Angeles Convention Center Oct. 18-20, 2007, according to the GamePro website. What to call it? IDG has started a contest through Nov. 20 for that very purpose. Grand prize is a free trip for two to the thing.

    Negima, Vol. 3: Magic 301 - Practical Application of Magic (Limited Edition): Life at Mahora Academy is anything but predicatble, a theorem which Negi Springfield and the girls of Class 2-A seem determined to test! When a class project incurs the wrath of one of their own, what follows is a virtual, digitally-enhanced popularity contest, no holds barred. How about a little war, World Wide Web style? I understand this Limited Edition version contains a collectible Negima figure.


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    Rumble On Wii Warriors

    posted @ 10/29/2006 09:11:00 PM by Ninjasistah
    NinJaSistah in the spot to be on a fine, fine, football afternoon to share with you some news about the Wii. [Don't get all in a tizzy, I wrote this originally at 2 in the afternoon... Blogger was havin' issues again so just be glad I finally got this thing posted.]

    Moving on.

    In between beers [Guinness if you're curious] and football games [can't BELIEVE New Orleans lost to Baltimore, dammit Reggie, you're a receiver, not a QB!] I've spared a few moments to share with you some wonderful news I've heard about the Wii. Well, more directly, the Wii Nunchaku remote.

    There seems to be a debate about the Wii Nunchaku [the little analog stick dongle for the Wiimote] having a rumble feature. There was a post on the Gaming Tengoku blog that linked to a quote from the NeoGAF forum about a quote from the British magazine EDGE. The forum post didn't link directly to the EDGE article, but I'll help them confront all the naysayers out there. Nintendo's own website SAYS the Wiimote has a rumble feature. This should not be any big news. It's good to know, since SIXAXIS won't have the feature, and makes me curious if the lack of force feedback will be a big noticable difference or not. Now, from the looks of all the attention that this got on Digg with people calling this wrong, inaccurate, and a rumor, I thought I would run with my very own flaming rumors and unconfirmed speculative thoughts through untraceable links and pure flights of fancy, in order to show people what actual bullshit looks like. Maybe that way, when the real info hits, it won't be mistaken for bullshit. Let's test it.

    What is to follow is totally unconfirmed, in all liklyhood never going to happen and as such, should be regarded as incorrect, impossible, or as blatant lies for the sake of entertainment only.

    Not to be outdone by Nintendo, Sony has decided to add in the ability for your PSP to operate your PS3 wirelessly, anywhere. Got to pee? No need to stop the gaming fun, bring your PSP along and you can continue playing your game as you "drop the kids off at the pool." Gotta go to work? Again, not an issue as Sony has you covered with their new PLAYONOYALP system, you can continue to play your PS3 games from your cubical computer, LP2 printer, or fax machine! Sony really means it when they say "Play B3yond!" I heard this over at the forums on the d00dI'mJokin.net website

    Not to be left behind in the race for next-gen game console dominance, Microsoft and Take 2 Interactive in a joint partnership with Dairy Queen are going to create a new XBlive experience for the Gold level members. The new "Just Dip It!" program, not to be confused with Nike's "Just Do It" campaign, will reward XBLive Gold members that (1) pre-pay for 4 years of the XBLive service and (2) can teabag Jack Thompson in public with free small Blizzards, Single-Dipped cones, or Sundays each Friday during their tenure as an XBLive Gold member. Dive right in to the fun with XB360, Take2 Games, and Dairy Queen, and "Just Dip It!"

    You see my friends, THAT is what you can list as being "inaccurate" or "unreliable." Something that is listed on a manufacturers website that you can find by Googling the words "wii controller+rumble" and get in the FIRST FREAKIN RESULT... not bullshit.

    You all my now return to your previous gaming playing, anime watchin', and general geekin' out.

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    Daily News: The Short List

    posted @ 10/29/2006 12:29:00 PM by evermore
    For those of you on the go, here are a number of links to stories we haven't been able to give more coverage on. We hope you enjoy them.




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    Lik-Sunk

    posted @ 10/24/2006 04:30:00 PM by Ninjasistah
    The gamers best buddy and pal Sony has effectively put the best place on the web for getting your grubby little hands on imports Lik-Sang.

    Sony says, it's for our own good. The British don't need Japanese PSP's or video games that will never be ported to England for the English, so places like Lik-Sang don't need to exist, right?

    Wrong. Here's why. Sony pushed back the roll out of it's PS3 system in Europe to 07. [March of if'n I remember correctly] so the only way for many people in Europe to get there hands on the system before then would be to grab an import from someplace like Lik-Sang... which had already taken pre-orders for the PS3 before the Gamestop shenanigans. Yeah, you heard me, I said shenanigans! Hundred non-refundable bucks for a pre-order that won't even put a box in my hand launch day deserves no other name. But it's not just PS3, but our European sister and brother gamers were also getting boned on the price of their console and hand held systems. As much as I bitch and moan about the price of the high end PS3 box here in the states, that 599 euro box in Europe would run you nearly 752.12 USD. I shall cease my bitching for a bit on that one. OUCHIES!

    But why now, and what really is the deal? Well Sony claims it filled the lawsuit against Lik-Sang arguing economic harm to itself and dishonest selling tactics. Now, I'm not sure exactly what "economic harm" defenseless lil Lik-Sang had [they didn't even have representation during the hearings, poor lil guys...] but I'm not sure how you can claim dishonesty. There was an adapter that was listed on the Lik-Sang site that was supposed to be auto-sensing as far as power wattage went, and I haven't been able to tell if that product was bunk or not, but still... there are a lot of sites that list a lot of products that don't actually do all of what they promise.Oh, by the way, isn't this "dishonest selling tactics" the pot calling the kettle black coming from Sony? Didn't they make that next-gen console comparison sheet that in all "honesty" to label as "bullshit" a fair statement?

    Now look, I never actually bought anything through Lik-Sang. Not because I felt they couldn't be trusted, or were overpriced, but because I personally didn't have much want or need for an import game or gaming system. However, I always thought it was a good idea to have a source like Lik-Sang out there for the people who did not have as many options or choices as I've had here in the US. There are a bunch of games each year that ship in Japan and in the US and Canada, but never make the distribution cut for Europe. I didn't like that idea, but at least places like Lik-Sang helped level the playing field for gamers in Europe. I liked that. I'm almost 100 percent sure that this maneuver by Sony had less to do with protecting the "hordes" of folks clamoring for the PSP in Europe and more to do with the [eventual] roll out of the PS3 in Europe.

    I do feel for you poor bastards in Europe, not even having a shot at a PS3 until waaaaay into 2007. You gotta wait until after us Americans and Japanese have all our fun before you can even think about joining the party.

    Y'all have been fucked, and I do mean proper fucked, by Sony. The only difference between us and you, is that Sony took us out to dinner first.

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    Lumines Live on XBLive Tomorrow

    posted @ 10/17/2006 06:05:00 PM by Ninjasistah
    A Friendly NinJa FYI...

    The port of probably the most entertaining PSP game that I've every played [Lumines] hits XBLive tomorrow. Yeah boyeeeeee, grab your gamertag, get some MS points, and have a ball.

    Lumines Live will hit the arcade starting at 1am PDT so you might wanna snag it before you head off to class in the morning.

    Thus ends the Friendly NinJa FYI. [So would that be a FNFYI?]

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